f8-editor-componentbind-workflow
Use when working with ComponentBind editor tools — auto-generating component reference code from UI hierarchies in F8Framework.
Browse reusable Agent Skills, each with a clear purpose and practical guidance.
Use when working with ComponentBind editor tools — auto-generating component reference code from UI hierarchies in F8Framework.
Use when working with F8Helper editor tools — the main F8 menu items, shortcuts, and one-click actions in F8Framework.
Use when working with Localization editor tools — F6 language switching, localization component Inspector, and Excel-based translation management in F8Framework.
Use when working with Log editor tools — LogViewer setup, debug command registration, and log editor settings in F8Framework.
Use when working with Module editor tools — right-click context menu for creating Module, ModuleMono, StaticModule, and ActivityModule templates in F8Framework.
Use when implementing or troubleshooting AssetManager feature workflows — asset loading, AB mapping, runtime resource retrieval, and scene loading in F8Framework.
Use when implementing or troubleshooting Audio feature workflows — BGM, voice, SFX, 3D audio, volume control, and AudioMixer in F8Framework.
Use when implementing or troubleshooting Download feature workflows — HTTP file downloads, progress tracking, and resumable transfers in F8Framework.
Use when implementing or troubleshooting Event feature workflows — message dispatching, event listening, EventDispatcher auto-cleanup, and strongly typed zero-GC event parameters (0-7 args, no object[] compatibility path) in F8Framework.
Use when implementing or troubleshooting ExcelTool feature workflows — config table loading, Excel binary/JSON generation, variant support, and runtime data access in F8Framework.