Create an image introducing {argument name="character" default="this character"}'s room. Use a composition that shows the entire room to convey the character's personality and daily life, paying close attention to small items and furniture. Express individuality through posters, personal belongings, and the level of clutter. Arrange light text and labels like a {argument name="layout style" default="magazine or feature article"}.
Make a photo that is perfectly isometric. It is not a miniature, it is a captured photo that just happened to be perfectly isometric. It is a photo of {argument name="subject" default="[subject]"}.
An old street in pouring rain, with dim yellow streetlights, distorted neon signs reflected on the wet ground, and a person holding a transparent umbrella standing at the center of the frame, face not visible, shallow depth of field, cinematic composition, 8K, grainy texture, with a slightly blue-green cool tone.
An ancient cathedral completely submerged underwater. Sunlight penetrates the water surface, with volumetric rays filled with floating particles. Stained glass windows cast colorful patterns onto the stone floor, tens of thousands of tiny bubbles rise up, and a diver wears a sleek suit.
Turn the design draft into a realistic product photo.
Convert this floor plan into a realistic interior of a {argument name="house builder" default="Ichijo Komuten (i-smart 2)"}, rendered as a bird's-eye view seen from a 45-degree angle. Then, actually place the scene of this family living inside the bird's-eye view. Use a viewing angle where the entire floor plan is visible. Make it look like a miniature.