Development skills

Browse reusable Agent Skills, each with a clear purpose and practical guidance.

supporting-modules-architecture

处理 BK-CI 支撑服务模块时使用,例如 Ticket、Environment、Notify、Log、Quality、OpenAPI 等能力的定位、边界和入口选择。当用户要判断该去哪个支撑模块而不是修改核心流水线链路时优先使用。

2.51k repo starsObserved in 1 repos
Development

utility-components

使用 BK-CI 中的具体工具组件时使用,例如 JWT、安全认证、表达式解析、线程池循环工具和责任链实现。当用户要直接复用这些组件而不是设计框架级实践时优先使用。

2.51k repo starsObserved in 1 repos
Development

config-settings-management

Use this skill when adding, renaming, removing, validating, or exposing mesh-llm config settings, including built-in settings, plugin config schemas, owner-control apply behavior, CLI validation, and UI configuration surfaces.

2.50k repo starsObserved in 1 repos
Development

hf-bf16-gguf-conversion-jobs

Use when converting Hugging Face SafeTensors checkpoints into split BF16 GGUF model repos with skippy-quantize on Hugging Face Jobs or a local machine, then publishing the artifact to Hugging Face.

2.50k repo starsObserved in 1 repos
Development

hf-quant-and-layer-package-jobs

Use when running quantization of a BF16/FP16 GGUF repo and Skippy layer-package creation as one local or Hugging Face Jobs workflow, publishing both artifacts to Hugging Face.

2.50k repo starsObserved in 1 repos
Development

llama-patch-changes

Use when changing mesh-llm's llama.cpp patch queue, upstream pin, prepare/build scripts, or carried RPC, MoE, and mesh-hook llama.cpp patches.

2.50k repo starsObserved in 1 repos
Development

llama-stage-patch-changes

Use this skill when changing mesh-llm's llama-stage.cpp ABI shim, runtime hooks, model introspection, tensor filtering, activation-frame execution, GGUF writer surface, upstream pin, or stage patch queue.

2.50k repo starsObserved in 1 repos
Development

skippy-model-package

Use this skill when inspecting GGUF models, planning layer ranges, generating or validating skippy package artifacts, fake packages for direct GGUFs, materialized stage cache behavior, or GGUF writer integration.

2.50k repo starsObserved in 1 repos
Development

esimd-lsc-2d-gather-scatter

LSC 2D block load/store, 1D block load/store, and gather/scatter operations in Intel ESIMD. Use this skill when working with lsc_load_2d, lsc_store_2d, lsc_prefetch_2d, config_2d_mem_access, block_load, block_store, gather, or scatter in ESIMD kernels. Covers 2D surface descriptors, transposed VNNI loads, tile size constraints, cache hints, and common pitfalls like the rvalue bit_cast_view bug and half transpose limitation.

2.50k repo starsObserved in 1 repos
Development

esimd-lsc-slm

LSC Shared Local Memory (SLM) operations in Intel ESIMD. Use this skill when working with slm_init, slm_block_load, slm_block_store, lsc_slm_gather, lsc_slm_scatter, SLM layout design, barrier synchronization, named barriers, cooperative SLM loading, or any kernel that uses workgroup shared memory on Intel GPUs. Covers SLM size limits, bank conflicts, the lsc_slm_scatter transpose trick, and common pitfalls like forgetting slm_init or conditional barriers causing GPU hangs.

2.50k repo starsObserved in 1 repos
Development