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writing-playwright-tests

Testing & Quality
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Writes Playwright e2e tests for ComfyUI_frontend. Use when creating, modifying, or debugging browser tests. Triggers on: playwright, e2e test, browser test, spec file.

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Source SKILL.md: https://github.com/Comfy-Org/ComfyUI_frontend/blob/HEAD/.claude/skills/writing-playwright-tests/SKILL.md

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Writing Playwright Tests for ComfyUI_frontend

Golden Rules

  1. ALWAYS look at existing tests first. Search browser_tests/tests/ for similar patterns before writing new tests.

  2. ALWAYS read the fixture code. The APIs are in browser_tests/fixtures/ - read them directly instead of guessing.

  3. Use premade JSON workflow assets instead of building workflows programmatically.

    • Assets live in browser_tests/assets/
    • Load with await comfyPage.workflow.loadWorkflow('feature/my_workflow')
    • Create new assets by starting with browser_tests/assets/default.json and manually editing the JSON to match your desired graph state

Vue Nodes vs LiteGraph: Decision Guide

Choose based on what you're testing, not personal preference:

Testing...UseWhy
Vue-rendered node UI, DOM widgets, CSS statescomfyPage.vueNodes.*Nodes are DOM elements, use locators
Canvas interactions, connections, legacy nodescomfyPage.nodeOps.*Canvas-based, use coordinates/references
Both in same testPick primary, minimize switchingAvoid confusion

Vue Nodes requires explicit opt-in:

await comfyPage.settings.setSetting('Comfy.VueNodes.Enabled', true)
await comfyPage.vueNodes.waitForNodes()

Vue Node state uses CSS classes:

const BYPASS_CLASS = /before:bg-bypass\/60/
await expect(node).toHaveClass(BYPASS_CLASS)

Common Issues

These are frequent causes of flaky tests - check them first, but investigate if they don't apply:

SymptomCommon CauseTypical Fix
Test passes locally, fails in CIMissing nextFrame()Add await comfyPage.nextFrame() after canvas ops (not needed after loadWorkflow())
Keyboard shortcuts don't workMissing focusAdd await comfyPage.canvas.click() first
Double-click doesn't triggerTiming too fastAdd { delay: 5 } option
Elements end up in wrong positionDrag animation incompleteUse { steps: 10 } not { steps: 1 }
Widget value wrong after drag-dropUpload incompleteAdd { waitForUpload: true }
Test fails when run with othersTest pollutionAdd afterEach with resetView()
Local screenshots don't match CIPlatform differencesScreenshots are Linux-only, use PR label
subtree intercepts pointer eventsCanvas overlay (z-999)Use dispatchEvent on the DOM element to bypass overlay
Context menu empty / wrong itemsNode not selectedSelect node first: vueNodes.selectNode() or nodeRef.click('title')
navigateIntoSubgraph timeoutNode too small in assetUse node size [400, 200] minimum in test asset JSON

Test Tags

Add appropriate tags to every test:

TagWhen to Use
@smokeQuick essential tests
@slowTests > 10 seconds
@screenshotVisual regression tests
@canvasCanvas interactions
@nodeNode-related
@widgetWidget-related
@mobileMobile viewport (runs on Pixel 5 project)
@2xHiDPI tests (runs on 2x scale project)
test.describe('Feature', { tag: ['@screenshot', '@canvas'] }, () => {

Retry Patterns

Never use waitForTimeout - it's always wrong.

PatternUse Case
Auto-retrying assertionstoBeVisible(), toHaveText(), etc. (prefer these)
expect.poll()Single value polling
expect().toPass()Multiple assertions that must all pass
// Prefer auto-retrying assertions when possible
await expect(node).toBeVisible()

// Single value polling
await expect.poll(() => widget.getValue(), { timeout: 2000 }).toBe(100)

// Multiple conditions
await expect(async () => {
  expect(await node1.getValue()).toBe('foo')
  expect(await node2.getValue()).toBe('bar')
}).toPass({ timeout: 2000 })

Screenshot Baselines

  • Screenshots are Linux-only. Don't commit local screenshots.
  • To update baselines: Add PR label New Browser Test Expectations
  • Mask dynamic content:
    await expect(comfyPage.canvas).toHaveScreenshot('page.png', {
      mask: [page.locator('.timestamp')]
    })
    

CI Debugging

  1. Download artifacts from failed CI run
  2. Extract and view trace: pnpm dlx playwright show-trace trace.zip
  3. CI deploys HTML report to Cloudflare Pages (link in PR comment)
  4. Reproduce CI: CI=true pnpm test:browser
  5. Local runs: pnpm test:browser:local

Anti-Patterns

Avoid these common mistakes:

  1. Arbitrary waits - Use retrying assertions instead

    // ❌ await page.waitForTimeout(500)
    // ✅ await expect(element).toBeVisible()
    
  2. Implementation-tied selectors - Use test IDs or semantic selectors

    // ❌ page.locator('div.container > button.btn-primary')
    // ✅ page.getByTestId('submit-button')
    
  3. Missing nextFrame after canvas ops - Canvas needs sync time

    await node.drag({ x: 50, y: 50 })
    await comfyPage.nextFrame() // Required
    
  4. Shared state between tests - Tests must be independent

    // ❌ let sharedData  // Outside test
    // ✅ Define state inside each test
    

Quick Start Template

// Path depends on test file location - adjust '../' segments accordingly
import {
  comfyPageFixture as test,
  comfyExpect as expect
} from '../fixtures/ComfyPage'

test.describe('FeatureName', { tag: ['@canvas'] }, () => {
  test.afterEach(async ({ comfyPage }) => {
    await comfyPage.canvasOps.resetView()
  })

  test('should do something', async ({ comfyPage }) => {
    await comfyPage.workflow.loadWorkflow('myWorkflow')

    const node = (await comfyPage.nodeOps.getNodeRefsByTitle('KSampler'))[0]
    // ... test logic

    await expect(comfyPage.canvas).toHaveScreenshot('expected.png')
  })
})

Finding Patterns

# Find similar tests
grep -r "KSampler" browser_tests/tests/

# Find usage of a fixture method
grep -r "loadWorkflow" browser_tests/tests/

# Find tests with specific tag
grep -r '@screenshot' browser_tests/tests/

Key Files to Read

PurposePath
Main fixturebrowser_tests/fixtures/ComfyPage.ts
Helper classesbrowser_tests/fixtures/helpers/
Component objectsbrowser_tests/fixtures/components/
Test selectorsbrowser_tests/fixtures/selectors.ts
Vue Node helpersbrowser_tests/fixtures/VueNodeHelpers.ts
Test assetsbrowser_tests/assets/
Existing testsbrowser_tests/tests/

Read the fixture code directly - it's the source of truth for available methods.