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macos-ui-verify

Testing & Quality
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Use when you need to visually verify macOS native app UI after fixing bugs, without asking the user to manually test. Triggers when: a UI fix is implemented and needs screenshot-based self-validation; verifying that a visual bug is actually gone (e.g. focus ring, wrong color, missing indicator); closing a feedback loop on Settings/window UI changes in FluxMarkdown or similar macOS apps. Use proactively after ANY SwiftUI or AppKit UI change.

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Copying this prompt does not install or run the skill. Review third-party files before use. Codex skill guide

macOS UI 截图自验证

通过截图 + AI 分析实现 macOS 原生 App 的 UI 自我验证,无需用户手动测试。

工具选型结论(实测验证)

推荐优先级

优先级工具适用场景可靠性
✅ 首选Swift AX API (ax_click)有 label/desc 的 AXButton最高,不依赖坐标
✅ 次选osascript click at {x,y}有 AX action 但无名称的控件(checkbox、slider)高,在 AX 层执行
✅ 三选cgclick(CGEvent 低级点击)SwiftUI AXGroup(无任何 AX action,如 Theme 选择按钮)高,绕过 AX 层直接发硬件事件
❌ 禁用cliclick c:x,y—全部失败(第一次点击只激活窗口)
❌ 不引入Appium mac2—SwiftUI Settings 窗口坐标全零,实际失效
❌ 不引入Macaca macOS—本质是 osascript 封装,2023 停维

为什么 cliclick 失败?

cliclick 发送硬件级鼠标事件(CGEvent)。macOS 规定:点击 inactive 窗口的第一次点击只激活窗口,不传递到控件。 osascript click at 在 System Events 进程内直接触发 AX Press action,完全绕过窗口激活流程。

为什么需要 cgclick(第三选)?

某些 SwiftUI 控件(如 Settings 里的 Theme 选择按钮)在 AX 树中被标记为 AXGroup 而非 AXButton,没有任何 AX action。

  • ax_click 无效(只搜索 AXButton)
  • osascript click at 无效(AXGroup 上没有 Press action 可调用)
  • 必须绕过 AX 层,使用 CGEvent 直接向 HID 层发送鼠标按下/抬起事件
  • 前提:应用必须已在前台(先 tell application "FluxMarkdown" to activate)

为什么 Appium mac2 对 Settings 失效?

SwiftUI Settings scene 是辅助窗口(secondary window),WDA 只扫 active 主窗口,Settings 窗口的所有控件坐标返回 {y:982, x:0, w:0, h:0}。

核心工具链

工具作用
screencapture -l <windowID>精确截取指定窗口(不受其他窗口遮挡影响)
Swift + CGWindowList获取窗口 ID
Swift AX API (ax_click)按名称点击控件(最可靠,首选)
osascript click at {x,y}按坐标点击有 AX action 的控件(次选)
cgclick(CGEvent 低级点击)点击 SwiftUI AXGroup(无 AX action 的控件,第三选)
osascript键盘操作、打开窗口
look_atAI 分析截图内容

标准验证循环

1. 确保窗口打开并置前
2. 获取窗口 ID
3. 截图 → look_at 分析
4. 操作 UI(点击/键盘)
5. 再截图 → look_at 验证状态变化
6. 重复直到确认修复

Step 1:获取窗口 ID

cat > /tmp/findwin.swift << 'EOF'
import Cocoa
let wins = CGWindowListCopyWindowInfo(.optionOnScreenOnly, kCGNullWindowID) as! [[String: Any]]
for w in wins {
    let owner = w["kCGWindowOwnerName"] as? String ?? ""
    let name  = w["kCGWindowName"]      as? String ?? ""
    let wid   = w["kCGWindowNumber"]    as? Int    ?? 0
    if owner.contains("FluxMarkdown") || name.contains("设置") {
        print("ID=\(wid) Owner=\(owner) Name=\(name)")
    }
}
EOF
swiftc /tmp/findwin.swift -o /tmp/findwin && /tmp/findwin

输出示例:ID=1067 Owner=FluxMarkdown Name=FluxMarkdown设置

Step 2:打开目标窗口

# 打开 Settings(Cmd+,)
osascript << 'EOF'
tell application "FluxMarkdown" to activate
delay 0.3
tell application "System Events"
    keystroke "," using {command down}
end tell
delay 1.2
EOF

Step 3:精确截图

# 用窗口 ID 截图(不受遮挡影响)
screencapture -l <WINDOW_ID> /tmp/verify_before.png

然后用 look_at 分析:

look_at(
  file_path="/tmp/verify_before.png",
  goal="描述 Theme 区域三个按钮状态:哪个选中?有无 focus ring 蓝色发光边框?"
)

提问技巧:goal 要具体,指名要检查的元素和症状词(如 "focus ring"、"蓝色发光"、"底部线条")。

Step 4:操作 UI 触发状态变化

推荐方案:Swift AX API(按名称点击,不依赖坐标)

cat > /tmp/ax_click.swift << 'EOF'
import Cocoa
import ApplicationServices

func getAttrStr(_ elem: AXUIElement, _ attr: String) -> String? {
    var val: CFTypeRef?
    guard AXUIElementCopyAttributeValue(elem, attr as CFString, &val) == .success else { return nil }
    return val as? String
}
func getAttrArr(_ elem: AXUIElement, _ attr: String) -> [AXUIElement]? {
    var val: CFTypeRef?
    guard AXUIElementCopyAttributeValue(elem, attr as CFString, &val) == .success else { return nil }
    return val as? [AXUIElement]
}
func findByDesc(_ elem: AXUIElement, _ target: String, depth: Int = 0) -> AXUIElement? {
    guard depth < 12 else { return nil }
    let desc = getAttrStr(elem, kAXDescriptionAttribute as String) ?? ""
    let role = getAttrStr(elem, kAXRoleAttribute as String) ?? ""
    if role == "AXButton" && desc == target { return elem }
    if let children = getAttrArr(elem, kAXChildrenAttribute as String) {
        for child in children {
            if let found = findByDesc(child, target, depth: depth + 1) { return found }
        }
    }
    return nil
}
let apps = NSWorkspace.shared.runningApplications
guard let app = apps.first(where: { $0.localizedName?.contains("FluxMarkdown") == true }) else {
    print("not found"); exit(1)
}
let target = CommandLine.arguments.count > 1 ? CommandLine.arguments[1] : ""
let root = AXUIElementCreateApplication(app.processIdentifier)
if let btn = findByDesc(root, target) {
    let ok = AXUIElementPerformAction(btn, kAXPressAction as CFString)
    print("Click '\(target)': \(ok == .success ? "OK" : "FAIL")")
} else { print("Not found: '\(target)'") }
EOF
swiftc /tmp/ax_click.swift -o /tmp/ax_click 2>/dev/null

# 按名称点击(desc 字段)
/tmp/ax_click "Rendering"   # 点侧边栏 Rendering 标签
/tmp/ax_click "Dark"        # 点 Theme 区域 Dark 按钮
/tmp/ax_click "System"      # 点 System 按钮
sleep 0.5

枚举当前页面所有可交互控件(含坐标)

cat > /tmp/ax_tree.swift << 'EOF'
import Cocoa
import ApplicationServices

func s(_ e: AXUIElement, _ a: String) -> String? {
    var v: CFTypeRef?
    return AXUIElementCopyAttributeValue(e, a as CFString, &v) == .success ? v as? String : nil
}
func arr(_ e: AXUIElement, _ a: String) -> [AXUIElement]? {
    var v: CFTypeRef?
    return AXUIElementCopyAttributeValue(e, a as CFString, &v) == .success ? v as? [AXUIElement] : nil
}
func pos(_ e: AXUIElement) -> String {
    var v: CFTypeRef?
    guard AXUIElementCopyAttributeValue(e, kAXPositionAttribute as CFString, &v) == .success,
          let av = v, CFGetTypeID(av) == AXValueGetTypeID() else { return "?" }
    var pt = CGPoint.zero; AXValueGetValue(av as! AXValue, .cgPoint, &pt)
    return "\(Int(pt.x)),\(Int(pt.y))"
}
func sz(_ e: AXUIElement) -> String {
    var v: CFTypeRef?
    guard AXUIElementCopyAttributeValue(e, kAXSizeAttribute as CFString, &v) == .success,
          let av = v, CFGetTypeID(av) == AXValueGetTypeID() else { return "?" }
    var sz = CGSize.zero; AXValueGetValue(av as! AXValue, .cgSize, &sz)
    return "\(Int(sz.width))x\(Int(sz.height))"
}
let interactive: Set<String> = ["AXButton","AXCheckBox","AXSlider","AXRadioButton","AXPopUpButton","AXTextField"]
func walk(_ e: AXUIElement, _ d: Int = 0) {
    guard d < 12 else { return }
    let role = s(e, kAXRoleAttribute as String) ?? ""
    if interactive.contains(role) {
        let title = s(e, kAXTitleAttribute as String) ?? ""
        let desc  = s(e, kAXDescriptionAttribute as String) ?? ""
        print("\(String(repeating:"  ",count:d))\(role) desc='\(desc)' title='\(title)' pos=\(pos(e)) size=\(sz(e))")
    }
    arr(e, kAXChildrenAttribute as String)?.forEach { walk($0, d+1) }
}
let apps = NSWorkspace.shared.runningApplications
if let app = apps.first(where: { $0.localizedName?.contains("FluxMarkdown") == true }) {
    walk(AXUIElementCreateApplication(app.processIdentifier))
}
EOF
swiftc /tmp/ax_tree.swift -o /tmp/ax_tree 2>/dev/null
/tmp/ax_tree

CGEvent 低级点击(第三选:SwiftUI AXGroup 无 AX action 的控件)

适用场景:控件在 AX 树中为 AXGroup,没有任何 AX action,ax_click 和 osascript click at 都无效时。 典型案例:FluxMarkdown Settings 中的 Light/Dark/System Theme 选择按钮。

前提:应用必须已在前台(先 activate)。

cat > /tmp/cgclick.swift << 'EOF'
import Cocoa
guard CommandLine.arguments.count == 3,
      let x = Double(CommandLine.arguments[1]),
      let y = Double(CommandLine.arguments[2]) else {
    print("Usage: cgclick <x> <y>")
    exit(1)
}
let pt  = CGPoint(x: x, y: y)
let src = CGEventSource(stateID: .combinedSessionState)
let dn  = CGEvent(mouseEventSource: src, mouseType: .leftMouseDown,
                  mouseCursorPosition: pt, mouseButton: .left)!
dn.post(tap: .cghidEventTap)
Thread.sleep(forTimeInterval: 0.05)
let up  = CGEvent(mouseEventSource: src, mouseType: .leftMouseUp,
                  mouseCursorPosition: pt, mouseButton: .left)!
up.post(tap: .cghidEventTap)
print("CGEvent click at \(Int(x)),\(Int(y))")
EOF
swiftc /tmp/cgclick.swift -o /tmp/cgclick 2>/dev/null

# 使用(先确保应用在前台):
osascript -e 'tell application "FluxMarkdown" to activate'
sleep 0.3
/tmp/cgclick 710 529   # Light 按钮中心
/tmp/cgclick 831 530   # Dark 按钮中心
/tmp/cgclick 953 530   # System 按钮中心
sleep 0.5

坐标来源:先用 ax_full(见下方)枚举指定 Y 范围内的所有元素,取中心点坐标。

枚举指定 Y 范围内所有元素(含 AXGroup)

cat > /tmp/ax_full.swift << 'EOF'
import Cocoa
import ApplicationServices

func s(_ e: AXUIElement, _ a: String) -> String? {
    var v: CFTypeRef?
    return AXUIElementCopyAttributeValue(e, a as CFString, &v) == .success ? v as? String : nil
}
func arr(_ e: AXUIElement, _ a: String) -> [AXUIElement]? {
    var v: CFTypeRef?
    return AXUIElementCopyAttributeValue(e, a as CFString, &v) == .success ? v as? [AXUIElement] : nil
}
func pos(_ e: AXUIElement) -> CGPoint? {
    var v: CFTypeRef?
    guard AXUIElementCopyAttributeValue(e, kAXPositionAttribute as CFString, &v) == .success,
          let av = v, CFGetTypeID(av) == AXValueGetTypeID() else { return nil }
    var pt = CGPoint.zero; AXValueGetValue(av as! AXValue, .cgPoint, &pt); return pt
}
func sz(_ e: AXUIElement) -> CGSize? {
    var v: CFTypeRef?
    guard AXUIElementCopyAttributeValue(e, kAXSizeAttribute as CFString, &v) == .success,
          let av = v, CFGetTypeID(av) == AXValueGetTypeID() else { return nil }
    var s = CGSize.zero; AXValueGetValue(av as! AXValue, .cgSize, &s); return s
}
// 枚举 Y 范围内所有元素(不限制 role)
let yMin = CommandLine.arguments.count > 1 ? (Double(CommandLine.arguments[1]) ?? 0) : 0
let yMax = CommandLine.arguments.count > 2 ? (Double(CommandLine.arguments[2]) ?? 9999) : 9999
func walk(_ e: AXUIElement, _ d: Int = 0) {
    guard d < 14 else { return }
    if let p = pos(e), let z = sz(e) {
        let cy = p.y + z.height/2
        if cy >= yMin && cy <= yMax && z.width > 10 && z.height > 10 {
            let role  = s(e, kAXRoleAttribute  as String) ?? ""
            let title = s(e, kAXTitleAttribute as String) ?? ""
            let desc  = s(e, kAXDescriptionAttribute as String) ?? ""
            let cx = Int(p.x + z.width/2); let cy2 = Int(p.y + z.height/2)
            print("\(String(repeating:"  ",count:d))\(role) title='\(title)' desc='\(desc)' center=\(cx),\(cy2) size=\(Int(z.width))x\(Int(z.height))")
        }
    }
    arr(e, kAXChildrenAttribute as String)?.forEach { walk($0, d+1) }
}
if let app = NSWorkspace.shared.runningApplications.first(where: { $0.localizedName?.contains("FluxMarkdown") == true }) {
    walk(AXUIElementCreateApplication(app.processIdentifier))
}
EOF
swiftc /tmp/ax_full.swift -o /tmp/ax_full 2>/dev/null

# 枚举 Y=500~560 范围内的元素(找 Theme 按钮)
/tmp/ax_full 500 560

键盘操作

osascript -e 'tell application "System Events" to keystroke "," using {command down}'

坐标点击(次选:有 AX action 但无名称的控件,如 checkbox/slider)

# ⚠️ 不要用 cliclick!它只激活窗口,不触发按钮。
# 必须用 osascript click at(在 AX 层执行,绕过窗口激活流程)
osascript -e 'tell application "System Events" to tell process "FluxMarkdown" to click at {975, 519}'
sleep 0.5

坐标来源:先用 ax_tree 获取控件坐标,中心点 = pos_x + width/2, pos_y + height/2。 对于 AXGroup 控件,改用 ax_full <yMin> <yMax> 枚举该 Y 范围内所有元素。

Step 5:截图对比验证

screencapture -l <WINDOW_ID> /tmp/verify_after.png
look_at(
  file_path="/tmp/verify_after.png",
  goal="点击 Dark 按钮后:Dark 是否选中(蓝色背景+底部线)?
        有无 focus ring?Light/System 是否取消选中?"
)

FluxMarkdown 专用:Settings 窗口完整验证

# 1. 确保 FluxMarkdown 运行并打开 Settings
osascript << 'EOF'
tell application "System Events"
    tell process "FluxMarkdown"
        repeat with w in every window
            try
                if title of w contains "设置" then click button 1 of w
            end try
        end repeat
    end tell
end tell
delay 0.5
tell application "FluxMarkdown" to activate
delay 0.3
tell application "System Events"
    keystroke "," using {command down}
end tell
delay 1.2
EOF

# 2. 获取窗口 ID
swiftc /tmp/findwin.swift -o /tmp/findwin 2>/dev/null && WIN_ID=$(/tmp/findwin | grep "设置" | grep -o 'ID=[0-9]*' | cut -d= -f2)
echo "Window ID: $WIN_ID"

# 3. 切换到 Appearance 标签(点击侧边栏第一行)
ROW1_POS=$(osascript << 'EOF'
tell application "System Events"
    tell process "FluxMarkdown"
        set w  to window "FluxMarkdown设置"
        set sg to splitter group 1 of group 1 of w
        set ol to outline 1 of scroll area 1 of group 1 of sg
        set r  to row 1 of ol
        set p  to position of r
        return (item 1 of p) & " " & (item 2 of p) & " " & (item 1 of size of r) & " " & (item 2 of size of r)
    end tell
end tell
EOF
)
# 解析坐标并点击中心(用 osascript,不用 cliclick)
read -r x y w h <<< "$ROW1_POS"
cx=$((x + w/2)); cy=$((y + h/2))
osascript -e "tell application \"System Events\" to tell process \"FluxMarkdown\" to click at {$cx, $cy}"
sleep 0.5

# 4. 截图并分析
screencapture -l $WIN_ID /tmp/flux_settings_verify.png

look_at 提问模板

场景goal 字段
检查 focus ring"Theme 三个按钮有无 focus ring 蓝色发光边框?"
检查选中状态"哪个按钮被选中?选中态视觉特征(背景色/底部线/边框)?"
检查主题外观"页面整体是深色还是浅色主题?代码块背景色是什么?"
检查 UI 元素存在"页面是否有重置缩放按钮?在哪里?"

常见问题

问题原因解决
cliclick 无效第一次点击只激活窗口,不触发控件改用 osascript click at {x,y},永远不用 cliclick
osascript click at 也无效控件是 AXGroup,没有 AX action改用 cgclick(CGEvent),先 activate 应用再点击
截到错误窗口未用 -l 指定窗口 ID必须用 screencapture -l <ID>
look_at 分析错标签截图时标签未切换完成sleep 0.5 后再截图
窗口 ID 变了窗口重新打开后 ID 会变每次操作前重新运行 findwin
ax_click 找不到控件控件没有 desc/label(是 AXGroup)用 ax_full 枚举坐标 + cgclick 点击
Appium/WDA 坐标全零SwiftUI Settings 是辅助窗口,WDA 不可见不要用 Appium 操作 Settings;用 AX API

FluxMarkdown 专用:Theme 按钮坐标参考

Theme 选择按钮(AXGroup,无 AX action,必须用 cgclick):

按钮中心坐标(Settings 窗口位于 X=438,Y=390 时)
Light710, 529
Dark831, 530
System953, 530

Toolbar 主题切换按钮 desc 随状态变化(可用 ax_click 按 desc 点击):

当前模式desc 字段
Systemcircle.lefthalf.filled
Light调高亮度
Dark勿扰模式

⚠️ 坐标与窗口位置相关。若窗口移动,需重新用 ax_full 枚举。

验证结论撰写规范

look_at 结果回来后,用以下格式记录:

✅ PASS: [具体观察] — [按钮X选中,无 focus ring,底部线干净]
❌ FAIL: [具体问题] — [按钮X 仍有蓝色发光边框(focus ring 未消除)]
→ 需要修复: [下一步行动]

只有 所有检查项都 ✅ 才能标记 UI 修复完成。