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local-mainnet-debug

Testing & Quality
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Debug Lodestar beacon node issues by running a local mainnet node with checkpoint sync and engineMock. Use for investigating networking bugs, peer discovery issues, identify failures, metrics anomalies, or any behavior that needs real-world peer interactions without a full execution client.

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Local Mainnet Debugging

Run a local Lodestar beacon node against mainnet peers using checkpoint sync and engineMock to reproduce and debug networking, peer discovery, and protocol-level issues in a real-world environment.

Quick Start

cd ~/lodestar  # or worktree directory

# Basic run — connects to mainnet peers, no EL needed
./lodestar beacon \
  --network mainnet \
  --dataDir /tmp/lodestar-debug \
  --rest false \
  --metrics \
  --execution.engineMock \
  --port 19771 \
  --logLevel debug \
  --checkpointSyncUrl https://beaconstate-mainnet.chainsafe.io \
  --forceCheckpointSync

# Time-boxed run (e.g., 2 minutes)
timeout 120 ./lodestar beacon \
  --network mainnet \
  --dataDir /tmp/lodestar-debug \
  --rest false \
  --metrics \
  --execution.engineMock \
  --port 19771 \
  --logLevel debug \
  --checkpointSyncUrl https://beaconstate-mainnet.chainsafe.io \
  --forceCheckpointSync

Key Parameters

ParameterPurposeNotes
--network mainnetConnect to real mainnet peersUse holesky for testnet
--execution.engineMockSkip EL requirementNode won't validate execution payloads
--rest falseDisable REST APIReduces noise, avoids port conflicts
--metricsEnable Prometheus metricsScrape at http://localhost:8008/metrics
--port 19771Custom P2P portAvoid conflicts with other instances
--logLevel debugVerbose loggingUse trace for maximum detail
--checkpointSyncUrlCheckpoint sync endpointhttps://beaconstate-mainnet.chainsafe.io for mainnet
--forceCheckpointSyncForce checkpoint sync even if DB existsClean start each run

Checkpoint Sync Endpoints

# Mainnet
--checkpointSyncUrl https://beaconstate-mainnet.chainsafe.io
--checkpointSyncUrl https://mainnet-checkpoint-sync.stakely.io
--checkpointSyncUrl https://sync-mainnet.beaconcha.in

# Holesky
--checkpointSyncUrl https://beaconstate-holesky.chainsafe.io
--checkpointSyncUrl https://holesky.beaconstate.ethstaker.cc

Metrics Scraping

# One-shot metric grab
curl -s http://localhost:8008/metrics | grep <pattern>

# Periodic sampling (every 30s)
while true; do
  echo "=== $(date -u +%H:%M:%S) ==="
  curl -s http://localhost:8008/metrics | grep -E 'lodestar_peers_by_client|peer_count'
  sleep 30
done

# Key metrics for peer debugging
curl -s http://localhost:8008/metrics | grep -E \
  'lodestar_peers_by_client|libp2p_identify|peer_count|connected_peers'

Debugging Techniques

1. A/B Testing with Code Changes

The most powerful technique — test a hypothesis by comparing control vs modified runs.

# Control: capture baseline (2 min)
timeout 120 ./lodestar beacon [flags] 2>&1 | tee /tmp/control.log &
# Sample metrics during run
for i in 1 2 3 4; do sleep 30; curl -s http://localhost:8008/metrics > /tmp/control-$i.metrics; done

# Test: apply change, repeat
timeout 120 ./lodestar beacon [flags] 2>&1 | tee /tmp/test.log &
for i in 1 2 3 4; do sleep 30; curl -s http://localhost:8008/metrics > /tmp/test-$i.metrics; done

# Compare
diff <(grep pattern /tmp/control-4.metrics) <(grep pattern /tmp/test-4.metrics)

2. Instrument libp2p Internals (Monkeypatching)

For deep protocol debugging, add temporary instrumentation to node_modules:

# Find the file to patch
find node_modules -path '*libp2p*identify*' -name '*.js' | head -20

# Key files:
# - node_modules/@libp2p/identify/dist/src/identify.js
# - node_modules/@chainsafe/libp2p-yamux/dist/src/stream.js (yamux streams)
# - node_modules/@libp2p/mplex/dist/src/mplex.js (mplex streams)

Important: Always remove monkeypatches before committing. Use pnpm install to restore.

3. Log Analysis

# Count specific errors
grep -c "Error setting agentVersion" /tmp/run.log

# Track identify success/failure over time
grep -E "identify (success|error|timeout)" /tmp/run.log | head -50

# Extract peer connection events
grep -E "peer:(connect|disconnect|identify)" /tmp/run.log

4. Stream-Level Debugging

For protocol stream issues (identify, ping, metadata):

Trace stream lifecycle:
1. Stream opened (protocol, direction, connection ID)
2. MSS negotiation (success/failure)
3. Data read/write (first frame timing)
4. Stream close (who closed, when)

Key locations for instrumentation:

  • @libp2p/identify: identify.js → _identify() method
  • Stream open/close: yamux or mplex stream.js
  • Protocol negotiation: @libp2p/multistream-select

Common Issues & Diagnostic Approaches

Unknown Peers (identify failures)

Symptoms: High ratio of "Unknown" in lodestar_peers_by_client metric.

Diagnostic approach:

  1. Check lodestar_peers_by_client for Unknown ratio
  2. Enable debug logs, grep for "Error setting agentVersion"
  3. Instrument identify stream to check stream state before pb.read()
  4. A/B test: disable suspect components → if Unknown drops to 0, found the cause

Slow Peer Discovery

Symptoms: Low peer count after startup.

Diagnostic approach:

  1. Check libp2p_dialer_pending_dial_count and libp2p_connections
  2. Verify port is accessible: lsof -i :<port>
  3. Check discv5 logs for bootstrap ENR issues
  4. Monitor lodestar_discovery_find_node_query_* metrics

High Disconnect Rate

Symptoms: Peers connecting and quickly disconnecting.

Diagnostic approach:

  1. Check libp2p_connections vs libp2p_protocol_streams
  2. Grep logs for disconnect reasons
  3. Check if peers are being pruned by score: lodestar_gossip_peer_score_*
  4. Monitor lodestar_peers_by_direction for inbound/outbound balance

Port Conflicts

# Check if port is in use
lsof -i :19771
lsof -i :8008

# Use different ports
--port 19772 --metrics.port 8009

Cleanup

Always use --dataDir /tmp/lodestar-debug when running debug sessions to avoid touching the default mainnet database. This isolates debug data from any production node on the same machine.

# Remove isolated debug data directory after testing
rm -r /tmp/lodestar-debug

Tips

  • Short runs are fine. 60-120 seconds is enough to connect to 15-30 peers and observe identify behavior.
  • engineMock means no execution validation. The node will sync headers but won't validate blocks. Fine for networking/peer debugging.
  • Custom port avoids conflicts with any production nodes on the same machine.
  • Always use --forceCheckpointSync to ensure a clean start. Stale DB state can mask issues.
  • Metrics lag behind logs. After stopping the node, the last metrics scrape reflects final state. Periodic sampling during the run gives time-series data.
  • Debug builds not needed. Standard pnpm build output is sufficient; libp2p debug info comes from log level and instrumentation.
  • Use --network holesky when you need a smaller, faster-syncing network for testing.

Self-Maintenance

If any commands, file paths, URLs, or configurations in this skill are outdated or no longer work, update this SKILL.md with the correct information after completing your current task. Skills should stay accurate and self-healing — fix what you find broken.