handsontable-e2e-testing
Testing & QualityUse when writing or modifying Jasmine/Puppeteer E2E tests (*.spec.js) for Handsontable, or when a bug fix or feature change needs E2E test coverage. Covers standard boilerplate, async/await rules, global helpers, event simulation, plugin lifecycle patterns, and writing theme-agnostic assertions that pass under all themes without branching on theme name.
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Handsontable E2E Testing Guide
Standard boilerplate (MUST follow)
Every E2E test file must use this structure exactly:
describe('MyFeature', () => {
const id = 'testContainer';
beforeEach(function() {
this.$container = $(`<div id="${id}"></div>`).appendTo('body');
});
afterEach(function() {
if (this.$container) {
destroy();
this.$container.remove();
}
});
it('should do something', async() => {
handsontable({ data: createSpreadsheetData(5, 5) });
await selectCell(0, 0);
expect(getDataAtCell(0, 0)).toBe('A1');
});
});
Critical rules (ESLint enforced)
- ALL
it()callbacks MUST beasync. - HOT API calls MUST be
await-ed (~50+ methods). - Forgetting either causes flaky tests.
Global helpers (NO imports needed)
These are injected automatically. Do not import them manually.
- Instance:
handsontable(),destroy(),updateSettings(),render() - Data:
createSpreadsheetData(),getDataAtCell(),getData(),setDataAtCell() - Structure:
countCols(),countRows(),alter() - Selection:
selectCell(),selectCells(),getSelected(),getSelectedRange() - DOM:
getCell(),spec(),hot() - Plugins:
getPlugin()
Prefer the bare global over the hot(). form. Most instance methods are exposed as bare globals that proxy the active instance, so write countCols() not hot().countCols(), and await alter('remove_col', 2, 1) not hot().alter('remove_col', 2, 1). The mutating globals (alter(), setDataAtCell(), selectCell(), …) auto-render, so they MUST be await-ed. Only reach for hot() when you need a method that has no bare-global wrapper.
- Theme layout:
getLoadedTheme(),getThemeLayout()(seehandsontable/.ai/TESTING.md) - Iframe
doc.writetheme CSS:getE2eThemeStylesheetLinkTagsHtml()(all themes),getE2eThemeStylesheetLinkTagHtml(key),getE2eNormalizeStylesheetLinkTagHtml()- fromcommon.js; theme list isE2E_REGISTERED_THEME_KEYSinthemeLayoutFromTokens.js, auto-discovered fromsrc/themes/theme/index.ts(add a theme there and the list updates automatically). - Full list in
test/helpers/common.js.
Theme-agnostic assertions
Every test must pass under every theme. Never branch on getLoadedTheme() or hardcode per-theme pixel values in specs - use getThemeLayout() token helpers or live DOM measurements instead.
Use const layout = getThemeLayout() (token-backed; merged API from test/helpers/themeLayoutFromTokens.js, which exposes token primitives, overlayHeight / verticalScrollForRow helpers, and scenario-specific e2e* regression helpers with descriptive names like e2eGcrEditedCellOuterHeight, e2eManualRowResizerPositionFixedTopMasterFourthRow, etc.).
Entry point: themeLayoutFromTokens(themeName) reads density and tokens from handsontable/src/themes/theme/<name>.ts. Changing a theme's density in that module propagates to all tests automatically.
Fundamental rule: All expectations must be pure expressions over tokens + density tokens + sizing tokens, or derived from live DOM measurements. Numeric density triplets ({ compact: N, default: N, comfortable: N }) are not used anywhere.
When a value is not token-derivable (text shaping, autosize widths, pixel rounding), compute it from the live DOM or assert a relational property instead of branching on the theme:
- Plugin API reads:
hot().getColWidth(col),hot().getRowHeight(row),hot().getPlugin('autoColumnSize').getColumnWidth(col) - DOM measurements:
getCell(r, c).offsetWidth/offsetHeight,$el.getBoundingClientRect(),window.getComputedStyle(el).padding* - Relational assertions:
toBeGreaterThan(previousValue),toBeLessThanOrEqual(containerWidth) - Tolerance-based comparisons:
toBeAroundValue(expected, 2)orexpect(Math.abs(actual - expected)).toBeLessThanOrEqual(1)
Viewport helpers (all globals from common.js):
expectedVisibleRows(containerHeight, colHeaderRows = 1)- number of fully visible data rowsexpectedLastFullyVisibleRow(containerHeight, colHeaderRows = 1)- 0-based index of the last fully visible rowcontainerHeightForRows(rowCount, colHeaderRows = 1)- height that guarantees exactlyrowCountfully visible rows (prefer this over hardcodedheight: 200)scaleHeight(mainThemeHeight)/scaleHeightWithScrollbar(mainThemeHeight)- scale a main-theme pixel height proportionally to the current theme's row height (useful when porting tests that used a fixed height)getPaginationContainerHeight()- measures the live pagination bar height; theme/density/token independent
Prefer, in order: (1) named layout.e2e*() helpers when a shared formula exists (e.g. layout.e2eGcrEditedCellOuterHeight()), (2) a direct formula in primitives (layout.defaultDataRowHeight + layout.cellBorderWidth), (3) a DOM/plugin-API read, (4) a relational assertion. Do not branch on layout.densityLevel or theme name in specs - the primitives already vary per theme.
Adding a new theme: See the handsontable-css-dev skill for the full four-layer token process. E2E-specific steps: (1) tokens at src/themes/static/variables/tokens/<name>.ts, (2) colors at src/themes/static/variables/colors/<name>.ts, (3) icons at src/themes/static/variables/icons/<name>.ts (or reuse an existing one), (4) CSS source src/themes/static/css/theme/ht-theme-<name>.css + -no-icons.css variant, (5) theme module src/themes/theme/<name>.ts exporting { name, density, icons, colors, tokens }, (6) re-export from src/themes/theme/index.ts, (7) add any new token keys to the VALID_TOKEN_KEYS allow-list in src/themes/engine/utils/validation.ts, (8) add any new token keys to the TokenKey union in src/themes/types.ts, (9) add E2E matrix jobs in .github/workflows/test.yml. No edits needed to themeLayoutFromTokens.js, common.js, or any spec file - auto-discovery handles the rest.
Do not branch on getLoadedTheme() in spec files for pixel expectations. Every test should run under every theme.
See handsontable/.ai/TESTING.md ("Data-Driven Theme Assertions") for full details and all available metrics.
Event simulation
- Mouse:
mouseDown(),mouseUp(),mouseOver(),mouseClick(),mouseDoubleClick()fromtest/helpers/mouseEvents.js - Keyboard:
keyDown(),keyUp(),keyDownUp()fromtest/helpers/keyboardEvents.js - Touch:
triggerTouchEvent(type, target),simulateTouch(target)fromtest/helpers/common.jstriggerTouchEvent('touchstart', element)/triggerTouchEvent('touchend', element)— dispatches a single touch eventsimulateTouch(element)— full Android sequence: touchstart → touchend → mousedown → mouseup → click (withpreventDefaulthandling)- Both must be
await-ed in spec files
Testing touch / mobile behavior
When testing touch interactions (editors opening on double-tap, outside-click after touch, etc.):
it('should open editor on double-tap', async() => {
handsontable({ data: createSpreadsheetData(5, 5) });
const cell = getCell(0, 0);
// First tap — select
await triggerTouchEvent('touchstart', cell);
await triggerTouchEvent('touchend', cell);
// Second tap — open editor
await triggerTouchEvent('touchstart', cell);
await triggerTouchEvent('touchend', cell);
// Assert editor opened
});
Use simulateTouch(target) when you need to test the full Android event sequence including synthetic mouse events.
Flaky test handling
Use it.flaky() for timing-sensitive tests (auto-retries up to 3 times).
What to test for plugins
- Enable via settings:
handsontable({ myPlugin: true }) - Disable via
updateSettings({ myPlugin: false }) - Programmatic:
getPlugin('myPlugin').enablePlugin()/.disablePlugin() - Non-consecutive selections and header selections.
- Coordinate system edge cases (physical vs visual vs renderable).
Run commands
- All:
npm run test:e2e --prefix handsontable - Targeted:
npm run test:e2e --prefix handsontable --testPathPattern=<regex>- the pattern is matched against test file paths during the Rspack.dumpstep (e.g.collapsibleColumns,ghostTable,textEditor,nestedHeaders/__tests__/hidingColumns) - With theme:
npm run test:e2e --prefix handsontable --testPathPattern=<regex> --theme=horizon(available themes:classic,main,horizon; default when--themeis omitted:main) - Rebuild first: The E2E runner loads
dist/handsontable.js. After changingsrc/**, runnpm run build --prefix handsontablebefore running E2E tests.
Parallel runs: Multiple npm run test:e2e --prefix handsontable --testPathPattern=<X> invocations with different patterns (or themes) can run simultaneously. The dump step hashes testPathPattern + theme into a short run ID and writes per-run artifacts (test/dist/main.entry.<runId>.js and test/E2ERunner-<runId>.html), and the Puppeteer runner picks its own free port starting at 8086 (retries up to 100 ports). Nothing special needs to be passed - just launch the commands; the practical limit is machine resources, not the tooling.
Iterating on a single area: Prefer test:e2e.watch - it leaves the dev server running and re-bundles + re-runs on every source change, so you don't have to stop and restart between edits:
npm run test:e2e.watch --prefix handsontable --testPathPattern=filters --theme=horizon
Under the hood it spawns the regular Rspack dump in --watch mode and reopens the browser page, reusing the generic test/E2ERunner.html (no run ID needed - the dump and puppeteer halves share one npm process, so the flags propagate automatically).
One-shot run: Use npm run test:e2e --prefix handsontable --testPathPattern=<regex> --theme=<theme> - the wrapper script passes the flags to both dump and puppeteer via env, so there's no risk of a mismatch.
Split dump + puppeteer (what CI does): if you invoke the two steps in separate npm run commands, pass --testPathPattern AND --theme to both. Each npm run is its own npm process with its own env, and the Puppeteer script recomputes the same hash as dump to find the runner HTML - a mismatch fails with "Runner HTML not found at ...". .github/workflows/test.yml is the canonical example; the same rule applies to test:production.dump + test:e2e.puppeteer.
A generic test/E2ERunner.html (no run ID) is always regenerated alongside the per-run variant for developer manual testing in a browser. Specs that inject iframes with relative CSS paths (e.g. afterRefreshDimensions, Selection) rely on the runner living in test/, which is why the per-run HTML stays there too.
Debugging (capturing values from the browser)
E2E specs run inside a headless browser, so a plain console.log is NOT printed to your terminal. The Puppeteer runner (test/scripts/run-puppeteer.mjs) forwards only page console messages whose text starts with DEBUG, printing them as [BROWSER] <text>:
it('should ...', async() => {
handsontable({ /* ... */ });
// Prefix with DEBUG so the runner forwards it to your terminal.
console.log(`DEBUG state ${JSON.stringify({ labels: getColHeaders(), count: countCols() })}`);
});
Then filter the run output: npm run test:e2e --prefix handsontable --testPathPattern=<regex> 2>&1 | grep DEBUG.
Notes:
JSON.stringifyomits keys whose value isundefined- a missing key in the output usually means the value wasundefined, not that the line is stale. UseString(value)when you need to distinguishundefined/false/null.- For a quick yes/no check you can also just
expect(actual).toEqual('SENTINEL')and read the "Expected ... to equal" diff - assertion failures always reach the terminal.
Test location
All E2E tests live under src/ alongside the code they test. The spec filename must match the method, hook, or setting name exactly (e.g., getSourceData.spec.js, afterChange.spec.js, height.spec.js).
| What is tested | Directory |
|---|---|
Core method (e.g., getSourceData) | src/__tests__/core/<methodName>.spec.js |
Hook (e.g., afterChange) | src/__tests__/hooks/<hookName>.spec.js |
Setting (e.g., height) | src/__tests__/settings/<settingName>.spec.js |
| Plugin | src/plugins/{name}/__tests__/*.spec.js |
| Keyboard shortcuts | src/shortcuts/__tests__/keyboardShortcuts/<name>.spec.js |
| i18n | src/i18n/__tests__/<name>.spec.js |
| Mobile-specific | src/__tests__/mobile/<name>.spec.js |
Do not add new E2E tests to test/e2e/ — that directory is no longer the home for spec files.
Gold standard test organization
See src/plugins/pagination/__tests__/ for reference - separate dirs for options, methods, hooks, and strategies.
Common mistakes
- Forgetting
asynconit()callbacks. - Using the
hot().form (hot().countCols(),hot().alter(...)) instead of the bare global (countCols(),await alter(...)). - Importing helpers manually (they are globals).
- Not testing the
updateSettings()cycle. - Missing edge cases: large datasets, coordinate boundaries, enable/disable cycles.
- Not testing both keyboard navigation modes (spreadsheet + data grid).
Reference handsontable/.ai/TESTING.md for full testing docs. Key files: test/helpers/common.js, test/helpers/mouseEvents.js, test/helpers/keyboardEvents.js.