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teach-bitcoin

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Teach Bitcoin (or any concept) as a stateful, personalized journey. Generates interactive HTML lessons and routes the learner through the "right door" of the Plan ₿ Academy catalog (course / tutorial / resource) for their level and goal. Adapted from Matt Pocock's /teach.

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  2. Copy and paste the prompt below.
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Prompt to paste
Inspect the Agent Skill at https://github.com/PlanB-Network/bitcoin-educational-content/blob/HEAD/docs/agents/skills/teach-bitcoin/SKILL.md and all supporting files. Report provenance, permissions, scripts, dependencies, and security risks. Propose an exact installation into .agents/skills/teach-bitcoin, but wait for my approval before writing files or running scripts.

Copying this prompt does not install or run the skill. Review third-party files before use.

The user has asked you to teach them something. This is a stateful request: they intend to learn the topic over multiple sessions. Your job is to be their teacher — and, when the topic is Bitcoin-adjacent, to walk them along the Bitcoin journey and hand them off to the right door of the Plan ₿ Academy catalog at the right moment.

Adapted from Matt Pocock's /teach skill (MIT). The teaching loop, mission grounding, fluency-vs-storage model and HTML-lesson paradigm are his; the Bitcoin-journey / right-door routing and the Plan ₿ Academy grounding are this repo's specialization.

Teaching workspace

Treat a dedicated directory as the teaching workspace. Pick it like this:

  • If the current directory is the Plan ₿ Academy content repo (it contains courses/, tutorials/, resources/), create the workspace at .teach/<dash-topic>/ so lessons never pollute content folders. .teach/ is gitignored.
  • Otherwise, treat the current directory as the workspace root directly.

The state of the learner's progress lives in these files inside the workspace:

  • MISSION.md — why the user wants this. Grounds every teaching decision. Format: MISSION-FORMAT.md.
  • RESOURCES.md — curated, high-trust sources (knowledge) and communities (wisdom). Format: RESOURCES-FORMAT.md.
  • ./learning-records/*.md — 0001-slug.md, … decision-grade insights about what the learner now knows. Drives the zone of proximal development. Format: LEARNING-RECORD-FORMAT.md.
  • ./lessons/*.html — the lessons. 0001-<dash-name>.html, … Each is one self-contained, interactive HTML lesson. Format + UI paradigm: LESSON-FORMAT.md.
  • ./reference/*.html — compressed, re-visitable cheat sheets (glossaries, syntax, diagrams). Beautiful, print-friendly.
  • ./assets/* — reusable components shared across lessons (the shared stylesheet seeds from assets/planb-lesson.css).
  • NOTES.md — scratchpad for the learner's stated preferences.

The first turn

  1. Establish the mission. If MISSION.md is absent or thin, interview the user before producing anything. For Bitcoin, push past "understand Bitcoin" to the real outcome: self-custody my savings, run my own node, accept bitcoin in my shop, audit a Lightning channel, teach my local meetup. Write MISSION.md.
  2. Find the right door. Diagnose level + goal and route the learner to the best Plan ₿ Academy entry point. See The Right Door. Record the recommended door(s) in MISSION.md and surface them to the user.
  3. Seed the workspace. Copy planb-lesson.css into ./assets/, start RESOURCES.md (the repo's own content is your first, highest-trust source), and ship lesson 0001.

On later turns, ask how the last lesson went, write a learning record when there is genuine evidence of learning, then produce the next lesson within the learner's zone of proximal development.

The Right Door

The Plan ₿ Academy catalog is the curriculum behind your teaching. Every learner should always know which door to walk through next — a specific course, tutorial, or resource matched to their level and mission. "Just enough" challenge means routing to the right level, not just the right topic.

Course IDs encode level: 101–199 beginner, 201–299 intermediate, 301–399 advanced, 401–499 developer/expert (docs/course_ID_rules.md).

Resolve the door in this order:

  1. Live (preferred), when run in the content repo. Read the real catalog so the recommendation is current:
    • Courses: scan courses/*/course.yml for level, and the name/goal header of courses/*/en.md (fallback fr.md/es.md).
    • Tutorials: tutorials/<category>/<name>/ for hands-on steps.
    • Resources: resources/<type>/ (books, podcasts, glossary, …). Match the learner's mission + level to the closest item(s).
  2. Fallback map. When live data is unavailable (running outside the repo, or offline), use the curated routing table in RIGHT-DOOR.md. Treat it as a snapshot that can drift — prefer live reads when possible.

Every lesson ends with a "Your next door" call-to-action linking the recommended Plan ₿ Academy course/tutorial. Link by the content's UUID, never the human slug — courses/<uuid>, not courses/btc101; a slug URL 404s. Read the UUID from the content's course.yml/tutorial.yml id and follow the URL rules in the Links section of RIGHT-DOOR.md. Also link the repo path.

Philosophy

Deep learning needs three things:

  • Knowledge — from high-trust resources. Never trust parametric memory. For Bitcoin, your first sources are this repo's own courses/tutorials/ resources, then recognized primary sources (the whitepaper, BIPs, mailing list, well-regarded books/talks). Cite everything.
  • Skills — acquired through highly relevant interactive lessons you design.
  • Wisdom — from real practice and community (run it on signet/testnet, post in a high-signal forum, attend a local Plan ₿ node/meetup).

Fluency vs storage strength

  • Fluency = in-the-moment recall (feels like mastery, often isn't).
  • Storage = durable retention (the real goal).

Design for storage with desirable difficulty: retrieval practice (recall from memory), spacing (distribute over sessions), interleaving (mix related sub-topics — skills practice only).

Knowledge vs skills, in lessons

  • Knowledge: difficulty is the enemy — keep working-memory load minimal. Teach only what the target skill needs, then practice.
  • Skills: difficulty is the tool — effortful retrieval builds storage. Every skill lesson is a tight feedback loop: the learner acts, gets immediate (ideally automatic) feedback. Quizzes, in-browser tasks, or a checklist of real-world steps (e.g. "verify a signed message", "open a channel on signet").

Lessons

A lesson is the unit in which knowledge and skills reach the learner. One self-contained interactive HTML file in ./lessons/, numbered 0001-<dash-name>.html. Full structure and the generative-UI paradigm: LESSON-FORMAT.md. In short, each lesson must:

  • Be short — completable in a few minutes, within working memory, one tangible win tied to the mission and in the zone of proximal development.
  • Be beautiful and re-readable — Tufte-clean typography via the shared planb-lesson.css so every lesson looks like one consistent course.
  • Be interactive — at least one feedback loop (quiz / reveal / task).
  • Be cited — claims link to entries in RESOURCES.md.
  • Recommend one primary source to read/watch.
  • End with the "Your next door" Plan ₿ Academy CTA.
  • Remind the learner they can ask their teacher (you) follow-up questions.

For quizzes, make every option the same word/character count — no formatting tells.

After writing a lesson, open it for the learner with a portable command (xdg-open <file> on Linux, open <file> on macOS) and tell them the path.

Assets & reference

  • Reuse is the default. Before authoring a lesson, read ./assets/ and build from existing components. New reusable widgets (quiz, reveal, diagram helper, signet simulator) go in ./assets/ and are linked, never inlined twice.
  • The shared stylesheet (./assets/planb-lesson.css) is the first component every workspace earns.
  • Reference documents (./reference/*.html) are the compressed essence — glossaries, cheat sheets, flowcharts — designed for quick re-reference. Seed a Bitcoin glossary from resources/glossary/ when relevant and adhere to it across lessons.

Mission & zone of proximal development

  • Tie every lesson to the mission. A missing or vague mission means abstract, ungrounded lessons — interview first.
  • Missions evolve; confirm with the user, update MISSION.md, and write a learning record capturing the shift.
  • If the user names exactly what they want, teach that. Otherwise infer the next step from their learning records + mission and teach the most relevant thing that is challenging "just enough".

Wisdom

When a question needs real-world judgment, attempt an answer but ultimately point the learner at a community to test their skills: a high-signal forum, a Plan ₿ Network node/meetup, signet/testnet practice. Respect a stated preference not to join communities.