Research skills

Browse reusable Agent Skills, each with a clear purpose and practical guidance.

qmd

Search the vault using QMD semantic search. Use PROACTIVELY before reading files. Preference order: (1) MCP tools — mcp__qmd__query, mcp__qmd__get, mcp__qmd__multi_get, mcp__qmd__status — if they appear in your tool menu, use them first; (2) CLI `qmd --index <name> ...` as fallback; (3) Grep/Glob only when QMD is not installed. Trigger proactively for past decisions, incidents, people, meetings, architecture, patterns, or any vault content — and after creating/editing notes to check for duplicates and related content.

3.35k repo starsObserved in 5 repos
Research

kb-ask

Free-form Q&A grounded in the linq2db knowledge base. Answers from a curated KB-doc shortlist only (KB, not source) and returns a synthesized answer plus citations; Claude Code delegates this to the `kb-research` subagent. Optionally fetches full GitHub issue/PR bodies on demand. Read-only; never modifies the repo or the KB.

3.30k repo starsObserved in 1 repos
Research

industry-friction-radar

Proactive Bleeding-Edge research loop using a strict 3-step abstraction protocol to extract engine-category friction points without importing framework-category bias or stealing code. Triggers: Use this skill when executing periodic "horizon scans" for the Dream Pipeline, researching external solutions to deeply complex engine-level friction points, or evaluating JS ecosystem trends.

3.23k repo starsObserved in 1 repos
Research

memory-mining

Authoritative protocol for querying the Memory Core before diagnosing regressions or proposing non-trivial architectural claims. Prevents re-derivation of prior reasoning by surfacing cross-session, cross-harness context via semantic search. Triggers: Use this skill when (1) the user reports a regression symptom ("used to work", "suddenly broken", surprise validation failures, schema mismatches, "additionalProperties" rejections), OR (2) you are about to propose an architectural claim, roadmap, or comparison against external work where prior sessions may have already mapped the territory, OR (3) you are about to begin an implementation or a PR-review — a cheap 3–10-call prior-art sweep before the first design sentence or review verdict.

3.23k repo starsObserved in 1 repos
Research

idea

Use when a quest needs concrete hypotheses, limitation analysis, candidate directions, or a selected idea relative to the active baseline.

3.19k repo starsObserved in 4 repos
Research

dma-attack-techniques

Guide for PCIe DMA threat modeling, FPGA-based memory access, and defensive implications in game security. Use this skill when researching pcileech, BAR and TLP behavior, page-table walking, IOMMU or VT-d, device impersonation, firmware mimicry, or DMA detection and mitigation in game security research.

3.19k repo starsObserved in 1 repos
Research

game-engine-resources

Guide for game-engine internals, source trees, plugins, and engine-specific security research. Use this skill when researching Unreal, Unity, Source, Godot, custom engines, engine detectors, engine explorers, or engine protection patterns relevant to modding, reverse engineering, and anti-cheat.

3.19k repo starsObserved in 1 repos
Research

game-hacking-techniques

Guide for game-hacking technique taxonomy and threat modeling relevant to game security. Use this skill when researching memory access, code injection, overlays, input simulation, engine-specific attack surfaces, or how modern anti-cheat systems constrain user-mode, kernel-mode, hypervisor, and DMA-based cheat implementations.

3.19k repo starsObserved in 1 repos
Research

graphics-api-hooking

Guide for graphics API interception, overlay rendering, and render-pipeline analysis across DirectX, OpenGL, and Vulkan. Use this skill when working with Present or SwapBuffers hooks, DXGI swap chains, shader or draw-call interception, screenshot-sensitive overlays, or graphics debugging in game security research.

3.19k repo starsObserved in 1 repos
Research

reverse-engineering-tools

Guide for reverse engineering protected games and anti-cheat components across user mode, kernel mode, and hypervisor-aware environments. Use this skill when analyzing drivers, IOCTL protocols, callback registration, injected-code artifacts, integrity checks, protected binaries, or debugging security-sensitive game components.

3.19k repo starsObserved in 1 repos
Research