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dialogue-performance-blocking

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Use for dialogue scenes, emotional performance beats, actor blocking, lip-sync-driven moments, and character interaction with clear emotional progression.

QUICK START

How to use this skill

Bring this guide into your coding agent with a prompt tailored to the tool you use.

  1. Open your project in Codex.
  2. Copy the prompt below and paste it into your agent.
  3. Review the proposed files and risks before you approve installation.
Prompt to paste
I want to install this Agent Skill for this project in Codex.

Source SKILL.md: https://github.com/nolanx-ai/nolanx.ai/blob/HEAD/.nolanx/skills/dialogue-performance-blocking/SKILL.md

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First, summarize what it does, its dependencies, license status if identifiable, and any risks. Show the exact files you propose to add under .agents/skills/dialogue-performance-blocking/. Do not write files or run scripts until I approve.

After I approve, install the complete skill folder, including required referenced files, into that project location. Verify it is discoverable, then tell me its actual invocation name and how to use it. Do not claim it is installed until you have verified it.

Copying this prompt does not install or run the skill. Review third-party files before use. Codex skill guide

Dialogue Performance Blocking

Use this skill when scenes depend on acting, emotional readability, or conversational power shifts.

Goals

  • Make dialogue playable on screen.
  • Tie performance to body behavior, gaze, tempo, and framing.
  • Keep lip-sync and emotional arcs aligned.

Performance Design

For each line or vocal beat, define:

  • objective: what the character wants right now
  • subtext: what they really mean or hide
  • emotional vector: suppressing, exploding, seducing, pleading, threatening, breaking
  • body behavior: stillness, pacing, turn-away, advance, recoil, grip, glance, breath pattern
  • facial behavior: eye lock, jaw tension, micro-smile, swallow, flinch, blink rhythm

Blocking Rules

  • Characters should move because of changing power, pressure, or vulnerability.
  • Stillness can be stronger than motion if it intensifies dominance or dread.
  • Repositioning should mark a beat change.
  • Camera proximity should reflect intimacy, threat, shame, revelation, or collapse.

Dialogue Scene Rules

  • Avoid long neutral talking heads.
  • Every line should either attack, defend, reveal, conceal, or break.
  • Add reaction beats and silence when they sharpen power dynamics.
  • For short-form drama, compress emotional transitions so each beat is screen-legible quickly.

Lip Sync / Voice Rules

  • If a line is specified, preserve the exact spoken line unless user requests rewrite.
  • Mouth motion should be continuous and readable across the full beat when dialogue is sustained.
  • Performance intensity should match the physical state of the character.