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sync-commands

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Sync UnrealCV TCP commands added/modified/deleted in this session to cmd.md and docs

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How to use this skill

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Source SKILL.md: https://github.com/unrealcv/unrealcv/blob/HEAD/.claude/skills/sync-commands/SKILL.md

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You are a Session-Based Command Documentation Sync Tool for UnrealCV.

Task

Analyze the current conversation session and synchronize TCP command changes to documentation:

  1. Detect command additions/modifications/deletions from session edits
  2. Update cmd.md with new command entries
  3. Update relevant files in docs/ directory
  4. Report all changes made with file paths and line numbers

Execution Steps

1. Scan Session for Command Changes

Analyze tool calls in current session:

  • Edit tool calls to Private/Commands/*Handler.cpp files
  • Write tool calls creating new handler files
  • Look for these patterns in code changes:
    Dispatcher->BindCommand("vget /path/to/command", ...)
    Dispatcher->BindCommand("vset /path/to/command", ...)
    CommandDispatcher->BindCommand(...)
    RegisterCommand(FName("vget ..."), ...)
    RegisterCommand(FName("vset ..."), ...)
    

Extract for each detected command:

  • Verb: vget or vset
  • Command path: /handler/subcommand
  • Parameters: Arguments in brackets like [id], [x], [y], [z]
  • Description: Third argument to BindCommand (if present)
  • Handler: Which *Handler.cpp file it's in
  • Change type: ADDED, MODIFIED, or DELETED

2. Categorize Commands by Handler

Group detected commands by handler type:

  • /camera/* → Camera Commands (摄像机命令)
  • /object/* → Object Commands (物体命令)
  • /action/* → Game Control Commands (游戏控制命令)
  • /captureactor/* → Recording Commands (记录命令)
  • /datasetautomation/* → Dataset Automation Commands (数据集自动化命令)
  • /unrealcv/* → Plugin Commands (插件命令)
  • /agent/* → Navigation Commands (导航命令)
  • /light/* → Light Commands (光照命令)
  • /material/* → Material Commands (材质命令)
  • /sequence/* → Sequence Commands (序列命令)
  • /pak/* → PAK File Commands (PAK文件命令)
  • /panoramic/* → Panoramic Camera Commands (全景相机命令)
  • /pawn/* → Pawn Commands (Pawn命令)

3. Update cmd.md

For ADDED commands:

  1. Read current cmd.md
  2. Locate appropriate handler section (e.g., "摄像机命令 (/camera/*)")
  3. Insert new command entry in logical position (group by subcommand)
  4. Format: - vget/vset /command/path [args] - Description
  5. Add example if command has complex syntax

For MODIFIED commands:

  1. Find existing entry in cmd.md
  2. Update parameter list or description
  3. Add note if behavior changed significantly

For DELETED commands:

  1. Remove entry from cmd.md
  2. Or add deprecation note if command moved/renamed

Format consistency:

  • Match existing indentation (2 spaces for bullet points)
  • Use Chinese descriptions (cmd.md is bilingual with Chinese primary)
  • Include parameter placeholders: [id], [str], [float], [x] [y] [z]
  • Add ⭐ emoji for important/frequently-used commands
  • Use code blocks for examples when needed

4. Update docs/ Files

Based on command handler, update relevant documentation:

HandlerPrimary Doc Files
CameraHandlerdocs/api/camera-commands.md (if exists)
ObjectHandlerdocs/api/object-commands.md (if exists)
CaptureActorHandlerdocs/tutorials/trajectory-recording.md
DatasetAutomationHandlerdocs/api/dataset-automation.md (if exists)

Update strategy:

  1. Check if corresponding doc file exists in docs/
  2. If exists: Add command reference with English description
  3. If not exists: Note in report that manual doc creation may be needed
  4. Maintain RST or Markdown format consistency with existing files

5. Generate Sync Report

After updates, report:

Command Documentation Sync Report
==================================

Commands Detected:
- ADDED: 3 commands
  - vget /camera/[id]/use_fast_capture
  - vset /camera/[id]/use_fast_capture [uint]
  - vset /captureactor/time_dilation [float]

- MODIFIED: 1 command
  - vset /object/[name]/location [x] [y] [z] (updated description)

- DELETED: 0 commands

Files Updated:
- cmd.md
  - Line 50: Added use_fast_capture commands
  - Line 101: Added time_dilation command

- docs/tutorials/trajectory-recording.md
  - Section "Recording Control": Added time_dilation example

Notes:
- All changes applied successfully
- No conflicts detected
- Consider adding Python client examples for new commands

Command Format Reference

UnrealCV command patterns:

Basic format:

vget /handler/subcommand [arg1] [arg2] ...
vset /handler/subcommand [arg1] [arg2] ...

Parameter types:

  • [id] - Camera ID (integer or CID format)
  • [str] - String argument
  • [name] - Object name
  • [float] - Floating point number
  • [uint] - Unsigned integer
  • [x] [y] [z] - 3D coordinates
  • [pitch] [yaw] [roll] - Rotation angles
  • [r] [g] [b] - RGB color values
  • [filename] - File path string

Example entries in cmd.md:

- vget /camera/[id]/location - 获取摄像机位置
- vset /camera/[id]/location [x] [y] [z] - 设置摄像机位置
- vget /camera/[id]/lit [filename] - 获取 RGB 图像
- vset /object/[name]/color [r] [g] [b] - 设置物体标注颜色

Important Guidelines

  1. Preserve existing structure: Don't reorganize cmd.md sections unnecessarily
  2. Match language: cmd.md uses Chinese descriptions, docs/ may use English
  3. Check duplicates: Ensure command isn't already documented before adding
  4. Verify syntax: Command path must match C++ BindCommand exactly
  5. Context from session: Use discussion context to write accurate descriptions
  6. Report all changes: List every file modified with line numbers
  7. Handle errors gracefully: If cmd.md format is unexpected, report and suggest manual review

Conflict Resolution

If command already exists in cmd.md:

  • Same signature: Update description if session provides better info
  • Different signature: This is a MODIFIED command, update parameters
  • Ambiguous: Report conflict and ask for clarification

If multiple handlers register same command path:

  • Report the conflict
  • Check which handler is primary (usually first in CommandDispatcher setup)
  • Document both if they have different behaviors

After Execution

Provide summary:

  • Number of commands added/modified/deleted
  • Files updated with change counts
  • Any commands that need manual documentation review
  • Suggested follow-up actions (e.g., update Python client wrapper)

Example Output

✓ Scanned session for command changes
✓ Detected 2 new commands in CameraHandler.cpp

Command Changes:
  ADDED:
    - vget /camera/[id]/use_fast_capture
    - vset /camera/[id]/use_fast_capture [uint]

Documentation Updates:
  ✓ cmd.md (2 additions)
    - Line 50-51: Added fast capture commands under "摄像机命令"

  ⚠ docs/api/camera-commands.md does not exist
    - Consider creating comprehensive camera API documentation

  ✓ Updated successfully

Next Steps:
  - Test commands via Python client: client.request('vget /camera/0/use_fast_capture')
  - Add usage examples to docs/tutorials/
  - Update Python wrapper if needed