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xe2-sdp-kernels

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Use this skill when writing, optimizing, benchmarking, or debugging Flash Attention SDP kernels (prefill full-dense or decode full-dense) targeting Intel Xe2 (Lunar Lake/LNL, Battlemage/BMG) GPU using SYCL ESIMD. Xe2 is the GPU architecture; LNL and BMG are product names. Covers the complete optimization journey from scalar loops to DPAS, GQA layout, two-phase decode, perf testing methodology, and all hardware constraints discovered through implementation.

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Xe2 (Lunar Lake/LNL, Battlemage/BMG) ESIMD Flash Attention — SDP Prefill & Decode (Full Dense)

Specialized knowledge for GQA flash attention on Intel Xe2 (Lunar Lake/LNL, Battlemage/BMG). Reference files hold detail; this file holds critical rules and workflow.


Quick-Reference Rules (must follow every time)

Hardware limits

  • Max WG threads = 32 when doubleGRF is on. Never set nd_range WG size > 32.
  • Always compile with doubleGRF — mandatory for SDP tile sizes. Do not remove.
  • Barriers: every thread in WG must execute the same number of barrier() calls. Unequal counts = GPU hang (silent, infinite stall). See references/hardware-constraints.md.

Inner-loop rules

  • No if, no ?: inside the KV iteration loop body. Move all runtime conditionals to host.
  • Pre-compute loop counts on host (e.g. causal kvSeqOutLoopCount based on max q-pos in WG).
  • Use index += increments — never recompute full coordinate expressions each iteration.
  • More XVE + XMX parallelism lowers frequency — minimize XVE ops in hot loop.
  • Separate last iteration from main loop to handle boundary masking without branches.

API namespace

  • Use sycl::ext::intel::experimental::esimd for lsc_load_2d, lsc_prefetch_2d, config_2d_mem_access.
  • Use sycl::ext::intel::esimd::xmx::dpas for DPAS.
  • Use sycl::ext::intel::esimd::block_load<T,N> for 1D contiguous loads.
  • See references/lsc-memory-ops.md for full API.

DPAS / VNNI

  • DPAS signature: dpas<8, 8>(acc, B_vnni, A_rowmaj) — B first, A second.
  • For S×V: softmax weights must be VNNI-packed (interleave pairs of fp16 before DPAS).
  • Use exp2() with attnScoreMul = (1/sqrt(HD)) * log2e — faster than exp().
  • See references/kernel-patterns.md.

kv_len alignment

  • kv_len does NOT need to be chunk_size-aligned. Use valid_t clamping:
    int valid_t = min(sp_blk_size, max(0, kv_len - kvLogicalOffset));
    for (int t = 0; t < valid_t; t++) { ... }
    
  • Use ceiling division: chunk_num = (kv_len + chunk_size - 1) / chunk_size.

GQA layout

  • Q: [q_len, headQ, HD] — stride between tokens: headQ * HD * sizeof(fp16)
  • K/V: [kv_len, headKv, HD] — stride: headKv * HD * sizeof(fp16)
  • Decode Q: [headQ, HD] (single token)
  • group_size = headQ / headKv; each kv_head serves group_size q_heads.

Performance testing

  • Cache-bust (N_BUF=4) for memory-bound kernels (decode, mask_convert) — rotate buffer sets every iteration.
  • Warmup: 5 iters minimum; 20 preferred for stable frequency.
  • Iteration count: 100 iters minimum; 1000 for compute-bound kernels.
  • Random non-zero init — avoid all-zero inputs (hide NaN bugs, unrealistic cache perf).
  • See references/perf-testing.md.

Correctness testing

  • Check NaN count before computing max_diff (NaN denominator silently passes threshold).
  • Common NaN source: fp32SoftMaxTemp (softmax denominator) → 0 when all scores are -inf.
  • CPU reference threshold: thresh = (scale <= 0.1f) ? 0.1f : scale * 1.5f.
  • See references/correctness-testing.md.

Compile command

icpx <src>.cpp -o <out>.exe \
  -fsycl -fsycl-targets=spir64_gen \
  -Xs "-device bmg -options -doubleGRF" -O3
  • Do not use -doubleGRF as a top-level flag — it must be inside -Xs "...".
  • Spill warning warning: ... spilled ... bytes → reduce tile sizes.

SPIR-V linker errors

  • Cause: runtime if in kernel that can be moved to host.
  • Fix: if constexpr (template param) or dispatch multiple template instantiations from host.

Workflow

  1. Write kernel following inner-loop rules above.
  2. Compile — check for spill warnings. Any spill > 0 causes significant regression.
  3. Correctness test at small sizes (q=512, kv=1024). Check NaN. Check max_diff.
  4. Corner cases: q not 16-aligned, kv not chunk-aligned, kv not 8-aligned, kv < chunk_size.
  5. Benchmark at production sizes with 5 warmup + 100 iters, N_BUF=4 for BW-bound.
  6. Iterate: reduce XVE ops, verify barrier symmetry, check frequency stability.

Assets (ready to compile)

icpx <file>.cpp -o <file>.exe -fsycl -fsycl-targets=spir64_gen -Xs "-device bmg -options -doubleGRF" -O3
AssetPurposePerf
assets/flash.attn.b.mha128.gqa.precomputed_yuchen.hProduction prefill GQA, causal/non-causal template83–86% roofline
assets/decode_sdp_gqa.hProduction decode full-dense, two-phase65–78% roofline
assets/flash.attn.b.mha128.hLegacy non-GQA prefill (historical reference)~60% roofline
assets/sdp_perf_all.cppUnified perf test — all 5 kernels, sections 1–5run directly
assets/sdp_correctness_all.cppUnified correctness — 86 test cases, 6 sectionsrun directly

Expected: sdp_correctness_all.exe → 86/86 PASSED -- ALL PASSED


Related Skills

SkillWhen to use
xe2-sdp-bf16BF16 and bf16io (hybrid) flash attention kernels — bf16 ALU limits, V conversion interleaving, mixed-precision strategies
xe2-kernel-testingGeneral correctness/perf testing patterns for any Xe2 ESIMD kernel
sycl-esimd-buildCompilation flags, doubleGRF, spill detection

Reference files

FileContents
references/hardware-constraints.mdXe2/BMG GRF, L1, SLM, WG, barrier, frequency limits
references/kernel-patterns.mdDPAS tile layout, VNNI packing, online softmax, SLM ping-pong, coord patterns
references/lsc-memory-ops.mdFull LSC API: lsc_load_2d, lsc_prefetch_2d, block_load, lsc_scatter, cache hints
references/perf-testing.mdCache-bust boilerplate, timing harness, random init, NaN check
references/correctness-testing.mdCPU reference pattern, thresholds, corner case list
references/optimization-history.mdFull story from 0.0004T scalar → 86% roofline DPAS
references/code-index.mdPer-file annotations, dispatch shapes, parameter summary