TypeScript Type Definitions
DevelopmentTypeScript interface and type definitions for video data structures. Use this when defining types in src/lib/types.ts, creating new interfaces for request/response payloads, or defining prop types for components. Ensures strong typing across the video generation pipeline.
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TypeScript Type Definitions
This Skill provides Claude Code with specific guidance on how it should handle TypeScript types and interfaces.
When to use this skill:
- Defining new types or interfaces in src/lib/types.ts
- Creating request/response payload types for API endpoints
- Defining component prop interfaces
- Adding fields to existing interfaces (RenderRequest, RecapBook)
- Creating enum or const objects for fixed value sets
- Refactoring types for better type safety
Instructions
- Centralized Types: Define all shared types in
src/lib/types.tsfor consistency - Interface Naming: Use descriptive names that indicate purpose (RenderRequest, RecapBook, MonthlyRecapExport)
- Strong Typing: Avoid
any; use specific types for all function parameters and return values - Required vs Optional: Use
?for optional fields; avoid excessive optionality - Type Exports: Export all public-facing types for use across the codebase
- Enum for Constants: Use enums or const objects for fixed sets of values (e.g., AnimationType)
- Readonly Where Appropriate: Use
readonlyfor immutable properties in interfaces
Examples:
// Good: Clear types, required fields explicit, exported
export interface RenderRequest {
month: number; // 1-12
year: number;
books: RecapBook[];
templateId?: string;
}
export interface RecapBook {
title: string;
author: string;
coverUrl: string;
rating: number;
cawpileScores: {
characters: number;
atmosphere: number;
writing: number;
plot: number;
intrigue: number;
logic: number;
enjoyment: number;
};
}
// Bad: Vague types, everything optional, not exported
interface Request {
month?: any;
year?: any;
data?: any[];
}