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trail-sense-scaffold-quick-action

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Scaffold a Trail Sense quick action with class, persisted Tools id, registration, string, and icon resources.

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How to use this skill

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  1. Open your project in Codex.
  2. Copy the prompt below and paste it into your agent.
  3. Review the proposed files and risks before you approve installation.
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I want to install this Agent Skill for this project in Codex.

Source SKILL.md: https://github.com/kylecorry31/Trail-Sense/blob/HEAD/.agents/skills/trail-sense-scaffold-quick-action/SKILL.md

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After I approve, install the complete skill folder, including required referenced files, into that project location. Verify it is discoverable, then tell me its actual invocation name and how to use it. Do not claim it is installed until you have verified it.

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Trail Sense Scaffold Quick Action

Add a quick action following Trail Sense conventions.

Workflow

  1. Identify the owning tool package, Tools.<TOOL_ID>, tool registration file, icon drawable, display string, and desired click/long-click behavior. This step is complete when every placeholder in the class and registration snippets below has a concrete value.
  2. Search existing quick actions before editing. This step is complete when the new action does not duplicate an existing action and the next Tools.QUICK_ACTION_* id is known.
  3. Create the quick action class under the path below. This step is complete when the class name, package, icon, click behavior, and long-click behavior match the requested action.
app/src/main/java/com/kylecorry/trail_sense/tools/<tool_package>/quickactions/QuickAction<Name>.kt
  1. Add a new unique Tools.QUICK_ACTION_<NAME> constant at the end of Tools.kt, using the next available integer. This step is complete when the new id is greater than existing quick-action ids and no existing id changed.
  2. Register the action in the owning <ToolName>ToolRegistration.kt with ToolQuickAction. This step is complete when the registration references the new id, display string, and quick action constructor.
  3. Add or reuse string and icon resources as needed. The scaffold is complete when the class compiles, the id is unique, the action appears in the owning tool registration, and no existing ids were renumbered.

Quick Action Class

Use this template for what the new quick action scaffold should look like:

package com.kylecorry.trail_sense.tools.<tool_package>.quickactions

import androidx.fragment.app.Fragment
import androidx.navigation.fragment.findNavController
import com.kylecorry.trail_sense.R
import com.kylecorry.trail_sense.shared.QuickActionButton
import com.kylecorry.trail_sense.shared.navigateWithAnimation
import com.kylecorry.trail_sense.shared.openTool
import com.kylecorry.trail_sense.shared.quickactions.QuickActionButtonView
import com.kylecorry.trail_sense.tools.tools.infrastructure.Tools

class QuickAction<Name>(btn: QuickActionButtonView, fragment: Fragment) :
    QuickActionButton(btn, fragment) {

    override fun onCreate() {
        super.onCreate()
        setIcon(R.drawable.<icon>)
    }

    override fun onClick() {
        super.onClick()
        // Do nothing right now
    }

    override fun onLongClick(): Boolean {
        super.onLongClick()
        fragment.findNavController().openTool(Tools.<TOOL_ID>)
        return true
    }
}

Fill in the placeholders, but don't add any logic.

Tool Registration

In the owning <ToolName>ToolRegistration.kt:

import com.kylecorry.trail_sense.tools.<tool_package>.quickactions.QuickAction<Name>
import com.kylecorry.trail_sense.tools.tools.infrastructure.ToolQuickAction

Add or extend quickActions in the Tool(...) constructor:

quickActions = listOf(
    ToolQuickAction(
        Tools.QUICK_ACTION_<NAME>,
        context.getString(R.string.<display_string>),
        ::QuickAction<Name>
    )
),

Tools.kt Id

Add the new constant near the other quick-action constants:

const val QUICK_ACTION_<NAME> = <next_available_int>

Do not renumber existing ids. Quick-action ids are persisted in user preferences.