scheme
DevelopmentGNU Scheme ecosystem = guile + goblins + hoot + fibers.
How to use this skill
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scheme
GNU Scheme ecosystem = guile + goblins + hoot + fibers.
bmorphism Contributions
"We are building cognitive infrastructure for the next trillion minds" — Plurigrid: the story thus far
Spritely Goblins as Active Inference: The Goblins actor model implements distributed Active Inference in String Diagrams where each vat is an agent with its own Markov blanket. The async message passing (<-) is perception; the behavior update (bcom) is action.
Object Capabilities as Cybernetic Boundary: The capability pattern aligns with bmorphism's cybernetic immune system concept — capabilities define what an agent CAN perceive/act upon, implementing the statistical boundary between self and world.
Hoot WebAssembly: Compiling Scheme to Wasm enables portable cognitive agents — the same skill can run in browser, server, or embedded contexts while maintaining behavioral identity.
Atomic Skills
| Skill | Lines | Domain |
|---|---|---|
| guile | 67K | Interpreter |
| goblins | 6.5K | Distributed objects |
| hoot | 4K | WebAssembly |
| fibers | 2K | Concurrent ML |
| r5rs | 1K | Standard |
Compose
;; guile + goblins + hoot
(use-modules (goblins)
(goblins actor-lib methods)
(hoot compile))
(define-actor (counter bcom count)
(methods
((get) count)
((inc) (bcom (counter bcom (+ count 1))))))
Wasm Pipeline
guile -c '(compile-to-wasm "app.scm")'
FloxHub
flox pull bmorphism/effective-topos
flox activate -d ~/.topos
Scientific Skill Interleaving
This skill connects to the K-Dense-AI/claude-scientific-skills ecosystem:
Cheminformatics
- rdkit [○] via bicomodule
- Hub for chemistry
Bibliography References
general: 734 citations in bib.duckdb
SDF Interleaving
This skill connects to Software Design for Flexibility (Hanson & Sussman, 2021):
Primary Chapter: 10. Adventure Game Example
Concepts: autonomous agent, game, synthesis
GF(3) Balanced Triad
scheme (+) + SDF.Ch10 (+) + [balancer] (+) = 0
Skill Trit: 1 (PLUS - generation)
Secondary Chapters
- Ch1: Flexibility through Abstraction
- Ch4: Pattern Matching
- Ch5: Evaluation
- Ch2: Domain-Specific Languages
Connection Pattern
Adventure games synthesize techniques. This skill integrates multiple patterns.
Cat# Integration
This skill maps to Cat# = Comod(P) as a bicomodule in the equipment structure:
Trit: 0 (ERGODIC)
Home: Prof
Poly Op: ⊗
Kan Role: Adj
Color: #26D826
GF(3) Naturality
The skill participates in triads satisfying:
(-1) + (0) + (+1) ≡ 0 (mod 3)
This ensures compositional coherence in the Cat# equipment structure.