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scheme

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GNU Scheme ecosystem = guile + goblins + hoot + fibers.

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Source SKILL.md: https://github.com/majiayu000/claude-skill-registry/blob/HEAD/skills/data/scheme/SKILL.md

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scheme

GNU Scheme ecosystem = guile + goblins + hoot + fibers.

bmorphism Contributions

"We are building cognitive infrastructure for the next trillion minds" — Plurigrid: the story thus far

Spritely Goblins as Active Inference: The Goblins actor model implements distributed Active Inference in String Diagrams where each vat is an agent with its own Markov blanket. The async message passing (<-) is perception; the behavior update (bcom) is action.

Object Capabilities as Cybernetic Boundary: The capability pattern aligns with bmorphism's cybernetic immune system concept — capabilities define what an agent CAN perceive/act upon, implementing the statistical boundary between self and world.

Hoot WebAssembly: Compiling Scheme to Wasm enables portable cognitive agents — the same skill can run in browser, server, or embedded contexts while maintaining behavioral identity.

Atomic Skills

SkillLinesDomain
guile67KInterpreter
goblins6.5KDistributed objects
hoot4KWebAssembly
fibers2KConcurrent ML
r5rs1KStandard

Compose

;; guile + goblins + hoot
(use-modules (goblins)
             (goblins actor-lib methods)
             (hoot compile))

(define-actor (counter bcom count)
  (methods
    ((get) count)
    ((inc) (bcom (counter bcom (+ count 1))))))

Wasm Pipeline

guile -c '(compile-to-wasm "app.scm")'

FloxHub

flox pull bmorphism/effective-topos
flox activate -d ~/.topos

Scientific Skill Interleaving

This skill connects to the K-Dense-AI/claude-scientific-skills ecosystem:

Cheminformatics

  • rdkit [○] via bicomodule
    • Hub for chemistry

Bibliography References

  • general: 734 citations in bib.duckdb

SDF Interleaving

This skill connects to Software Design for Flexibility (Hanson & Sussman, 2021):

Primary Chapter: 10. Adventure Game Example

Concepts: autonomous agent, game, synthesis

GF(3) Balanced Triad

scheme (+) + SDF.Ch10 (+) + [balancer] (+) = 0

Skill Trit: 1 (PLUS - generation)

Secondary Chapters

  • Ch1: Flexibility through Abstraction
  • Ch4: Pattern Matching
  • Ch5: Evaluation
  • Ch2: Domain-Specific Languages

Connection Pattern

Adventure games synthesize techniques. This skill integrates multiple patterns.

Cat# Integration

This skill maps to Cat# = Comod(P) as a bicomodule in the equipment structure:

Trit: 0 (ERGODIC)
Home: Prof
Poly Op: ⊗
Kan Role: Adj
Color: #26D826

GF(3) Naturality

The skill participates in triads satisfying:

(-1) + (0) + (+1) ≡ 0 (mod 3)

This ensures compositional coherence in the Cat# equipment structure.