rx-observables
DevelopmentUse when writing, editing, or reviewing C# code that uses System.Reactive (Rx.NET); working with `IObservable`, `IObserver`, `Subject`, `BehaviorSubject`, `ReplaySubject`, or `AsyncSubject`; composing operators like `Select`, `Where`, `Merge`, `Switch`, `Publish`, `RefCount`, `Catch`, `Retry`, `ObserveOn`, or `SubscribeOn`; managing subscription lifecycle with `CompositeDisposable`, `SerialDisposable`, or `DisposeWith`; testing time-dependent reactive code with `TestScheduler` from `Microsoft.Reactive.Testing`; designing hot vs cold observables or enforcing the Rx serial-notification contract. Triggers on phrases like "observable stream", "reactive pipeline", "Rx.NET", "subject leak", "OnNext on wrong thread", "test scheduler", or edits touching files that import `System.Reactive`. Do NOT use for plain `IEnumerable` LINQ, `IAsyncEnumerable`, or TPL `Task`-based async.
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Rx.NET Patterns and Practices
Patterns, anti-patterns, and decision guidance for System.Reactive (Rx.NET) in C#. Covers interface design, subject usage, subscription lifecycle, error handling, and testing.
Exposing Observables
Expose IObservable<T> as a property; never inherit from it.
Classes should not implement IObservable<T> directly. Expose a property instead, enabling
consumers to compose operators before subscribing.
public class SensorReadings
{
private readonly Subject<double> _readings = new();
// Wrap with AsObservable() to prevent downcasting to Subject
public IObservable<double> Readings => _readings.AsObservable();
internal void Report(double value) => _readings.OnNext(value);
}
Key rules:
- Always call
AsObservable()on subjects before exposing them. This prevents consumers from callingOnNext/OnError/OnCompleted. - Never return null from a method or property typed
IObservable<T>. ReturnObservable.Empty<T>()orObservable.Never<T>()instead. - Avoid implementing
IObservable<T>orIObserver<T>yourself. UseObservable.Createor subjects.
Subject Selection
Subjects are "mutable variables of the Rx world" (Erik Meijer). Use them only to generate a hot observable imperatively from a local source with no direct external observable to adapt.
Decision: Subject vs Observable.Create
Use Observable.Create when:
- Wrapping an external async/callback/event source into an observable
- Each subscriber needs independent state (cold observable)
- Cleanup logic ties naturally to the subscription's
IDisposable
Use a Subject when:
- You need to imperatively push values from code you control (local source)
- Multiple subscribers must share the same live stream (hot observable)
- Modeling property-change or event-like notifications
If the source is an existing observable and you want hot behavior, use Publish/RefCount instead
of piping through a subject.
Which Subject Type
| Type | Replays | Seed | Use when |
|---|---|---|---|
Subject<T> | None | No | Fire-and-forget events; no history needed |
BehaviorSubject<T> | Last (1) | Yes | Property-change semantics; always has current value |
ReplaySubject<T> | N or all | No | Late subscribers need historical values |
AsyncSubject<T> | Last | No | Single async result (like Task<T>) |
BehaviorSubject<T> requires a seed value and immediately pushes it to new subscribers. Prefer it
for "current state" scenarios.
ReplaySubject<T> can replay a bounded window (new ReplaySubject<T>(bufferSize)) or a time
window. Always bound the buffer to avoid unbounded memory growth.
Subjects Must Be Private
Subjects are implementation details. Expose only IObservable<T> publicly:
private readonly BehaviorSubject<int> _count = new(0);
public IObservable<int> Count => _count.AsObservable();
Imperative Read-back Is a Design Smell
Exposing .Value / .Current from a BehaviorSubject<T> publicly introduces imperatively-accessed
shared state, undermining the reactive model. Ben Lesh (RxJS lead): "using getValue() is a huge
code smell... you're doing something imperative in declarative paradigm."
Acceptable: Internal read-modify-write within the owning class (e.g.
_subject.OnNext(_subject.Value + 1)).
Avoid: Public .Value properties that let consumers pull state instead of subscribing.
Alternatives:
- Pass data as parameters to consumers instead of letting them read state.
- Use
Scanwithin the observable chain for stateful accumulation. - Use an OAPH-like pattern (subscribe internally, cache latest, expose read-only) when a synchronous read is genuinely necessary.
Hot vs Cold Observables
Cold: Each Subscribe triggers independent execution. Factory methods like Observable.Create,
Observable.Defer, Observable.Timer produce cold observables.
Hot: All subscribers share a single underlying source. Subjects are inherently hot. Use
Publish/RefCount to share a cold source:
IObservable<long> shared = Observable
.Interval(TimeSpan.FromSeconds(1))
.Publish()
.RefCount();
Publish().RefCount() connects on first subscriber and disconnects when the last unsubscribes. Use
Publish().AutoConnect(n) if you need to wait for n subscribers before connecting.
Subscription Lifecycle
Every Subscribe returns an IDisposable. Failing to dispose leaks subscriptions and can leak the
subscriber (prevented from GC by the observable's reference to it).
Disposable Types
| Type | Behavior |
|---|---|
CompositeDisposable | Groups multiple disposables; disposes all together. |
SerialDisposable | Holds one at a time; setting a new one disposes previous. |
SingleAssignmentDisposable | Assigned once; throws on second assignment. |
MultipleAssignmentDisposable | Like Serial but does NOT dispose previous on reassignment. |
CancellationDisposable | Bridges CancellationTokenSource to IDisposable. |
RefCountDisposable | Prevents disposal until all dependents dispose. |
BooleanDisposable | Tracks IsDisposed state. |
Disposable.Empty | No-op; useful as default or from Observable.Create. |
Disposable.Create(action) | Runs action on first Dispose call (idempotent). |
Patterns
Collect subscriptions with CompositeDisposable and dispose in one call:
private readonly CompositeDisposable _subscriptions = new();
public void Initialize()
{
source1.Subscribe(HandleItem1).DisposeWith(_subscriptions);
source2.Subscribe(HandleItem2).DisposeWith(_subscriptions);
}
public void Dispose() => _subscriptions.Dispose();
DisposeWith is in the System.Reactive.Disposables.Fluent namespace (available since Rx.NET 6.1).
Use SerialDisposable when replacing one subscription with another:
private readonly SerialDisposable _current = new();
public void SwitchSource(IObservable<int> newSource)
{
// Disposes previous subscription automatically
_current.Disposable = newSource.Subscribe(Handle);
}
Only dispose subscriptions early if you need to unsubscribe before the observable completes. Finite
sequences (Observable.Return, .Take, etc.) clean up on completion.
Error Handling
An OnError notification terminates the sequence. Subscribers that don't provide an OnError
handler will have the exception thrown on the calling thread.
Always provide an OnError handler in Subscribe.
Operators
| Operator | Behavior |
|---|---|
Catch<TSource, TException>(handler) | Catches typed exception; returns fallback observable. |
Catch(fallback1, fallback2, ...) | On error, moves to next sequence. |
Retry() / Retry(count) | Resubscribes on error. Bound the count. |
OnErrorResumeNext(next) | Continues with next on error OR completion. |
Finally(action) | Runs on completion, error, or disposal. |
Prefer typed Catch<TSource, TException> over untyped variants to avoid swallowing unexpected
exceptions:
IObservable<string> resilient = source
.Catch<string, TimeoutException>(_ => Observable.Empty<string>());
Avoid: Putting side effects in Select/Where callbacks. Use Do for explicit side effects
before operators that may error.
Thread Safety
The Rx contract requires that OnNext, OnError, and OnCompleted calls are serialized
(non-concurrent, non-overlapping). Subjects do NOT enforce this internally. Concurrent OnNext
calls can produce out-of-order delivery or corrupt operator state.
If multiple threads may call OnNext:
// Wrap with Synchronize to enforce sequential delivery
var safe = subject.Synchronize();
Or use Observable.Create which naturally scopes to a single subscriber.
Never call OnNext concurrently on a subject. This violates the Rx contract and causes subtle
threading bugs in downstream operators.
ObserveOn(scheduler) and SubscribeOn(scheduler) control which thread notifications are delivered
on. Place ObserveOn/SubscribeOn immediately before Subscribe, not buried mid-chain.
Testing
Use Microsoft.Reactive.Testing NuGet package for TestScheduler.
TestScheduler
TestScheduler virtualizes time, allowing time-dependent tests to run in microseconds instead of
real time:
var scheduler = new TestScheduler();
// Advance virtual time instead of waiting real seconds
var results = scheduler.Start(() =>
Observable.Interval(TimeSpan.FromSeconds(1), scheduler).Take(3)
);
Assert.That(results.Messages, Has.Count.EqualTo(4)); // 3 OnNext + 1 OnCompleted
Key methods:
AdvanceBy(ticks): Move clock forward by relative amount.AdvanceTo(ticks): Move clock to absolute time.Start(create): Creates, subscribes, disposes; returns recorded messages.
One tick = 100ns. Use TimeSpan.FromSeconds(n).Ticks for readability.
Inject Schedulers
Accept IScheduler as a parameter in production code so tests can supply TestScheduler:
public IObservable<T> PollEvery<T>(
TimeSpan interval,
Func<T> fetch,
IScheduler scheduler)
{
return Observable.Interval(interval, scheduler).Select(_ => fetch());
}
Testing Without TestScheduler
For simpler cases, subscribe and collect values into a list:
var results = new List<int>();
source.Subscribe(results.Add);
// ... trigger emissions ...
Assert.That(results, Is.EqualTo(new[] { 1, 2, 3 }));
Use Subject<T> in tests as a controllable source to push values imperatively. This is one of the
legitimate uses of subjects.
Common Anti-patterns
- Implementing
IObservable<T>on a class. Use composition (expose a property) not inheritance. - Exposing
Subject<T>publicly. Always wrap withAsObservable(). Public subjects let anyone callOnNextorOnCompletedon your stream. - Using
getValue()/.Valuepublicly. Indicates imperative thinking in a reactive codebase. Subscribe to the stream instead. - Subscribing without
OnError. UnhandledOnErrorthrows. Always handle errors. - Forgetting to dispose subscriptions. Leaked subscriptions cause memory leaks and unexpected side effects.
- Concurrent
OnNexton subjects. Violates Rx contract. UseSynchronize()or restructure to avoid concurrent calls. - Blocking operators (
First,Last,Single). These block the calling thread. Use async alternatives (FirstAsync) or test-specific patterns. - Side effects in
Select/Where. UseDofor explicit side effects. KeepSelectandWherepure. - Unbounded
ReplaySubject. Always specify a buffer size or time window to prevent unbounded memory growth. - Using a subject to bridge an existing observable. Use
Publish,Replay, or other sharing operators instead of subscribing to one observable and forwarding into a subject.
Quick Reference
Need to... Use...
------------------------------------+-------------------------------------
Wrap event/callback/async -> Rx Observable.Create / Observable.FromEvent
Push values imperatively (local) Subject<T> (private, expose AsObservable)
Current-value property semantics BehaviorSubject<T>
Share a cold observable Publish().RefCount()
Group subscription disposal CompositeDisposable + DisposeWith
Replace subscriptions SerialDisposable
Handle errors in chain Catch<TSource, TException>
Retry transient failures Retry(count)
Control time in tests TestScheduler (Microsoft.Reactive.Testing)
Enforce sequential OnNext subject.Synchronize()