roleplay-mode-implementation
Development规划、实现或重构角色扮演模式(默认上帝视角下的单角色接管)时使用。适用于一期文本决策、二期统一有限选择框架、三期依附 Conversation 动作的自由对话,以及对应的 runtime/API/frontend/test 收口。
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适用场景
当任务涉及以下任一方向时使用本技能:
- 实现或重构角色扮演模式
- 调整
RoleplaySession、pending_request、conversation_session - 给一期文本决策补能力或修回归
- 给二期
single_choice/ mutual action choice 接玩家接管 - 给三期
Conversation对话链、summary、dock chat UI 做改动
先确认什么
- 这次改动属于一期、二期还是三期?
- 这次改动是在补主链,还是在做收尾/UI/测试?
- 是否会影响 runtime 暂停语义、存档语义、continuation 语义?
- 是否正在无意中把“上帝视角下的单角色接管”做回成独立个人模式?
必守心智
1. 默认始终是上帝视角
- 不把个人扮演做成与上帝模式并列的全局模式。
- 玩家扮演时仍可观察全世界,不做信息收窄。
2. 只在决策边界暂停
- 不能打断执行到一半的动作链。
- 只能在“当前动作已空 + planned actions 已空,需要新决策”时等待玩家。
3. 扮演态不进存档
RoleplaySessionpending_requestconversation_session- choice continuation
以上都属于 runtime,必须在 load / reinit / reset / start 后清空。
4. 二期优先走统一有限决策框架
- 不在每个业务点散落
if roleplay ... else ... - 优先让业务层只保留:
build_request()apply_decision(...)
- 决策来源交给统一 resolver / continuation
5. 三期对话必须依附 Conversation
- 不新增脱离动作语义的自由聊天入口
- 玩家只控制一侧发言,对方仍由 LLM 回复
- 原始聊天记录不进长期事件流,只以 summary 落地
推荐工作流
1. 先看锚点文档
优先查看:
docs/specs/avatar-roleplay-mode.mddocs/specs/single-choice-unified-framework.md.cursor/rules/roleplay-mode.mdc
如果改动涉及外接 API,再补看:
docs/specs/external-control-api.md.cursor/rules/external-control-api.mdc
2. 再看当前落点
后端常见入口:
src/server/runtime/session.pysrc/server/services/roleplay_service.pysrc/server/api/public_v1/command.pysrc/server/api/public_v1/query.pysrc/systems/single_choice/**/*.pysrc/classes/mutual_action/conversation.py
前端常见入口:
web/src/stores/roleplay.tsweb/src/components/game/RoleplayDock.vueweb/src/components/game/roleplay/*.vueweb/src/api/modules/avatar.tsweb/src/types/api.ts
3. 判断改动层级
- 改运行时语义:优先改 runtime/service,不要先改 UI
- 改 API:先定 query/command 边界和 DTO
- 改二期选择:先看能否接入统一 choice resolver
- 改三期对话:先看是否仍依附
Conversation
实现检查清单
一期
- 是否仍是
decision型 request? - 是否保持“无效输入不恢复世界运行”?
- 是否在动作链结束才创建 pending request?
二期
- 是否复用统一
choice请求? - 是否通过统一 continuation 恢复流程?
- 是否避免在业务场景里硬编码 roleplay 分支?
三期
- 是否由
Conversation动作触发? - 是否保持“玩家一句、LLM 一句”?
- 是否只有玩家能结束?
- 是否只把 summary 落到长期事件流?
前端约束
RoleplayDock应维持统一骨架:- Header
- Active Request
- Activity Stream
decision / choice / conversation只切 request body,不重新发明整页布局- 事件流优先复用统一高密度 event list 组件
文档与测试
改动 roleplay 主链时,优先同步:
docs/specs/avatar-roleplay-mode.mddocs/specs/single-choice-unified-framework.md.cursor/rules/roleplay-mode.mdcAGENTS.md
建议至少运行:
pytest tests/test_public_api_v1.py tests/test_single_choice.py tests/test_action_social.py tests/test_mutual_actions.py -q
cd web && npm run type-check
cd web && npm run test