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js-cpp-protocol

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Reference for the communication protocol between the JavaScript editor (CodeMirror or Monaco) and the C++/Qt UI layer via QWebChannel. Use when implementing new editor features, adding messages to the bridge, debugging JS/C++ communication, or understanding how editor commands flow between layers.

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JS Editor / C++ UI Communication Protocol

Overview

Notepadqq's editor uses Qt WebEngine (QWebEngineView) with Qt WebChannel (QWebChannel) for bi-directional communication between the native C++ UI and the JavaScript editor engine (either CodeMirror or Monaco). The C++ side is unaware of which engine is running — both engines implement the identical message protocol.

Architecture

┌───────────────────────────┐          QWebChannel           ┌──────────────────────────┐
│        C++ / Qt           │  ◄─────────────────────────►   │   JavaScript Editor      │
│                           │                                │                          │
│  Editor (editor.cpp)      │  signal: messageReceivedByJs   │  UiDriver.js             │
│    ├─ JsToCppProxy (QObject)│  ──────────────────────────►  │    ├─ QWebChannel bridge │
│    └─ CustomQWebView      │  ◄──────────────────────────  │    └─ messageReceived()   │
│                           │  slot: receiveMessage()        │                          │
│  EditorTabWidget          │                                │  app.js / app_monaco.js  │
│  MainWindow               │                                │    └─ event handlers     │
└───────────────────────────┘                                └──────────────────────────┘

Key Files

SideFileRole
JSsrc/editor/classes/UiDriver.jsCore bridge: QWebChannel setup, sendMessage(), registerEventHandler(), messageReceived() dispatcher
JSsrc/editor/app.jsCodeMirror implementation: registers handlers for all C_CMD_* / C_FUN_* messages
JSsrc/editor/app_monaco.jsMonaco implementation: registers handlers for all C_CMD_* / C_FUN_* messages
JSsrc/editor/index.htmlCodeMirror HTML entry point
JSsrc/editor/index_monaco.htmlMonaco HTML entry point
C++src/ui/EditorNS/editor.cppCreates QWebChannel, sends messages, receives replies, manages async callbacks
C++src/ui/include/EditorNS/editor.hDeclares JsToCppProxy, Editor, AsyncReply
C++src/ui/EditorNS/customqwebview.cppQWebEngineView subclass: event handling, drag-drop, context menu

Communication Mechanism

Setup

  1. C++ (editor.cpp:47-70): Creates a JsToCppProxy QObject (registered as "cpp_ui_driver"), creates a QWebChannel, sets it on the WebEngine page, and registers the proxy: channel->registerObject("cpp_ui_driver", m_jsToCppProxy).

  2. JS (index.html:7 / index_monaco.html:7): Includes <script src="qrc:///qtwebchannel/qwebchannel.js"></script> (Qt's built-in WebChannel JS library).

  3. JS (UiDriver.js:8-26): On DOMContentLoaded, creates new QWebChannel(qt.webChannelTransport, callback), obtains cpp_ui_driver = channel.objects.cpp_ui_driver, and connects to the messageReceivedByJs signal.

C++ → JS (Commands and Function Calls)

Two modes exist:

Synchronous (legacy/deprecated): sendMessage(msg, data)

  • editor.cpp:374-382: Emits messageReceivedByJs signal, which Qt WebChannel delivers to JS.
  • JS receives it via cpp_ui_driver.messageReceivedByJs.connect(...) and processes it immediately.

Asynchronous (preferred): asyncSendMessageWithResultP(msg, data)

  • editor.cpp:389-430: Generates a unique message ID, wraps the message in [ASYNC_REQUEST] prefix + [ID=N] suffix.
  • JS receives it, dispatches to registered handlers, then sends back [ASYNC_REPLY] with the same ID.
  • C++ resolves the QtPromise::QPromise<QVariant> on receipt.

Message format for async:

C++ sends:  [ASYNC_REQUEST]C_CMD_GET_VALUE[ID=42]
JS replies: [ASYNC_REPLY]C_CMD_GET_VALUE[ID=42]

JS → C++ (Events)

JS calls UiDriver.sendMessage("J_EVT_*", data) which invokes cpp_ui_driver.receiveMessage(msg, data) (UiDriver.js:36).

C++ receives it in JsToCppProxy::receiveMessage() (editor.h:44), which emits messageReceived signal → Editor::on_proxyMessageReceived() (editor.cpp:143).

Message Naming Convention

PrefixDirectionSemantics
C_CMD_*C++ → JSFire-and-forget command (no return value expected)
C_FUN_*C++ → JSFunction call (return value expected via async reply)
J_EVT_*JS → C++Event notification (no return value)

Complete Message Reference

C_CMD_* — Commands (C++ → JS, no return value)

MessageDataDescription
C_CMD_SET_VALUEQStringSet full editor text content
C_CMD_MARK_CLEANnoneMark document as clean (no unsaved changes)
C_CMD_MARK_DIRTYnoneMark document as dirty (unsaved changes)
C_CMD_SET_LANGUAGElanguage MIME stringSet syntax highlighting language
C_CMD_SET_INDENTATION_MODE{useTabs: bool, size: int}Set tab/space indentation
C_CMD_SET_SELECTIONS_TEXT{text: string[], select: "after"|"before"|"selected"}Replace selected text
C_CMD_SET_SELECTION[fromLine, fromCol, toLine, toCol]Set selection range
C_CMD_SET_CURSOR[line, col]Set cursor position
C_CMD_SET_RTLnoneSet text direction to RTL
C_CMD_SET_LTRnoneSet text direction to LTR
C_CMD_SET_SCROLL_POS[left, top]Set scroll position
C_CMD_SELECT_ALLnoneSelect entire document
C_CMD_UNDOnoneUndo last change
C_CMD_REDOnoneRedo last undone change
C_CMD_CLEAR_HISTORYnoneClear undo history
C_CMD_SET_LINE_WRAPboolToggle line wrapping
C_CMD_SHOW_END_OF_LINEboolShow/hide end-of-line characters
C_CMD_SHOW_WHITESPACEboolShow/hide whitespace characters
C_CMD_SET_TABS_VISIBLEboolShow/hide tab characters
C_CMD_SET_THEME{name: string, path: string}Apply editor theme
C_CMD_SET_FONT{family: string, size: int, lineHeight: double}Set editor font
C_CMD_SET_LINE_NUMBERS_VISIBLEboolShow/hide line numbers
C_CMD_SET_OVERWRITEboolToggle overwrite mode
C_CMD_SET_SMART_INDENTboolToggle smart indent
C_CMD_SET_FOCUSnoneFocus the editor
C_CMD_BLURnoneBlur the editor
C_CMD_DISPLAY_PRINT_STYLEnoneSwitch to print-friendly CSS
C_CMD_DISPLAY_NORMAL_STYLEnoneSwitch back to normal CSS
C_CMD_DUPLICATE_LINEnoneDuplicate current line
C_CMD_MOVE_LINE_UPnoneMove current line up
C_CMD_MOVE_LINE_DOWNnoneMove current line down
C_CMD_TRANSPOSE_LINEnoneTranspose with previous line
C_CMD_DELETE_LINEnoneDelete current line
C_CMD_TRIM_LEADING_TRAILING_SPACEnoneTrim leading and trailing whitespace
C_CMD_TRIM_TRAILING_SPACEnoneTrim only trailing whitespace
C_CMD_TRIM_LEADING_SPACEnoneTrim only leading whitespace
C_CMD_ENABLE_MATHboolEnable/disable LaTeX math rendering
C_CMD_TAB_TO_SPACEnoneConvert tabs to spaces
C_CMD_SPACE_TO_TAB_ALLnoneConvert all spaces to tabs
C_CMD_SPACE_TO_TAB_LEADINGnoneConvert leading spaces to tabs
C_CMD_EOL_TO_SPACEnoneReplace line endings with spaces
C_CMD_GET_DOCUMENT_INFOnoneRequest document info (replied via J_EVT_DOCUMENT_INFO)

C_FUN_* — Function Calls (C++ → JS, return value via async reply)

MessageDataReturn Type
C_FUN_IS_CLEANnonebool
C_FUN_GET_HISTORY_GENERATIONnoneint
C_FUN_GET_VALUEnoneQString
C_FUN_GET_INDENTATION_MODEnone{useTabs: bool, size: int}
C_FUN_GET_SELECTIONS_TEXTnoneQStringList
C_FUN_GET_SELECTIONSnone[{anchor: {line, col}, head: {line, col}}]
C_FUN_GET_TEXT_LENGTHnoneint
C_FUN_GET_LINE_COUNTnoneint
C_FUN_GET_CURSORnone[line, col]
C_FUN_GET_SCROLL_POSnone[left, top]
C_FUN_SEARCH[regex: string, modifiers: string, forward: bool]bool (found or not)
C_FUN_REPLACE[regex, modifiers, forward, replacement, searchMode]bool
C_FUN_REPLACE_ALL[regex, modifiers, replacement, searchMode]int (count)
C_FUN_SEARCH_SELECT_ALL[regex, modifiers]int (count)
C_FUN_GET_LANGUAGESnonearray of {name, mime, mode, ext}
C_FUN_DETECT_INDENTATION_MODEnone{found: bool, useTabs: bool, size: int}
C_FUN_GET_CURRENT_WORDnoneQString
C_FUN_IS_MATH_ENABLEDnonebool

J_EVT_* — Events (JS → C++, no return value)

MessageDataWhen Sent
J_EVT_READYnoneEditor initialization complete
J_EVT_CONTENT_CHANGEDnoneDocument content changes (throttled ~50ms)
J_EVT_CLEAN_CHANGEDboolClean/dirty state changes
J_EVT_CURSOR_ACTIVITY{cursor: {...}, selections: [...], content: {...}}Cursor/selection changes (throttled ~50ms)
J_EVT_DOCUMENT_INFO{cursor, selections, content}Reply to C_CMD_GET_DOCUMENT_INFO
J_EVT_GOT_FOCUSnoneEditor receives focus

Handler Registration Pattern (JS)

Handlers are registered in app.js or app_monaco.js:

UiDriver.registerEventHandler("C_CMD_SET_VALUE", function(msg, data, prevReturn) {
    editor.setValue(data);
});

Multiple handlers can be registered for the same message. They are called in registration order; each handler receives the previous handler's return value as prevReturn.

Async Flow in Detail

  1. C++ generates a unique ID (messageIdentifier counter, editor.cpp:387).
  2. C++ creates a promise and stores an AsyncReply{id, message, value, callback} in the asyncReplies list (editor.cpp:407-412).
  3. C++ sends [ASYNC_REQUEST]C_FUN_GET_CURSOR[ID=42] via messageReceivedByJs signal (editor.cpp:414-418).
  4. JS receives in UiDriver.messageReceived() (UiDriver.js:52-75), parses the real message and ID via regex /^\[ASYNC_REQUEST\](.*)\[ID=(\d+)\]$/, dispatches to handler(s), then sends back [ASYNC_REPLY]C_FUN_GET_CURSOR[ID=42] with the return value.
  5. C++ receives in Editor::on_proxyMessageReceived() (editor.cpp:148-176), parses the ID via regex \\[ID=(\\d+)\\]$, looks up the matching AsyncReply, resolves the promise and/or calls the callback, then emits asyncReplyReceived.

C++ API for Sending Messages

// Legacy synchronous (deprecated — blocks event loop)
void sendMessage(const QString msg, const QVariant data);

// Modern async with QtPromise (preferred)
QtPromise::QPromise<QVariant> asyncSendMessageWithResultP(const QString msg, const QVariant data);

// Legacy future-based (deprecated — spins event loop in while())
std::shared_future<QVariant> asyncSendMessageWithResult(
    const QString msg, const QVariant data,
    std::function<void(QVariant)> callback = nullptr);

Adding a New Message

  1. Choose the prefix: C_CMD_* if no return value, C_FUN_* if a return value is needed, J_EVT_* for JS-initiated notifications.
  2. JS side: Register a handler via UiDriver.registerEventHandler("C_CMD_YOUR_MSG", handler) in both app.js and app_monaco.js.
  3. C++ side: Call asyncSendMessageWithResultP("C_FUN_YOUR_MSG", data) (or the legacy API) from editor.cpp or a higher-level wrapper method in editor.h.
  4. Handle the reply: If async, .then() on the returned promise or connect to asyncReplyReceived signal.
  5. JS→C++ events: Just call UiDriver.sendMessage("J_EVT_YOUR_MSG", data) from JS and handle the parsed message in Editor::on_proxyMessageReceived().

Dual Editor Engine

Notepadqq ships two editor engines:

  • CodeMirror (default): index.html + app.js
  • Monaco (VS Code's editor): index_monaco.html + app_monaco.js

Both implement the identical message protocol. The C++ side selects the engine via Editor::useMonaco() (editor.cpp:33). Any new message must be implemented in both app.js and app_monaco.js.

Key Architecture Notes

  • QWebChannel serialises all values as QVariant (C++) ↔ plain JS values (JSON-compatible types).
  • JS-to-C++ messages use a callback parameter function(ret) {} even when the return value is unused — the QWebChannel bridge requires this for the method call to work.
  • The UiDriver maintains a msgQueue for messages sent before the WebChannel is ready; they are flushed once QWebChannel initialises.
  • C++ messages sent before the editor fires J_EVT_READY are queued and delivered once editorReady signal fires (editor.cpp:419-426).
, looks up the matching `AsyncReply`, resolves the promise and/or calls the callback, then emits `asyncReplyReceived`.\n\n## C++ API for Sending Messages\n\n```cpp\n// Legacy synchronous (deprecated — blocks event loop)\nvoid sendMessage(const QString msg, const QVariant data);\n\n// Modern async with QtPromise (preferred)\nQtPromise::QPromise\u003cQVariant> asyncSendMessageWithResultP(const QString msg, const QVariant data);\n\n// Legacy future-based (deprecated — spins event loop in while())\nstd::shared_future\u003cQVariant> asyncSendMessageWithResult(\n const QString msg, const QVariant data,\n std::function\u003cvoid(QVariant)> callback = nullptr);\n```\n\n## Adding a New Message\n\n1. **Choose the prefix**: `C_CMD_*` if no return value, `C_FUN_*` if a return value is needed, `J_EVT_*` for JS-initiated notifications.\n2. **JS side**: Register a handler via `UiDriver.registerEventHandler(\"C_CMD_YOUR_MSG\", handler)` in both `app.js` and `app_monaco.js`.\n3. **C++ side**: Call `asyncSendMessageWithResultP(\"C_FUN_YOUR_MSG\", data)` (or the legacy API) from `editor.cpp` or a higher-level wrapper method in `editor.h`.\n4. **Handle the reply**: If async, `.then()` on the returned promise or connect to `asyncReplyReceived` signal.\n5. **JS→C++ events**: Just call `UiDriver.sendMessage(\"J_EVT_YOUR_MSG\", data)` from JS and handle the parsed message in `Editor::on_proxyMessageReceived()`.\n\n## Dual Editor Engine\n\nNotepadqq ships two editor engines:\n\n- **CodeMirror** (default): `index.html` + `app.js`\n- **Monaco** (VS Code's editor): `index_monaco.html` + `app_monaco.js`\n\nBoth implement the identical message protocol. The C++ side selects the engine via `Editor::useMonaco()` (`editor.cpp:33`). Any new message must be implemented in **both** `app.js` and `app_monaco.js`.\n\n## Key Architecture Notes\n\n- QWebChannel serialises all values as `QVariant` (C++) ↔ plain JS values (JSON-compatible types).\n- JS-to-C++ messages use a callback parameter `function(ret) {}` even when the return value is unused — the QWebChannel bridge requires this for the method call to work.\n- The `UiDriver` maintains a `msgQueue` for messages sent before the WebChannel is ready; they are flushed once `QWebChannel` initialises.\n- C++ messages sent before the editor fires `J_EVT_READY` are queued and delivered once `editorReady` signal fires (`editor.cpp:419-426`).\n"}],"versionEndpoint":"/skill/api/version"}