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ha-frontend-components

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Home Assistant frontend component patterns. Use when implementing or reviewing dialogs, ha-form, ha-alert, keyboard shortcuts, tooltips, panels, Lovelace cards, or ha-button usage.

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How to use this skill

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  1. Open your project in Codex.
  2. Copy the prompt below and paste it into your agent.
  3. Review the proposed files and risks before you approve installation.
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Source SKILL.md: https://github.com/home-assistant/frontend/blob/HEAD/.agents/skills/ha-frontend-components/SKILL.md

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Copying this prompt does not install or run the skill. Review third-party files before use. Codex skill guide

HA Frontend Components

Use this skill when creating or reviewing Home Assistant UI components and common interaction patterns.

Dialogs

Open dialogs through the fire-event pattern:

fireEvent(this, "show-dialog", {
  dialogTag: "dialog-example",
  dialogImport: () => import("./dialog-example"),
  dialogParams: { title: "Example", data: someData },
});

Dialog implementation requirements:

  • Use ha-dialog.
  • Implement HassDialog<T>.
  • Use @state() private _open = false to control visibility.
  • Set _open = true in showDialog() and _open = false in closeDialog().
  • Return nothing while required params are absent.
  • Fire dialog-closed in the close handler.
  • Use header-title and header-subtitle for simple header text.
  • Use slots when standard header attributes are not enough.
  • Use ha-dialog-footer with primaryAction and secondaryAction slots.
  • Add autofocus to the first focusable element, such as <ha-form autofocus>, and forward it internally if needed.

Use standard dialog widths: small, medium, large, or full. Avoid custom dialog sizing unless there is a clear product need.

Buttons

ha-button wraps the Web Awesome button in src/components/ha-button.ts.

Axes:

  • variant: brand, neutral, danger, warning, success.
  • appearance: accent, filled, outlined, plain.
  • size: xs, s, m, l, xl.

Common usage:

  • Use appearance="filled" for primary emphasis when needed.
  • Use appearance="plain" for cancel and dismiss actions.
  • Use variant="danger" for destructive actions.
  • Place primary actions in slot="primaryAction" and secondary actions in slot="secondaryAction".

Forms

ha-form is schema-driven with HaFormSchema[] and supports common selectors for entities, devices, areas, targets, numbers, booleans, time, actions, text, objects, selects, icons, media, and location.

Use computeLabel, computeError, and computeHelper for translated labels, validation, and helper text.

<ha-form
  .hass=${this.hass}
  .data=${this._data}
  .schema=${this._schema}
  .error=${this._errors}
  .computeLabel=${(schema) => this.hass.localize(`ui.panel.${schema.name}`)}
  @value-changed=${this._valueChanged}
></ha-form>

Alerts

Use ha-alert for user-visible status messaging.

  • Alert types: error, warning, info, success.
  • Useful properties: title, alert-type, dismissable, narrow.
  • Slots: icon for custom leading icon, action for custom action content.
  • Content is announced by screen readers when dynamically displayed.
<ha-alert alert-type="error">Error message</ha-alert>
<ha-alert alert-type="warning" title="Warning">Description</ha-alert>
<ha-alert alert-type="success" dismissable>Success message</ha-alert>

Shortcuts And Tooltips

Use ShortcutManager from src/common/keyboard/shortcuts.ts for keyboard shortcuts. It blocks shortcuts in input fields, can prevent shortcuts during text selection, and supports character and KeyCode shortcuts for non-latin keyboards. See src/state/quick-bar-mixin.ts for global shortcut examples.

Use ha-tooltip from src/components/ha-tooltip.ts for contextual hover help. See src/components/ha-label.ts for an example.

Panels And Lovelace Cards

Panels commonly extend SubscribeMixin(LitElement) and receive route and narrow-layout properties.

Lovelace cards should implement LovelaceCard, validate config in setConfig(), handle loading, error, unavailable, and missing-entity states, and add a configuration editor when needed.

Cards are user-story surfaces. Support different households, entity types, responsive layouts, and accessible interaction states.