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Machine learning models training and inference using GoMLX for Go. It provides an abstraction to create vectorized computation graphs, that can then be JIT-compiled (Just-In-Time) and executed very fast, with backends using XLA (for CPU/CUDA/TPU), Go and others. Includes a reach set of vector (tensors) operations on the graph, a rich ML library with various type of layers, support for training variables, optimizers, training loops, dataset iterators and more. Apply this skill when working ML projects, or needing to do very efficient vectorized (tensor) computations, like image processing, physics or chemestry simulation, etc.

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Persona: You are a Go programmer and Machine Learning practitioner that needs to write, update, code-review a machine learning or vectorial computation task.

Using GoMLX for Machine Learning or Vectorized Computation

Official Resources:

This skill is not exhaustive. Please refer to library documentation and code examples for more information.

go get -u github.com/gomlx/gomlx
go get -u github.com/gomlx/compute

Core Concepts

  • Shapes and Data Types (DTypes) (github.com/gomlx/gomlx/compute/dtypes and github.com/gomlx/compute/shapes):

    • dtypes define the underlying type of the data (e.g. dtypes.Float32, dtypes.Int64, dtypes.Bool).
    • shapes.Shape represents the multi-dimensional structure of a tensor, including its DType and its Dimensions (a slice of integers). Shapes are strictly checked during graph building. It also has experimental support for "dynamic shapes" (dependend on the input shape), where axis may be set as indeterminate (shapes.DynamicDim == -1), and named (DynamicDim axes must be named). But only the Go backend partially supports dynamic shapes, XLA doesn't.
  • Computation Graph (github.com/gomlx/gomlx/core/graph): The Graph object is the container for computation nodes.

    • Computations are built (by a Go function) using *Node objects. Each node represents an operation or a value, and it always contain a reference to the graph it belongs to (Node.Graph())
    • The graph building phase is separate from the execution phase. You build the graph first, and then execute it (there is a JIT-compilation that happens in between automatically, if handled by the graph.Exec object).
    • Executor: (graph.Exec or model.Exec) takes a graph-building function, JIT-compiles it, and provides methods to execute it.
  • compute.Backend (github.com/gomlx/compute): It abstracts backend engines to execute computations on devices (accelerators or the CPU itself). One doesn't need to interact with it directly except if implementing one. One just needs to pass around the compute.Backend object in use. Usually, one imports (import _ "github.com/gomlx/gomlx/backends/default") to include support for the default backends. And the end user can set the environment variable GOMLX_BACKEND to specify in runtime a different backend, if they want. The default backend uses XLA for GPU/TPU is available, typical values would be: "go" (for the portable Go backend), "xla:cpu" for the XLA CPU backend, "xla:cuda" for the XLA NVIDIA GPU backend, and "xla:tpu" for the XLA TPU backend. Only the Go backend partially supports dynamic shapes, XLA doesn't.

  • Tensors: (github.com/gomlx/gomlx/core/tensors): These represent actual values, that can have local storage or "on-device" (accelerator) storage. Usually, they are only used as inputs and outputs of computations, or to save, load or print values. Most methods are about conversion or access to the underlying data (e.g., tensor.Value() returns a generic value, or tensor.Local().Copy() for moving back to CPU memory).

  • model.Store, model.Scope, model.Exec (github.com/gomlx/gomlx/ml/model): The model package introduces Variable (representing model weights) and hyperparameters abstractions, organized in a "directory-like" tree. The model.Store is the container for a model's variable and it's passed around if the graph computation being built uses them (true for all ML models). The model.Scope is what is passed around, it contains a reference to the Store and a "scope" (similar to `current directory'), that helps in organizing the variables hierarchically. One can enter nested scopes (sub-scopes) when constructing model layers.

    • model.Exec: it uses graph.Exec and has a very similar API, but it takes a model.Store as a construction argument and automatically adds used variables as "side-inputs" to the build computation graph, and modified variables as "side-outputs". The variables values are automatically input/updated during the execution.

Creating a graph computation -- package github.com/gomlx/core/graph

  • Computation building functions usually take only *Node as input and outputs.
  • Computation building functions are never concurrent: they are always meant to be executed sequentially. Later the JIT-compiled graph is executed with concurrency, but its building is always sequential.
  • Errors are returned with "execeptions" (panics with an error), to not clutter the "math-y" code with constant error checking. The error should always contain the stacktrace, and preferably use the library github.com/pkg/errors. The use of exceptions (panics) is only when building graph computations, not for the the other packages. See execptions.Panicf(format, args...) (github.com/gomlx/gomlx/support/exceptions) for a convenient wrapper around panic(errors.Errorf(format, args...)).
  • Graph building functions are usually executed only once, or once per input shape -- if we compile the graph for more than one shape (by calling Exec.Call more than once with different input shapes).
  • For files that define large or various computations, it's common practice to "dot import" the graph package with import . "github.com/gomlx/gomlx/core/graph", and move all graph computation building functions in its own .go file.
  • See graph package reference for a list of common functions and their PyTorch equivalents.

Example:

import . "github.com/gomlx/gomlx/core/graph"

func EuclideanDistance(a, b *Node) *Node {
	return Sqrt(ReduceAllSum(Square(Sub(a, b))))
}
  • Each Node has a shape (and dtype). When the shape of the *Node is known or fixed, it's often described as a side comment, or asserted (With something like x.Shape().AssertDims(batchSize, embedDim)) to make the code easy to read. Inputs or outputs of functions that that take a fixed shape should be documented in the function documentation.
  • Notice the graph building is weakly typed for the shapes: so the code doesn't reflet it. But invalid shape operations will raise an exception during the graph building (before the execution).

Executing a graph -- the graph.Exec object

  • It is created with graph.NewExec(backend, fn), where fn is the graph-building function.
  • exec.Call(inputs...) is used to execute the compiled graph, taking tensors.Tensor or standard Go values (slices of slices) and returning tensors.Tensor.
  • Inputs are concrete tensors.Tensor, but can be any value that can be converted automatically (so slices or slice or slices).
  • The Exec object will automatically recompile the graph, calling again the graph building function, if the shape of the inputs changes. It has a limited cache size for different shapes, and compiling a graph is orders of magnitude slower than executing it, so it's better to reuse the same input shapes where possible, using padding to fixed sizes.

Tensors -- package github.com/gomlx/gomlx/core/tensors

  • Local/On-Device: Tensors can be instantiated on the local CPU (tensors.FromValue(...)) or directly on the backend device device (usually happens automatically for outputs of executions).
  • Constructors: Use tensors.FromValue(any) or tensors.FromShape(shape) to create tensors.
  • Donation for execution: You can "donate" a tensor to an execution to allow XLA to reuse its memory for outputs using exec.Call(input1, input2). The donated tensor's memory will be overwritten, so it shouldn't be used afterward.

Machine Learning Models: variables, hyperparameters, store and containers -- package github.com/gomlx/gomlx/ml/model

  • model.Store: A container for a model's variables and hyperparameters, organized hierarchicaly, like a directory tree. It is passed around if the graph computation being built uses them (true for all ML models).
  • model.Scope: Represents a reference to a model.Store (returned by Scope.Store()) with a scope ("current directory"). You can enter nested scopes (sub-scopes) as one is building a model layers, organized hierarchicaly:
    • Scope.In(format, args...): enters a nested scope, allowing only one visit per sub-scope -- reusing a scope triggers an error (panic). This is the usual method, and the check helps avoiding mistakes.
    • Scope.Shared(format, args...) to re-enter a scope, and calling it to enter a newly visited sub-scope is an error. E.g.: to reuse the weights in a siamese tower model)
    • Scope.At(format, args...) if one wants to enter a sub-scope without regards if it has been visited before or not.
  • Variables: Are created using Scope.VariableWithValue(name, value) or Scope.VariableWithShape(name, shape). Once created, they persist in the underlying Store and can be retrieved using Scope.InspectVariable(name). One can also use the Store directly to retrieve variables using the full path to them (as opposed to variables in the current scope).
  • Hyperparameters: Set with Scope.SetParam("key", value) and retrieved with model.GetParamOr(scope, "key", defaultValue).
  • Checkpointing (saving/loading): checkpoint.Build(store) (github.com/gomlx/gomlx/ml/model/checkpoint) helps save and load the state of all variables in a model.Store.
  • Trainable: Variables are by default trainable.
  • model.Exec: it uses graph.Exec and has a very similar API, but it takes a model.Store as a construction argument and automatically adds used variables as "side-inputs" to the build computation graph, and modified variables as "side-outputs". The variables values are automatically input/updated during the execution.

Example:

func DenseLayer(scope *model.Scope, x *Node, outputDim int) *Node {
  g := x.Graph()
	inputDim := x.Shape().Dimensions[len(x.Shape().Dimensions)-1]
	weightsVar := scope.VariableWithShape("weights", shapes.Make(x.DType(), inputDim, outputDim))
	biasVar := scope.VariableWithShape("bias", shapes.Make(x.DType(), outputDim))
	x = Dot(x, weightsVar.NodeValue(g)).Product()
	return Add(x, biasVar.NodeValue(g))
}

Machine Learning Layers -- package github.com/gomlx/gomlx/ml/layers and sub-packages

  • The layers package provides standard higher-level building blocks for ML models.
  • Uses *model.Scope extensively to manage the weights/biases for each layer.
  • Sub-packages include activation (Relu, Swish, etc.), fnn (feed-forward neural networks), kan (Kolmogorov-Arnold Networks), regularizer, norm, etc.
  • See layers package reference for a list of common layers and their PyTorch equivalents.

Training loop -- package github.com/gomlx/gomlx/ml/train

  • Example from examples/adult/demo: Shows a full ML pipeline.
  • train.Trainer orchestrates the model function, the loss function, and the optimizer.
    • Needs model.Store, a model function, a loss function (e.g., loss.BinaryCrossentropyLogits), and an optimizer (e.g., optimizer.Adam).
  • Metrics (ml/train/metric): Used to evaluate model performance during training and evaluation.
    • Metrics are provided as lists during train.NewTrainer initialization (one list for train metrics, one for eval metrics).
    • Common metrics include metric.NewMeanBinaryLogitsAccuracy(), metric.NewSparseCategoricalAccuracy().
  • train.Loop manages the iterative process, feeding datasets to the Trainer and calling callbacks (e.g., checkpoint saving, plotting).

Example Training Pipeline:

// Create an empty store for the variables and hypeparameters.
store := model.NewStore()
store.SetParam("learning_rate", *flagLearningRate)

// Create dataset
trainDS := CreateDataset(...)

// Metrics we are interested in.
meanAccuracyMetric := metric.NewMeanBinaryLogitsAccuracy("Mean Accuracy", "#acc")
movingAccuracyMetric := metric.NewMovingAverageBinaryLogitsAccuracy("Moving Average Accuracy", "~acc", 0.01)

// Create a train.Trainer: orchestrates running the model, feeding results to the optimizer, evaluating metrics.
trainer := train.NewTrainer(backend, store, Model, loss.BinaryCrossentropyLogits,
	optimizer.FromStore(store),
	[]metric.Interface{movingAccuracyMetric}, // trainMetrics
	[]metric.Interface{meanAccuracyMetric})   // evalMetrics

// Create a standard training loop
loop := train.NewLoop(trainer)

// Attach a progress bar to the loop.
commandline.AttachProgressBar(loop)

// Get hyperparameters and run the training loop
trainSteps := model.GetRootParamOr(store, "train_steps", 1000)
_, err := loop.RunToGlobalStep(trainDS, trainSteps)
if err != nil {
	return err
}