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fabll

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How FabLL (faebryk.core.node) maps Python node/trait declarations into the TypeGraph + instance graph, including field/trait invariants and instantiation patterns. Use when defining new components or traits, working with the Node API, or understanding type registration.

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FabLL (Fabric Low Level) Module

fabll (primarily src/faebryk/core/node.py) is the high-level Python API for defining and working with hardware components. It bridges the gap between Python classes and the underlying TypeGraph and instance graph.

Quick Start

import faebryk.core.faebrykpy as fbrk
import faebryk.core.graph as graph
import faebryk.core.node as fabll

g = graph.GraphView.create()
tg = fbrk.TypeGraph.create(g=g)

class _App(fabll.Node):
    pass

app = _App.bind_typegraph(tg=tg).create_instance(g=g)

Relevant Files

  • src/faebryk/core/node.py (Node/Traits/fields, type registration, binding/instantiation helpers)
  • src/faebryk/core/faebrykpy.py (edge types used by FabLL under the hood)
  • src/faebryk/core/graph.py (GraphView wrapper used by instances)

Dependants (Call Sites)

  • Library (src/faebryk/library/): Every component (Resistor, Capacitor, etc.) inherits from Node.
  • Compiler: Generates Node subclasses dynamically from ato files.
  • Solvers: Operate on Node instances to extract parameters and constraints.

How to Work With / Develop / Test

Core Concepts

  • Nodes are wrappers over graph instances: a fabll.Node is constructed with a graph.BoundNode.
  • Declaration via class attributes:
    • structural children: SomeType.MakeChild(...)
    • trait attachments: Traits.MakeEdge(SomeTrait.MakeChild().put_on_type()) (or similar)
  • Binding:
    • type binding: MyType.bind_typegraph(tg)
    • instance creation: .create_instance(g)
  • Type identifiers:
    • library types (faebryk.library.*) intentionally have short identifiers (class name) for ato imports
    • non-library types include a module-derived suffix; type IDs must be unique (enforced in Node._register_type)

Development Workflow

  1. Prefer adding behavior as a Trait rather than deepening class hierarchies.
  2. If you need a new structural relation/field kind, it lives in src/faebryk/core/node.py (field system).
  3. Keep an eye on invariants enforced at class creation time (metaclass + __init_subclass__).

Testing

  • Core tests: ato dev test --llm test/core/test_node.py -q and ato dev test --llm test/library/test_traits.py -q

Best Practices

  • Prefer Traits: Don't add methods to Node subclasses if they can be a Trait. This allows them to be applied to different component families.
  • Avoid deep inheritance: FabLL enforces single-level subclassing for node types (Node.__init_subclass__).
  • Type-safe traversal: when you must traverse trait edges manually, prefer EdgeTrait.traverse(trait_type=...).

Internals & Runtime Behavior

Instantiation & Lifecycle

  • Don’t call MyNode() with no args: instances are created from a bound type via bind_typegraph(...).create_instance(...).
  • TypeGraph context is required:
    import faebryk.core.graph as graph
    import faebryk.core.faebrykpy as fbrk
    
    g = graph.GraphView.create()
    tg = fbrk.TypeGraph.create(g=g)
    inst = MyNode.bind_typegraph(tg).create_instance(g=g)
    
  • Single-level subclassing invariant: Node.__init_subclass__ forbids “deeper than one level” inheritance for node types.

Trait Implementation

  • Traits are Nodes: Traits are not just Python mixins; they are Node subclasses that typically contain an ImplementsTrait edge.
  • Trait Definition:
    class MyTrait(Node):
        is_trait = Traits.MakeEdge(ImplementsTrait.MakeChild().put_on_type())
    
  • Resolution: Use node_instance.get_trait(TraitType) to retrieve a trait instance. This performs a graph traversal.

Performance & Memory

  • Type Creation: Creating a type involves significant overhead (executing fields, resolving dependencies). Once created, instantiating instances is faster but still involves allocation in the Zig backend.
  • Tree Structure: Nodes are linked via EdgeComposition. add_child creates this edge. Large trees (10k+ nodes) should be constructed carefully to avoid Python loop overhead; the underlying graph is efficient, but Python interactions cost time.