effect-patterns-scheduling-periodic-tasks
DevelopmentEffect-TS patterns for Scheduling Periodic Tasks. Use when working with scheduling periodic tasks in Effect-TS applications.
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Effect-TS Patterns: Scheduling Periodic Tasks
This skill provides 3 curated Effect-TS patterns for scheduling periodic tasks. Use this skill when working on tasks related to:
- scheduling periodic tasks
- Best practices in Effect-TS applications
- Real-world patterns and solutions
🟡 Intermediate Patterns
Scheduling Pattern 4: Debounce and Throttle Execution
Rule: Use debounce to wait for silence before executing, and throttle to limit execution frequency, both critical for handling rapid events.
Good Example:
This example demonstrates debouncing and throttling for common scenarios.
import { Effect, Schedule, Ref } from "effect";
interface SearchQuery {
readonly query: string;
readonly timestamp: Date;
}
// Simulate API search
const performSearch = (query: string): Effect.Effect<string[]> =>
Effect.gen(function* () {
yield* Effect.log(`[API] Searching for: "${query}"`);
yield* Effect.sleep("100 millis"); // Simulate API delay
return [
`Result 1 for ${query}`,
`Result 2 for ${query}`,
`Result 3 for ${query}`,
];
});
// Main: demonstrate debounce and throttle
const program = Effect.gen(function* () {
console.log(`\n[DEBOUNCE/THROTTLE] Handling rapid events\n`);
// Example 1: Debounce search input
console.log(`[1] Debounced search (wait for silence):\n`);
const searchQueries = ["h", "he", "hel", "hell", "hello"];
const debouncedSearches = yield* Ref.make<Effect.Effect<string[]>[]>([]);
for (const query of searchQueries) {
yield* Effect.log(`[INPUT] User typed: "${query}"`);
// In real app, this would be debounced
yield* Effect.sleep("150 millis"); // User typing
}
// After user stops, execute search
yield* Effect.log(`[DEBOUNCE] User silent for 200ms, executing search`);
const searchResults = yield* performSearch("hello");
yield* Effect.log(`[RESULTS] ${searchResults.length} results found\n`);
// Example 2: Throttle scroll events
console.log(`[2] Throttled scroll handler (max 10/sec):\n`);
const scrollEventCount = yield* Ref.make(0);
const updateCount = yield* Ref.make(0);
// Simulate 100 rapid scroll events
for (let i = 0; i < 100; i++) {
yield* Ref.update(scrollEventCount, (c) => c + 1);
// In real app, scroll handler would be throttled
if (i % 10 === 0) {
// Simulate throttled update (max 10 per second)
yield* Ref.update(updateCount, (c) => c + 1);
}
}
const events = yield* Ref.get(scrollEventCount);
const updates = yield* Ref.get(updateCount);
yield* Effect.log(
`[THROTTLE] ${events} scroll events → ${updates} updates (${(updates / events * 100).toFixed(1)}% update rate)\n`
);
// Example 3: Deduplication
console.log(`[3] Deduplicating rapid events:\n`);
const userClicks = ["click", "click", "click", "dblclick", "click"];
const lastClick = yield* Ref.make<string | null>(null);
const clickCount = yield* Ref.make(0);
for (const click of userClicks) {
const prev = yield* Ref.get(lastClick);
if (click !== prev) {
yield* Effect.log(`[CLICK] Processing: ${click}`);
yield* Ref.update(clickCount, (c) => c + 1);
yield* Ref.set(lastClick, click);
} else {
yield* Effect.log(`[CLICK] Duplicate: ${click} (skipped)`);
}
}
const processed = yield* Ref.get(clickCount);
yield* Effect.log(
`\n[DEDUPE] ${userClicks.length} clicks → ${processed} processed\n`
);
// Example 4: Exponential backoff on repeated errors
console.log(`[4] Throttled retry on errors:\n`);
let retryCount = 0;
const operation = Effect.gen(function* () {
retryCount++;
if (retryCount < 3) {
yield* Effect.fail(new Error("Still failing"));
}
yield* Effect.log(`[SUCCESS] Succeeded on attempt ${retryCount}`);
return "done";
}).pipe(
Effect.retry(
Schedule.exponential("100 millis").pipe(
Schedule.upTo("1 second"),
Schedule.recurs(5)
)
)
);
yield* operation;
});
Effect.runPromise(program);
Rationale:
Debounce and throttle manage rapid events:
- Debounce: Wait for silence (delay after last event), then execute once
- Throttle: Execute at most once per interval
- Deduplication: Skip duplicate events
- Rate limiting: Limit events per second
Pattern: Schedule.debounce(duration) or Schedule.throttle(maxEvents, duration)
Rapid events without debounce/throttle cause problems:
Debounce example: Search input
- User types "hello" character by character
- Without debounce: 5 API calls (one per character)
- With debounce: 1 API call after user stops typing
Throttle example: Scroll events
- Scroll fires 100+ times per second
- Without throttle: Updates lag, GC pressure
- With throttle: Update max 60 times per second
Real-world issues:
- API overload: Search queries hammer backend
- Rendering lag: Too many DOM updates
- Resource exhaustion: Event handlers never catch up
Debounce/throttle enable:
- Efficiency: Fewer operations
- Responsiveness: UI stays smooth
- Resource safety: Prevent exhaustion
- Sanity: Predictable execution
Scheduling Pattern 3: Schedule Tasks with Cron Expressions
Rule: Use cron expressions to schedule periodic tasks at specific calendar times, enabling flexible scheduling beyond simple fixed intervals.
Good Example:
This example demonstrates scheduling a daily report generation using cron, with timezone support.
import { Effect, Schedule, Console } from "effect";
import { DateTime } from "luxon"; // For timezone handling
interface ReportConfig {
readonly cronExpression: string;
readonly timezone?: string;
readonly jobName: string;
}
interface ScheduledReport {
readonly timestamp: Date;
readonly jobName: string;
readonly result: string;
}
// Simple cron parser (in production, use a library like cron-parser)
const parseCronExpression = (
expression: string
): {
minute: number[];
hour: number[];
dayOfMonth: number[];
month: number[];
dayOfWeek: number[];
} => {
const parts = expression.split(" ");
const parseField = (field: string, max: number): number[] => {
if (field === "*") {
return Array.from({ length: max + 1 }, (_, i) => i);
}
if (field.includes(",")) {
return field.split(",").flatMap((part) => parseField(part, max));
}
if (field.includes("-")) {
const [start, end] = field.split("-").map(Number);
return Array.from({ length: end - start + 1 }, (_, i) => start + i);
}
return [Number(field)];
};
return {
minute: parseField(parts[0], 59),
hour: parseField(parts[1], 23),
dayOfMonth: parseField(parts[2], 31),
month: parseField(parts[3], 12),
dayOfWeek: parseField(parts[4], 6),
};
};
// Check if current time matches cron expression
const shouldRunNow = (parsed: ReturnType<typeof parseCronExpression>): boolean => {
const now = new Date();
return (
parsed.minute.includes(now.getUTCMinutes()) &&
parsed.hour.includes(now.getUTCHours()) &&
parsed.dayOfMonth.includes(now.getUTCDate()) &&
parsed.month.includes(now.getUTCMonth() + 1) &&
parsed.dayOfWeek.includes(now.getUTCDay())
);
};
// Generate a report
const generateReport = (jobName: string): Effect.Effect<ScheduledReport> =>
Effect.gen(function* () {
yield* Console.log(`[REPORT] Generating ${jobName}...`);
// Simulate report generation
yield* Effect.sleep("100 millis");
return {
timestamp: new Date(),
jobName,
result: `Report generated at ${new Date().toISOString()}`,
};
});
// Schedule with cron expression
const scheduleWithCron = (config: ReportConfig) =>
Effect.gen(function* () {
const parsed = parseCronExpression(config.cronExpression);
yield* Console.log(
`[SCHEDULER] Scheduling job: ${config.jobName}`
);
yield* Console.log(`[SCHEDULER] Cron: ${config.cronExpression}`);
yield* Console.log(`[SCHEDULER] Timezone: ${config.timezone || "UTC"}\n`);
// Create schedule that checks every minute
const schedule = Schedule.fixed("1 minute").pipe(
Schedule.untilInputEffect((report: ScheduledReport) =>
Effect.gen(function* () {
const isPastTime = shouldRunNow(parsed);
if (isPastTime) {
yield* Console.log(
`[SCHEDULED] ✓ Running at ${report.timestamp.toISOString()}`
);
return true; // Stop scheduling
}
return false; // Continue scheduling
})
)
);
// Generate report with cron schedule
yield* generateReport(config.jobName).pipe(
Effect.repeat(schedule)
);
});
// Demonstrate multiple cron schedules
const program = Effect.gen(function* () {
console.log(
`\n[START] Scheduling multiple jobs with cron expressions\n`
);
// Schedule examples (note: in real app, these would run at actual times)
const jobs = [
{
cronExpression: "0 9 * * 1-5", // 9 AM weekdays
jobName: "Daily Standup Report",
timezone: "America/New_York",
},
{
cronExpression: "0 0 * * *", // Midnight daily
jobName: "Nightly Backup",
timezone: "UTC",
},
{
cronExpression: "0 0 1 * *", // Midnight on 1st of month
jobName: "Monthly Summary",
timezone: "Europe/London",
},
];
yield* Console.log("[JOBS] Scheduled:");
jobs.forEach((job) => {
console.log(
` - ${job.jobName}: ${job.cronExpression} (${job.timezone})`
);
});
});
Effect.runPromise(program);
Rationale:
Use cron expressions for scheduling that aligns with business calendars:
- Hourly backups:
0 * * * *(at :00 every hour) - Daily reports:
0 9 * * 1-5(9 AM weekdays) - Monthly cleanup:
0 0 1 * *(midnight on 1st of month) - Business hours:
0 9-17 * * 1-5(9 AM-5 PM, Mon-Fri)
Format: minute hour day month weekday
Fixed intervals don't align with business needs:
Fixed interval (every 24 hours):
- If task takes 2 hours, next run is 26 hours later
- Drifts over time
- No alignment with calendar
- Fails during daylight saving time changes
Cron expressions:
- Specific calendar times (e.g., always 9 AM)
- Independent of execution duration
- Aligns with business hours
- Natural DST handling (clock adjusts, cron resyncs)
- Human-readable vs. milliseconds
Real-world example: Daily report at 9 AM
- Fixed interval: Scheduled at 9:00, takes 1 hour → next at 10:00 → drift until 5 PM
- Cron
0 9 * * *: Always runs at 9:00 regardless of duration or previous delays
🟠 Advanced Patterns
Scheduling Pattern 5: Advanced Retry Chains and Circuit Breakers
Rule: Use retry chains with circuit breakers to handle complex failure scenarios, detect cascade failures early, and prevent resource exhaustion.
Good Example:
This example demonstrates circuit breaker and fallback chain patterns.
import { Effect, Schedule, Ref, Data } from "effect";
// Error classification
class RetryableError extends Data.TaggedError("RetryableError")<{
message: string;
code: string;
}> {}
class NonRetryableError extends Data.TaggedError("NonRetryableError")<{
message: string;
code: string;
}> {}
class CircuitBreakerOpenError extends Data.TaggedError("CircuitBreakerOpenError")<{
message: string;
}> {}
// Circuit breaker state
interface CircuitBreakerState {
status: "closed" | "open" | "half-open";
failureCount: number;
lastFailureTime: Date | null;
successCount: number;
}
// Create circuit breaker
const createCircuitBreaker = (config: {
failureThreshold: number;
resetTimeoutMs: number;
halfOpenRequests: number;
}) =>
Effect.gen(function* () {
const state = yield* Ref.make<CircuitBreakerState>({
status: "closed",
failureCount: 0,
lastFailureTime: null,
successCount: 0,
});
const recordSuccess = Effect.gen(function* () {
yield* Ref.modify(state, (s) => {
if (s.status === "half-open") {
return [
undefined,
{
...s,
successCount: s.successCount + 1,
status: s.successCount + 1 >= config.halfOpenRequests
? "closed"
: "half-open",
failureCount: 0,
},
];
}
return [undefined, s];
});
});
const recordFailure = Effect.gen(function* () {
yield* Ref.modify(state, (s) => {
const newFailureCount = s.failureCount + 1;
const newStatus = newFailureCount >= config.failureThreshold
? "open"
: s.status;
return [
undefined,
{
...s,
failureCount: newFailureCount,
lastFailureTime: new Date(),
status: newStatus,
},
];
});
});
const canExecute = Effect.gen(function* () {
const current = yield* Ref.get(state);
if (current.status === "closed") {
return true;
}
if (current.status === "open") {
const timeSinceFailure = Date.now() - (current.lastFailureTime?.getTime() ?? 0);
if (timeSinceFailure > config.resetTimeoutMs) {
yield* Ref.modify(state, (s) => [
undefined,
{
...s,
status: "half-open",
failureCount: 0,
successCount: 0,
},
]);
return true;
}
return false;
}
// half-open: allow limited requests
return true;
});
return { recordSuccess, recordFailure, canExecute, state };
});
// Main example
const program = Effect.gen(function* () {
console.log(`\n[ADVANCED RETRY] Circuit breaker and fallback chains\n`);
// Create circuit breaker
const cb = yield* createCircuitBreaker({
failureThreshold: 3,
resetTimeoutMs: 1000,
halfOpenRequests: 2,
});
// Example 1: Circuit breaker in action
console.log(`[1] Circuit breaker state transitions:\n`);
let requestCount = 0;
const callWithCircuitBreaker = (shouldFail: boolean) =>
Effect.gen(function* () {
const canExecute = yield* cb.canExecute;
if (!canExecute) {
yield* Effect.fail(
new CircuitBreakerOpenError({
message: "Circuit breaker is open",
})
);
}
requestCount++;
if (shouldFail) {
yield* cb.recordFailure;
yield* Effect.log(
`[REQUEST ${requestCount}] FAILED (Circuit: ${(yield* Ref.get(cb.state)).status})`
);
yield* Effect.fail(
new RetryableError({
message: "Service error",
code: "500",
})
);
} else {
yield* cb.recordSuccess;
yield* Effect.log(
`[REQUEST ${requestCount}] SUCCESS (Circuit: ${(yield* Ref.get(cb.state)).status})`
);
return "success";
}
});
// Simulate failures then recovery
const failSequence = [true, true, true, false, false, false];
for (const shouldFail of failSequence) {
yield* callWithCircuitBreaker(shouldFail).pipe(
Effect.catchAll((error) =>
Effect.gen(function* () {
if (error._tag === "CircuitBreakerOpenError") {
yield* Effect.log(
`[REQUEST ${requestCount + 1}] REJECTED (Circuit open)`
);
} else {
yield* Effect.log(
`[REQUEST ${requestCount + 1}] ERROR caught`
);
}
})
)
);
// Add delay between requests
yield* Effect.sleep("100 millis");
}
// Example 2: Fallback chain
console.log(`\n[2] Fallback chain (primary → secondary → cache):\n`);
const endpoints = {
primary: "https://api.primary.com/data",
secondary: "https://api.secondary.com/data",
cache: "cached-data",
};
const callEndpoint = (name: string, shouldFail: boolean) =>
Effect.gen(function* () {
yield* Effect.log(`[CALL] Trying ${name}`);
if (shouldFail) {
yield* Effect.sleep("50 millis");
yield* Effect.fail(
new RetryableError({
message: `${name} failed`,
code: "500",
})
);
}
yield* Effect.sleep("50 millis");
return `data-from-${name}`;
});
const fallbackChain = callEndpoint("primary", true).pipe(
Effect.orElse(() => callEndpoint("secondary", false)),
Effect.orElse(() => {
yield* Effect.log(`[FALLBACK] Using cached data`);
return Effect.succeed(endpoints.cache);
})
);
const result = yield* fallbackChain;
yield* Effect.log(`[RESULT] Got: ${result}\n`);
// Example 3: Error-specific retry strategy
console.log(`[3] Error classification and adaptive retry:\n`);
const classifyError = (code: string) => {
if (["502", "503", "504"].includes(code)) {
return "retryable-service-error";
}
if (["408", "429"].includes(code)) {
return "retryable-rate-limit";
}
if (["404", "401", "403"].includes(code)) {
return "non-retryable";
}
if (code === "timeout") {
return "retryable-network";
}
return "unknown";
};
const errorCodes = ["500", "404", "429", "503", "timeout"];
for (const code of errorCodes) {
const classification = classifyError(code);
const shouldRetry = !classification.startsWith("non-retryable");
yield* Effect.log(
`[ERROR ${code}] → ${classification} (Retry: ${shouldRetry})`
);
}
// Example 4: Bulkhead pattern
console.log(`\n[4] Bulkhead isolation (limit concurrency per endpoint):\n`);
const bulkheads = {
"primary-api": { maxConcurrent: 5, currentCount: 0 },
"secondary-api": { maxConcurrent: 3, currentCount: 0 },
};
const acquirePermit = (endpoint: string) =>
Effect.gen(function* () {
const bulkhead = bulkheads[endpoint as keyof typeof bulkheads];
if (!bulkhead) {
return false;
}
if (bulkhead.currentCount < bulkhead.maxConcurrent) {
bulkhead.currentCount++;
return true;
}
yield* Effect.log(
`[BULKHEAD] ${endpoint} at capacity (${bulkhead.currentCount}/${bulkhead.maxConcurrent})`
);
return false;
});
// Simulate requests
for (let i = 0; i < 10; i++) {
const endpoint = i < 6 ? "primary-api" : "secondary-api";
const acquired = yield* acquirePermit(endpoint);
if (acquired) {
yield* Effect.log(
`[REQUEST] Acquired permit for ${endpoint}`
);
}
}
});
Effect.runPromise(program);
Rationale:
Advanced retry strategies handle multiple failure types:
- Circuit breaker: Stop retrying when error rate is high
- Bulkhead: Limit concurrency per operation
- Fallback chain: Try multiple approaches in order
- Adaptive retry: Adjust strategy based on failure pattern
- Health checks: Verify recovery before resuming
Pattern: Combine Schedule.retry, Ref state, and error classification
Simple retry fails in production:
Scenario 1: Cascade Failure
- Service A calls Service B (down)
- Retries pile up, consuming resources
- A gets overloaded trying to recover B
- System collapses
Scenario 2: Mixed Failures
- 404 (not found) - retrying won't help
- 500 (server error) - retrying might help
- Network timeout - retrying might help
- Same retry strategy for all = inefficient
Scenario 3: Thundering Herd
- 10,000 clients all retrying at once
- Server recovers, gets hammered again
- Needs coordinated backoff + jitter
Solutions:
Circuit breaker:
- Monitor error rate
- Stop requests when high
- Resume gradually
- Prevent cascade failures
Fallback chain:
- Try primary endpoint
- Try secondary endpoint
- Use cache
- Return degraded result
Adaptive retry:
- Classify error type
- Use appropriate strategy
- Skip unretryable errors
- Adjust backoff dynamically