coin-families-contract
DevelopmentCoin-specific families logic must live in families/. Generic UI uses the families contract only (no if (family === "evm") in shared code). Use this guidance for work in "**/families/**", "**/mvvm/**", "**/renderer/**" and "**/screens/**".
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Coin families contract (Desktop & Mobile UI)
Principle: Coin-specific UI and behavior must live in families/. Generic screens, hooks, and components must not branch on family === "evm" (or any family name). They must use the families contract: optional slots defined in the family type, implemented per family, and consumed via a single lookup (e.g. getLLDCoinFamily(currency.family).SlotName). This keeps generic code family-agnostic and supports modularisation and lazy loading.
Do not do (anti-patterns)
- Generic code (outside
families/<family>/):if (currency.family === "evm")/if (transaction.family === "solana")to render or behave differently.- Coin-specific hooks or logic in shared ViewModels / screens (e.g. Canton onboarding branch inside a generic Scan Device VM).
- Importing a specific coin module (e.g.
@ledgerhq/coin-canton) in generic UI to branch on that coin.
- Exception: Type-narrowing inside a family folder (e.g.
invariant(transaction.family === "bitcoin", "...")infamilies/bitcoin/) is acceptable; the rule applies to generic (shared) code only.
Do (correct pattern)
-
Define a slot on the contract
- Desktop: Add an optional property to
LLDCoinFamilyinapps/ledger-live-desktop/src/renderer/families/types.ts(e.g.NoAssociatedAccounts?: React.ComponentType<...>). - Mobile: Use the same idea: a typed contract (or generated map like
noAssociatedAccountsByFamily) that families can optionally fill.
- Desktop: Add an optional property to
-
Implement only in the family
- Put the component or logic in
families/<family>/(e.g.families/hedera/NoAssociatedAccounts.tsx) and export it from the family index (Desktop: in the object passed togenerated; Mobile: in the generated aggregation if applicable).
- Put the component or logic in
-
Use the contract in generic code
- Generic code looks up by family and uses the slot if present, with no
if (family === "hedera"): - Desktop:
getLLDCoinFamily(currency.family).NoAssociatedAccounts→ use it when defined. - Mobile: e.g.
getCustomNoAssociatedAccounts(currency)returning a component from a family map, then pass it to the screen (e.g. asCustomNoAssociatedAccountsin route params).
- Generic code looks up by family and uses the slot if present, with no
Reference example: Scan Device "no associated accounts"
- Contract (Desktop):
apps/ledger-live-desktop/src/renderer/families/types.ts—NoAssociatedAccounts?: React.ComponentType<AddAccountsStepProps>onLLDCoinFamily. - Family implementation:
apps/ledger-live-desktop/src/renderer/families/hedera/NoAssociatedAccounts.tsxandhedera/index.tsexporting it in the family object. - Generic usage (Desktop):
StepImport.tsx/useScanAccounts.ts:getLLDCoinFamily(mainCurrency.family).NoAssociatedAccounts— no Hedera-specific branch. - Generic usage (Mobile):
useScanDeviceAccountsViewModel.ts:getCustomNoAssociatedAccounts(currency)from~/generated/NoAssociatedAccounts; result passed asCustomNoAssociatedAccountsto the NoAssociatedAccounts screen. Noif (family === "hedera")in the VM.
When you need new coin-specific behavior in a generic flow (e.g. post-add-account navigation, custom empty state): extend the contract (add a new optional slot and document it), implement it in the relevant family folder, and have the generic code only read from the contract. Do not add new if (family === "…") branches in shared UI.
Paths
- Desktop:
apps/ledger-live-desktop/src/renderer/families/— contract intypes.ts, implementations per family, aggregation ingenerated.ts; generic code underrenderer/,mvvm/. - Mobile:
apps/ledger-live-mobile/src/families/— family-specific UI and flows; generic code undermvvm/,screens/. Use generated maps or a small helper (e.g.getCustomNoAssociatedAccounts) so generic code never branches on family name.