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code-generation

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Generate typed C# contract services, DTOs, Unity requests, MUD tables, and Blazor pages from Solidity ABI using Nethereum code generation. Use this skill when the user asks about generating C# from Solidity, ABI code generation, Foundry/Forge integration, nethereum-gen.multisettings, contract service generation, Unity contract requests, MUD table generation, or Blazor contract pages.

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How to use this skill

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  2. Copy the prompt below and paste it into your agent.
  3. Review the proposed files and risks before you approve installation.
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Source SKILL.md: https://github.com/Nethereum/Nethereum/blob/HEAD/plugins/nethereum-skills/skills/code-generation/SKILL.md

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Nethereum Code Generation

Workflow: Solidity → Forge → C# Bindings

Solidity source → forge build → JSON artifacts (out/) → Nethereum Generator → C# services + DTOs

CLI Tool

dotnet tool install -g Nethereum.Generator.Console

Generate from ABI

Nethereum.Generator.Console generate from-abi \
  -abi ./MyContract.abi -bin ./MyContract.bin \
  -o ./Generated -ns MyProject.Contracts -cn MyContract

Generate from Forge Output (Primary Workflow)

forge build
Nethereum.Generator.Console generate from-config \
  -cfg .nethereum-gen.multisettings -r .

Or use the script:

.\scripts\generate-csharp-from-forge.ps1 -Build

Configuration File (.nethereum-gen.multisettings)

Multi-contract config with shared types and struct references:

[
  {
    "paths": ["out/EntryPoint.sol/EntryPoint.json"],
    "generatorConfigs": [
      {
        "baseNamespace": "MyProject.AccountAbstraction",
        "basePath": "../src/MyProject.AccountAbstraction",
        "codeGenLang": 0,
        "generatorType": "ContractDefinition",
        "referencedTypesNamespaces": ["MyProject.Structs"],
        "structReferencedTypes": ["PackedUserOperation"]
      }
    ]
  },
  {
    "paths": [
      "out/NethereumAccount.sol/NethereumAccount.json",
      "out/NethereumAccountFactory.sol/NethereumAccountFactory.json"
    ],
    "generatorConfigs": [
      {
        "baseNamespace": "MyProject.Contracts.Core",
        "basePath": "../src/MyProject/Contracts/Core",
        "codeGenLang": 0,
        "generatorType": "ContractDefinition",
        "referencedTypesNamespaces": ["MyProject.Structs"],
        "structReferencedTypes": ["PackedUserOperation"]
      }
    ]
  }
]

Config Options

FieldDescription
pathsForge JSON artifact paths
baseNamespaceC# namespace
basePathOutput directory
codeGenLang0=C#, 1=VB, 3=F#
generatorTypeContractDefinition, UnityRequest, MudTables, MudExtendedService, BlazorPageService, NetStandardLibrary
sharedTypesNamespaceNamespace for shared events/errors/structs
sharedTypes["events", "errors", "structs", "functions"]
referencedTypesNamespacesImport existing struct types instead of regenerating
structReferencedTypesSpecific struct names to import
mudNamespaceMUD world namespace

Generated Output

MyContract/
├── ContractDefinition/
│   └── MyContractDefinition.gen.cs    # Deployment + all DTOs
└── MyContractService.gen.cs           # Service with typed methods

Generated Service (partial — extend without modifying .gen.cs)

var service = await MyContractService.DeployContractAndGetServiceAsync(web3, deployment);

// Query (two overloads: raw params or typed message)
var balance = await service.BalanceOfQueryAsync(ownerAddress);
var balance = await service.BalanceOfQueryAsync(
    new BalanceOfFunction { Owner = ownerAddress }, blockParameter);

// Transact
var receipt = await service.TransferRequestAndWaitForReceiptAsync(
    new TransferFunction { To = recipient, Value = amount });

// Events
var events = await service.GetTransferEvent()
    .CreateFilterInput(fromBlock, toBlock)
    .GetAllChangesAsync();

Generator Types

TypeOutputUse Case
ContractDefinitionService + all DTOsStandard .NET
UnityRequestCoroutine-based requestsUnity engine
MudTablesTable schemas from mud.config.tsMUD World
MudExtendedServiceExtended MUD serviceMUD systems
BlazorPageServiceRazor componentBlazor apps
NetStandardLibraryComplete .csprojStandalone packages

Multiple types per contract:

{
  "paths": ["out/ERC20.sol/Standard_Token.json"],
  "generatorConfigs": [
    { "generatorType": "ContractDefinition", ... },
    { "generatorType": "UnityRequest", ... },
    { "generatorType": "BlazorPageService", ... }
  ]
}

Shared Types

For shared events/errors/structs across contracts:

{
  "sharedTypesNamespace": "MyProject.SharedTypes",
  "sharedTypes": ["events", "errors", "structs"]
}

For referencing existing structs from another project:

{
  "referencedTypesNamespaces": ["MyProject.AccountAbstraction.Structs"],
  "structReferencedTypes": ["PackedUserOperation"]
}

MUD Generation

Tables from mud.config.ts:

{ "generatorType": "MudTables", "mudNamespace": "MyWorld" }

Systems (both definition + extended service):

[
  { "generatorType": "ContractDefinition", "mudNamespace": "MyWorld" },
  { "generatorType": "MudExtendedService", "mudNamespace": "MyWorld" }
]

Node.js API

npm install nethereum-codegen
var codegen = require('nethereum-codegen');
codegen.generateAllClasses(abi, bytecode, "ERC20", "MyProject", "SharedTypes", ["events"], "./out", 0);
codegen.generateFilesFromConfigJsonFile("./config.json", "./contracts");
codegen.generateUnityRequests(abi, bytecode, "ERC20", "MyProject", "SharedTypes", ["events"], "./out");
codegen.generateMudTables(mudJson, "MyProject.Tables", "Tables", "./out", 0, "MyWorld");
codegen.generateBlazorPageService(abi, "ERC20", "MyProject", "./out", "SharedTypes", 0);

MSBuild Integration

dotnet add package Nethereum.Autogen.ContractApi

Place .abi + .bin in project → code generated on dotnet build.

Key Rules

  • Generated files use .gen.cs suffix — never edit them manually
  • All classes are partial — extend in separate files
  • Use referencedTypesNamespaces when structs are shared across contracts
  • Use sharedTypes when events/errors repeat across contracts in the same generation run
  • The config file is the source of truth for how Solidity maps to C# namespaces
  • VS Code Solidity extension handles compilation + generation in one step for single contracts