Development skills

Browse reusable Agent Skills, each with a clear purpose and practical guidance.

fec-data-fetching

用于实现或审查前端服务端状态流程:类型化查询、请求缓存、失效、mutation、乐观更新、无限查询、预取、SSR hydration 或 API 层整合。不要用于本地 UI 状态或 Service Worker 缓存;中文触发词包括 数据获取、缓存、乐观更新。

498 repo starsObserved in 1 repos
Development

fec-refactor-clean

Use when safely removing dead frontend code, unused exports, stale components, obsolete routes, unused dependencies, or cleanup targets found by tools such as knip, depcheck, ts-prune, TypeScript, ESLint, or manual review. Do not use for feature rewrites that change behavior; Chinese triggers include 死代码, 清理未使用, refactor clean, 依赖清理, 删除无用代码.

498 repo starsObserved in 1 repos
Development

file-management-rules

Specifies file management guidelines, including including full file paths as comments, updating project structure in AI.MD, and maintaining package.json. This rule ensures organized and well-documente

498 repo starsObserved in 1 repos
Development

forge-lang-bash

Bash/Shell scripting standards including shellcheck, shfmt, and bats testing. Use when working with shell scripts (.sh, .bash).

498 repo starsObserved in 1 repos
Development

framework-migration-legacy-modernize

Orchestrate a comprehensive legacy system modernization using the strangler fig pattern, enabling gradual replacement of outdated components while maintaining continuous business operations through ex

498 repo starsObserved in 1 repos
Development

frontend-delegation

Use when touching frontend files to classify visual vs logic changes before acting

498 repo starsObserved in 1 repos
Development

fundamental-coding-principles

Apply SOLID, DRY, KISS, YAGNI, and SSOT principles when writing, reviewing, or refactoring code to ensure maintainability and quality.

498 repo starsObserved in 1 repos
Development

GDScript Format

Format and lint GDScript files using gdscript-formatter. Use after editing GDScript files to ensure code style consistency.

498 repo starsObserved in 1 repos
Development

Generator Patterns

Use this skill when setting up procedural asset generation projects. **Triggers:** "project structure", "file organization", "generator setup", "multiple assets", "batch generation", "lib utilities", "ZX constraints", "asset budgets". **Load references when:** - ZX asset limits (poly budgets, texture sizes, audio specs) → `references/zx-constraints.md` - Setting up project structure → `references/file-organization.md`

498 repo starsObserved in 1 repos
Development