gluestack-mcp-tools
Use when discovering, exploring, or retrieving gluestack-ui components via MCP tools. Provides access to component source code, variants, demos, and metadata.
Browse reusable Agent Skills, each with a clear purpose and practical guidance.
Use when discovering, exploring, or retrieving gluestack-ui components via MCP tools. Provides access to component source code, variants, demos, and metadata.
Gluestack-ui component library setup and usage. Use when implementing pre-built accessible components.
Use Go Navigator MCP to explore Go code semantically (packages, symbols, definitions/references, context, metrics, deps) and return file/line/snippets; do not modify code.
Go development patterns: testing, concurrency, errors, review, and conventions.
Godot 4.x 核心架构原则。当设计、审查 Godot 组件和系统时使用。关注:组件模式、信号通信、Resource设计、系统架构。触发词:godot, 组件, 信号, 架构, 设计。
Grant管理(Grant Management)機能の開発・修正を行う際に使用。AuthorizationGrant、ConsentClaims、同意管理、Grant管理API実装時に役立つ。
Builds or updates the code knowledge graph via tree-sitter AST and SQLite. Use when setting up the graph before search or blast-radius analysis.
Model relationships and graph queries.
Best practices for using GraphQL and Apollo Client in the project to avoid common errors.
Spritely Goblins distributed actor system with Hoot WebAssembly compiler. Secure capability-based programming in Guile Scheme.