portal-guide-topology-and-api
Nested lingtai-portal-guide reference for topology tape frames, replay chunks, portal API endpoints, and the Network JSON response.
Browse reusable Agent Skills, each with a clear purpose and practical guidance.
Nested lingtai-portal-guide reference for topology tape frames, replay chunks, portal API endpoints, and the Network JSON response.
Implement the requested changes. Write production-ready code, follow existing patterns, and run tests to verify your work.
Converts hardcoded Vue components in a Nuxt Content markdown file into slot-based, Studio-editable MDC components. Use when a user wants their Nuxt Content page to be visually editable in Nuxt Studio's TipTap editor.
Protocol for GPU agents to clone external GitHub repos, install their dependencies, download pretrained weights, and integrate them as featurizers or models inside a focus-area train.py. Use this when a proposal references a GitHub repo or pretrained checkpoint that is not already present in the focus-area workspace.
The primary responsibility for the love.graphics module is the drawing of lines, shapes, text, Images and other Drawable objects onto the screen. Its secondary responsibilities include loading external files (including Images and Fonts) into memory, creating specialized objects (such as ParticleSystems or Canvases) and managing screen geometry. LÖVE's coordinate system is rooted in the upper-left corner of the screen, which is at location (0, 0). The x axis is horizontal: larger values are further to the right. The y axis is vertical: larger values are further towards the bottom. In many cases, you draw images or shapes in terms of their upper-left corner. Many of the functions are used to manipulate the graphics coordinate system, which is essentially the way coordinates are mapped to the display. You can change the position, scale, and even rotation in this way. Use this skill when working with drawing operations, sprites, animations, shaders, or any visual rendering in LÖVE games.
Can simulate 2D rigid body physics in a realistic manner. This module is based on Box2D, and this API corresponds to the Box2D API as closely as possible. Use this skill when working with physics operations, collision detection, rigid body dynamics, or any physics-related operations in LÖVE games.
Scaffold, plan, or extend Better Fullstack projects with the generator, CLI, or MCP server. Use when a user asks to create, generate, or scaffold a fullstack starter; choose a Better Fullstack stack; add Better Fullstack addons; compare agent scaffolding paths; or avoid hand-authoring boilerplate project files.
Add or modify integration-api LLM providers with caller factory wiring, unified provider routing, streaming behavior, and metric/audit compatibility.
Explain and validate local setup paths for this repository with Docker and without Docker. Use when developers need exact prerequisites, startup commands, health checks, and troubleshooting.
Add or modify noise-reduction providers in assistant-api with denoiser factory wiring, packet safety, and UI option compatibility.