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30-04-ts-closure-monolith-decomposition

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Decompose a large closure-based module into domain modules with shared state. Use when a single function/closure owns 1000+ lines of state and logic trapped by closure capture.

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30.04 Closure Monolith Decomposition

Decompose a single closure that owns all state into domain modules with shared refs. The closure pattern traps everything — state, functions, types — inside one scope. Nothing can be tested, HMR'd, or reasoned about independently.

Born from decomposing a 3129-line createSpacetimeClient() closure into 10 modules (885 lines remaining, -72%).

When to Use

  • A single function/closure owns 1000+ lines of state and logic
  • Everything is trapped because it captures let variables
  • You can't test, HMR, or reason about individual concerns
  • Functions that should be independent are coupled by shared closure scope

Prerequisites

  • Working build command identified (bun run build, not just tsc --noEmit)
  • Working test suite (or baseline test count to verify no regressions)
  • Clean git state — commit before starting

Core Principle: Shared Refs Over Closures

If there's only one instance, the state is a module-level ref. Not a factory. Not closure capture. Not dependency injection.

// WRONG — closure capture (the disease you're curing)
function createThing(options) {
  const { world, renderer } = options;
  const doStuff = () => { world.update(); renderer.draw(); };
  return { doStuff };
}

// WRONG — factory pattern (same disease, different symptoms)
function createBridge(deps) {
  return { doStuff: () => { deps.world.update(); deps.renderer.draw(); } };
}

// RIGHT — shared refs, standalone functions
export const bridge = {
  world: null as IWorld | null,
  renderer: null as GameRenderer | null,
};
export const doStuff = () => { bridge.world!.update(); bridge.renderer!.draw(); };

Never replace a closure with a factory. One singleton = one ref object.

Workflow

Phase 0: Baseline

bun run build   # The REAL build — not tsc --noEmit
bun test
git commit

⚠️ tsc --noEmit and tsc -b (project references) have different strictness. isolatedModules, unused import detection, and export visibility all differ. Always verify with the real build command.

Phase 1: Extract State

Create client-state.ts (or {module}-state.ts). Move ALL mutable state out of the closure:

State kindPattern
Session/connection stateNamed ref object: export const stdb = { connection: null, ... }
Constructor-time refsSeparate ref object: export const bridge = { world: null, renderer: null, ... }
Entity Maps, caches, SetsDirect exports: export const shipEntities = new Map()
Convenience aliasesDestructured re-export: export const { positions, rotations } = entityState

Commit after this. State is exported but unused — safe checkpoint.

⚠️ export const { ... } = thing is valid TypeScript but breaks under isolatedModules when consumed via const { x } from "./state". Consumers must use import { x } from "./state".

Phase 2: Wire Closure Locals → Shared Refs

Mechanical find-and-replace. For each closure let that now exists in shared state:

connection → stdb.connection
playerShipEntityId → stdb.playerShipEntityId

This is N variables across M sites. It's mechanical. Do it in one pass.

Gotcha: object literal keys and getter names. A regex replacing dockState with stdb.dockState also hits:

get stdb.dockState() { ... }      // BROKEN — was: get dockState()
stdb.serverUpdateRate: pStats.x,  // BROKEN — was: serverUpdateRate: pStats.x

Run build immediately after. Fix these before committing.

Commit after this. Closure locals eliminated — next phases extract functions.

Phase 3: Extract Pure Functions

Functions that only READ shared state and CALL external APIs. No closure captures. Safest extraction.

KindTarget
Reducer wrappersfeatures/{domain}/actions.ts
Read-only queriesqueries.ts
Debug utilitiesmodules/debug.ts

Phase 4: Extract Domain Logic

Functions that READ + WRITE shared state (entity Maps, ECS, caches). They reference constructor-time refs — use bridge.world! in the extracted file.

The ! assertion is justified: these functions only run after initialization.

Local aliases at the top of hot functions:

export const applyShipUpsert = (entityId: string) => {
  const world = bridge.world!;
  const renderer = bridge.renderer!;
  // ... rest uses local vars, no repeated bridge.xxx!
};

Phase 5: Extract Infrastructure

  • Table callback wiring → table-handlers.ts (casts + store callbacks)
  • SQL query definitions → subscription-queries.ts (pure data)
  • Snapshot recording → alongside entity bridge (reads same state)

Phase 6: Clean Up (after every extraction)

  1. bun run build — catch unused imports
  2. Remove dead imports, dead helpers, dead type aliases
  3. bun test — verify no regressions
  4. Commit

What Stays in the Closure

Connection lifecycle genuinely needs closure-scoped state:

  • Retry/reconnect flags (tokenRetry, reconnectScheduled, connectAttempt)
  • Subscription handles that reset on disconnect
  • Phase orchestration that calls cleanupConnection / scheduleReconnect

The test: if it resets on disconnect, it belongs in the closure.

Rules

  1. Shared refs, never factories. One instance = one ref object.
  2. State moves first, functions follow. Can't extract a function until its state is accessible.
  3. Build after every step. The real build. Not --noEmit.
  4. Commit before risky regex replacements. Easy rollback > clever recovery.
  5. Don't rationalize coupling. "Devs rarely edit this" is not architecture. A god object is the problem.
  6. Mechanical work doesn't need permission. 8 variable renames across 90 sites — do it.
  7. Question prior analysis. Plans written before doing the work contain assumptions the work invalidates.

Anti-Patterns

Anti-patternWhy it's wrongDo instead
Factory to replace closureSame coupling, extra indirectionModule-level ref
tsc --noEmit as build checkMisses isolatedModules, unused exportsReal bun run build
Extracting + leaving duplicateOld code still exists = not refactoredDelete from source after wiring
Regex without build verifyBreaks object keys, getters, interfacesBuild immediately, fix before commit
"Justified" factory for singletonPrior analysis assumed multi-instanceRe-examine — is there ever >1?