Development skills

Browse reusable Agent Skills, each with a clear purpose and practical guidance.

uniswap-liquidity

Manage Uniswap V4 liquidity positions using Nethereum (.NET/C#). Use this skill whenever the user asks about providing liquidity, LP positions, concentrated liquidity, collecting fees, minting/burning positions, rebalancing, or any Uniswap liquidity operation with C# or .NET.

2.25k repo starsObserved in 1 repos
Development

unit-conversion

Convert between Wei, Ether, Gwei, and other Ethereum denominations with Nethereum. Use when the user needs to convert ETH units, handle token decimals, or work with BigDecimal precision for large values.

2.25k repo starsObserved in 1 repos
Development

unity-quickstart

Integrate Ethereum into Unity games using Nethereum with async Web3 API, WebGL wallet support via EIP-6963 multi-wallet discovery and MetaMask (.NET/C#). Use this skill when the user asks about Unity blockchain integration, Unity WebGL wallets, Unity MetaMask, Unity Ethereum, Nethereum.Unity, game blockchain, NFT games, or Unity ERC-20 tokens.

2.25k repo starsObserved in 1 repos
Development

wallet-quickstart

Build a multi-platform wallet application using the Nethereum Wallet SDK with MVVM architecture (.NET/C#). Use this skill when the user asks about building a wallet app, Nethereum.Wallet, wallet UI components, MVVM wallet, WalletVault, account management in the wallet SDK, or creating wallet screens in Blazor or MAUI.

2.25k repo starsObserved in 1 repos
Development

x402-payments

Accept HTTP 402 cryptocurrency payments using Nethereum (.NET/C#). Use this skill whenever the user asks about x402 protocol, HTTP 402 payments, pay-per-request APIs, EIP-3009 transfer authorization, USDC payments, crypto API monetization, payment middleware, or accepting cryptocurrency payments in ASP.NET with C# or .NET.

2.25k repo starsObserved in 1 repos
Development

improve-codebase-architecture

发现代码库中的加深机会,依据 CONTEXT.md 中的领域语言和 docs/adr/ 中的决策。当用户想要改善架构、寻找重构机会、合并紧耦合模块,或使代码库更可测试、更易于 AI 导航时使用。

2.25k repo starsObserved in 1 repos
Development

luban-dev

Luban 游戏配置全栈工具,支持枚举/Bean/数据表的增删改查、代码生成、TEngine 集成。触发场景:(1) 编辑游戏配置数据(配置表/数据表/道具表/技能表/奖励表/活动表),(2) 新增/修改/删除配置表结构,(3) 定义枚举/Bean/字段,(4) 导表/生成配置代码,(5) 编写 luban.conf 或 Schema 定义,(6) Luban 类型系统/校验器问题。即使用户未明确说"Luban",只要是编辑游戏配置数据,也应使用此技能。

2.25k repo starsObserved in 1 repos
Development

tengine-dev

TEngine Unity 游戏框架开发指导。触发词:TEngine, UIWindow, UIWidget, GameEvent, AddUIEvent, LoadAssetAsync, SetSprite, HybridCLR, YooAsset, Luban, GameModule, 热更, 资源加载, UI开发, 事件系统, 配置表

2.25k repo starsObserved in 1 repos
Development

iterate-pr

Iterate on a PR until actionable CI passes and high/medium review feedback is addressed. Use for PR CI failures, review feedback, or green-check loops; do not wait for human approval, draft status, or merge gates.

2.24k repo starsObserved in 3 repos
Development

new-cpu-feature

Add support for a new A-profile architectural CPU feature that adds functionality at EL3.

2.24k repo starsObserved in 3 repos
Development