TUI Design System
DesignVisual language and UX patterns for Textual TUI applications in dlab
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TUI Design System
Design decisions for all Textual TUI apps in this project. Follow these patterns when creating or modifying TUI screens.
Theme & Layout
- Theme:
monokai(set on App class:theme = "monokai") - Screen alignment:
align: left bottom— content anchors to bottom-left, where terminal users look - Container width:
width: 66%— two-thirds of terminal - Container height:
height: auto— only as tall as content. Addmax-height: 80%onVerticalScrollcontainers to preserve scrollability - No chrome: Never use
Header()orFooter()— the terminal stays dark above and to the right of the content
Accent Blocks
Every interactive element gets a colored left border + surface background:
Input {
border: none;
border-left: tall $accent;
height: 1;
padding: 0 1;
background: $surface;
&:focus { border: none; border-left: tall $accent; }
}
OptionList {
border: none;
border-left: tall $accent;
background: $surface;
scrollbar-size: 1 1;
}
Checkbox groups use a .cb-group wrapper with the same treatment:
.cb-group {
border-left: tall $accent;
background: $surface;
padding: 0 1;
}
Checkboxes
Use DpackCheckbox (subclass of Checkbox) with custom glyphs:
- Unchecked:
▢ - Checked:
▣ - Override
BUTTON_LEFT = "",BUTTON_RIGHT = "" - Override
_buttonproperty to swap glyph based onself.value
CSS for visibility on dark backgrounds:
Checkbox > .toggle--button { color: $text-muted; }
Checkbox.-on > .toggle--button { color: $success; }
Navigation
Arrow Keys
App-level bindings for field navigation:
Binding("down", "focus_next", show=False),
Binding("up", "focus_previous", show=False),
Binding("left", "focus_previous", show=False),
Binding("right", "focus_next", show=False),
These only fire when the focused widget doesn't consume the key (Input consumes left/right for cursor, OptionList consumes up/down for selection).
Tab Behavior
- Normal widgets: Tab moves to next focusable element (default Textual behavior)
- Inside
.cb-group: Tab jumps OUT of the container to the next element outside. Implemented viaDpackCheckbox.action_tab_out()which walks ancestors to find the.cb-groupparent, then focuses the first widget after it inscreen.focus_chain - Selection widgets: Show "Tab to continue" hint via
:focus-within:
.option-hint { display: none; color: $text-muted; text-style: italic; height: 1; }
.selection-group:focus-within .option-hint { display: block; }
Button Order
- Primary action first in DOM (focus order): Next, Create, etc.
- Visually on the right via
dock: right:
#next-btn, #create-btn, #done-btn, #skip-btn, #keep-btn { dock: right; }
- Back button stays in normal flow (left side)
- Nav-bar:
Horizontal(classes="nav-bar")withheight: 1
OptionList Selection
When user selects an item in an OptionList (e.g. package manager), auto-advance focus to the next element via on_option_list_option_selected → self.screen.focus_next().
Typography
- Step indicator:
[b]Step N of M[/b] — Titleas.field-label - Field labels:
.field-labelwithmargin-top: 1 - Descriptions/hints:
.field-hintand.cb-descwithcolor: $text-muted; text-style: italic - Errors:
.error-labelwithcolor: $error - Section dividers:
.section-dividerwithcolor: $accent
Buttons
Button {
min-width: 10;
border: none;
background: $surface;
&:hover { background: $primary; }
&.-success { background: $success-muted; &:hover { background: $success; } }
}
All variants have border: none. No special styling for -primary variant (buttons look uniform).
Collision Detection Pattern
When user input might conflict with existing state (e.g. decision-pack name already exists):
- Show red error label
- Show a "Delete & Overwrite" button (
variant="error", withcolor: $textCSS override for visibility) - Place both in a
Horizontal(id="collision-bar")so they sit side by side - On overwrite click: set state flag, show green confirmation, hide button
- Reset on input change
Creation Flow Pattern
For long-running operations (e.g. generating files, downloading):
- Run in
@work(thread=True)method - Accept
on_progress: Callable[[str], None]callback - Update UI via
app.call_from_thread(label.update, message) - On success: show walkthrough/results
- On error: show error + recovery options (Go Back, Keep Partial, Abort)
Color Palette (Connect TUI)
Uses monokai hex colors for consistency:
| Role | Color | Hex |
|---|---|---|
| Process start | monokai cyan | #66D9EF |
| Completion | monokai green | #A6E22E |
| Action/tool | monokai orange | #FD971F |
| Error | monokai red | bold #F92672 |
| Selection/identity | monokai purple | #AE81FF |
| Background info | monokai comment | #75715E |
| Main text | monokai foreground | #F8F8F2 |