design-button-hierarchy
DesignCreate clear primary/secondary/tertiary action distinctions
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Skill: Design Button Hierarchy
Purpose
Create clear distinctions between primary, secondary, and tertiary actions so users know which action to take.
Type
Generative + Evaluative
Input
- List of actions/buttons needed
- Relative importance of each action (primary, secondary, tertiary)
- Context (form, modal, page, toolbar)
Output
- Button style specifications for each level
- Pass/Fail assessment of existing button hierarchy
Transformation Performed
Maps action importance to visual treatment: primary = filled brand color, secondary = outline or subtle (including grey solid), tertiary = text-only or link style.
Decision Criteria
PASS (Good Button Hierarchy)
- One clear primary action per screen/section (filled, high contrast, brand color)
- Secondary actions visually subordinate (outlined, ghost, or lower contrast solid including grey)
- Tertiary actions minimal (text link or subtle)
- Clear visual distinction between levels (not subtle 10% differences)
- Destructive actions (delete) use red but don't compete with primary
FAIL (Poor Button Hierarchy)
- Multiple buttons with equal visual weight
- Primary action not obvious
- Very light grey (200) secondary looks disabled
- Destructive actions draw more attention than primary
- All buttons filled with same color
Button Style Patterns
| Level | Background | Border | Text | Use Case |
|---|---|---|---|---|
| Primary | Brand color (solid) | None | White/light | Main CTA, save, submit |
| Secondary | Grey (solid) or transparent | Brand color (if outline) | Brand color or grey | Alternative action, cancel |
| Tertiary | Transparent | None | Brand color or gray | Optional actions, learn more |
| Destructive | Red | None | White | Delete, remove (not competing) |
| Disabled | Gray 200 | None | Gray 400 | Cannot proceed |
Visual/UX Signals Used
- Fill vs outline: Filled = primary, outline = secondary
- Color saturation: More saturated = more important
- Size: Primary can be slightly larger
- Position: Primary often on right or bottom (reading pattern)
Common Failure Modes
| Failure | Description | Fix |
|---|---|---|
| Button Battle | Save and Cancel both filled brand | Make Cancel outline or grey solid |
| Gray Button Confusion | Very light grey (200) secondary looks disabled | Use grey 400-500 or outline, not near-white grey |
| Red Alert | Delete button more prominent than primary | Make delete text-only or smaller |
| Primary Overload | 3+ "primary" buttons | Choose one primary, demote others |
| Invisible Tertiary | Text links same color as body | Use brand color or underline |
Prerequisites
- Visual hierarchy established
- Color palette defined
Dependencies
build-color-palette(needs brand and semantic colors)establish-visual-hierarchy(buttons are part of hierarchy)
Refactoring UI References
- "Make primary actions obvious"
- "Destructive actions shouldn't dominate"
- "Secondary actions should be clear but not prominent - outline styles or lower contrast background colors are great options"
Example Assessment
Input: Modal with "Save Changes" (filled blue), "Cancel" (filled grey), "Delete" (filled red)
Evaluation: PARTIAL
- Cancel: Grey filled is acceptable secondary treatment (lower contrast solid)
- Delete: Filled red competes with Save (should be text red)
- Issue: Two actions with solid fills competing
Recommendation:
- Save: Keep filled blue (primary)
- Cancel: Grey filled is acceptable, but could be outline for clearer distinction
- Delete: Change to text red (destructive shouldn't compete)