muapi-rednote-cover
Create a Xiaohongshu (RedNote/小红书) style cover image — vibrant, lifestyle-focused, with aesthetic typography overlay suitable for the Chinese social platform.
Browse reusable Agent Skills, each with a clear purpose and practical guidance.
Create a Xiaohongshu (RedNote/小红书) style cover image — vibrant, lifestyle-focused, with aesthetic typography overlay suitable for the Chinese social platform.
Audit an existing product surface against its own design evidence, identify verified UI problems, and write self-contained implementation plans for another agent. Strictly read-only on product source. Use when asked to review, refine, improve, or clean up an interface without replacing its identity; investigate design-system drift; or prepare a design handoff.
Home Assistant Android UI guidance. Use when building or reviewing Compose screens, ViewModels, screen state, navigation, dialogs, widgets, or anything using HATheme and the design system.
Use this skill first when the user wants to design or plan a dashboard, especially Vizro dashboards. Enforces a 3-step workflow (requirements, layout, visualization) before implementation. Activate when the user asks to create, design, or plan a dashboard. For implementation, use the dashboard-build skill after completing Steps 1-3.
Use this skill when designing or building Vizro dashboard layouts — grid configuration, component sizing, filter/parameter placement, selector types, or container patterns. Activate when the user is creating wireframes, defining page structure, placing controls, or sizing charts.
分析网页截图,提取设计系统(Design System)并生成结构化数据和可用的 AI Coding Prompt。适用于 UI/UX 设计师和前端工程师需要从现有网页设计中提取设计规范、配色方案、排版系统和组件风格的场景。
Export Design work and produce developer handoff materials. Use when the user wants HTML, PNG, SVG, ZIP/code exports, implementation notes, or a coding handoff for a selected design.
How the generate-then-composite pipeline puts a pixel-perfect canonical logo onto a generated image without letting the LLM regenerate the logo.
Code-backed GLSL shader fills and shader effects: authoring WGSL-free, WebGL1 GLSL fragment shaders that persist as readable source in the screen HTML with uniform knobs in the inspector. Use when the user asks for a shader fill or shader effect, sends "Create a custom shader fill." from the fill picker, wants an animated/procedural background (waves, noise, mesh gradients, caustics, grain, halftone), or wants to edit an existing shader's GLSL or uniforms.