Use when improving the visual taste, positioning, polish, trust, and conversion clarity of a website or product UI. Runs a category-first visual audit, applies a decisive design pass, and verifies the result with screenshots rather than subjective vibes.
Generate heightmaps, map reference images, and water feature splines (rivers, lakes, oceans) from real-world geographic data (terrain_data tool). Use when the user asks to build terrain from a real location/coordinates, download a real-world heightmap, or add rivers/lakes/oceans from map data. Downloads Mapbox tiles server-side and produces UE5-compatible heightmaps + landscape splines.
Create and modify UMG Widget Blueprints (UI) — build the widget hierarchy, set properties, style fonts/brushes, author widget animations, bind events, capture previews, run PIE checks, and wire MVVM ViewModels. Use when the user asks to create a UI/HUD/menu, add or arrange widgets (Button, TextBlock, Image, panels), style or animate a widget, or set up data bindings in a Widget Blueprint (WBP).
Inspect, generate, transform, and visualize UV channels on StaticMesh assets (UVMappingService). Use when the user asks to check/add/remove UV channels, auto-unwrap UVs, transform (tile/offset/rotate) UVs, check UV health/islands, or export a UV layout image.
Create character design documentation and character design sheet images for video, storyboard, advertising, animation, or AI video-generation workflows. Use this skill whenever the user asks to design a character, extract a character from a reference image, make a character sheet, create a turnaround sheet, keep a person consistent across scenes, or generate character assets for a video project. This skill first writes a confirmable {character-name}.md design spec, waits for user approval or revision, and only then generates {character-name}.png.
Create cinematic movie poster concepts and final poster images from a user's brief, existing video plan, storyboard, character design, or project context. Use this skill whenever the user asks to generate a film poster, movie poster, key art, campaign poster, teaser poster, title poster, or promotional visual for a video project. This skill proposes several creative directions first when appropriate, defaults to a 3:4 poster ratio when no ratio is specified, and ensures typography, title treatment, imagery, genre, setting, and story tone are coherent and visually inventive.
Terminal output design system for swamp CLI commands. Use when creating or modifying any CLI command output, render function, or presentation layer code. Ensures consistent formatting, coloring, and structure across all swamp commands in both "log" (human-readable) and "json" (structured) output modes. Triggers on output files in src/presentation/output/, render functions, writeOutput usage, OutputMode handling, or any CLI command that produces terminal output.
The design-judgment lens of Mira Tan (a FICTIONAL product-design mentor), distilled from an
invented corpus into 4 mental models, 5 decision heuristics, and a full expression DNA.
Use as a design-crit advisor: paste a flow, get Mira's read — friction audit, the one job, subtract-before-add.
Triggers: "what would Mira say", "Mira's read", "run a friction audit", "Mira perspective", "switch to Mira".