livecodes/sdk-embedding
Apps & AutomationCreate and configure embedded playgrounds using createPlayground(), EmbedOptions, container setup, loading modes (eager/lazy/click), and appUrl for self-hosted instances. Load this skill when embedding LiveCodes in web pages, configuring playground containers, or setting up SDK integration.
How to use this skill
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LiveCodes — Create Embedded Playground
LiveCodes is a client-side code playground that runs in the browser. Use createPlayground to embed interactive code editors in any web page.
Setup
import { createPlayground } from 'livecodes';
// Minimal embed with template
createPlayground('#container', {
template: 'react',
});
// Embed with custom code
createPlayground('#container', {
config: {
markup: { language: 'html', content: '<h1>Hello World</h1>' },
style: { language: 'css', content: 'h1 { color: blue; }' },
script: { language: 'javascript', content: 'console.log("Hello");' },
},
});
// CDN usage (no bundler)
import { createPlayground } from 'https://cdn.jsdelivr.net/npm/livecodes';
createPlayground('#container', { template: 'vue' });
Core Patterns
Load playground lazily
Playgrounds load when they approach the viewport by default. Use loading: 'eager' for immediate load or loading: 'click' for click-to-load.
createPlayground('#container', {
template: 'react',
loading: 'click', // Shows "Click to load" screen
});
Configure via query params
For simple cases, use URL-style params instead of full config objects.
createPlayground('#container', {
params: {
html: '<h1>Hello</h1>',
css: 'h1 { color: blue; }',
js: 'console.log("Hello")',
console: 'open',
},
});
Use self-hosted instance
Point to your own LiveCodes deployment.
createPlayground('#container', {
appUrl: 'https://playground.mywebsite.com',
template: 'react',
});
Multiple sources priority
When providing multiple config sources, they override in order: template < import < config < params.
createPlayground('#container', {
template: 'react', // Lowest priority
import: 'https://gist.github.com/...', // Overrides template
config: {
/* ... */
}, // Overrides import
params: { js: '...' }, // Highest priority
});
Generate shareable URL
Create a link to the standalone app without embedding.
import { getPlaygroundUrl } from 'livecodes';
const url = getPlaygroundUrl({
config: {
markup: { language: 'markdown', content: '# Hello World' },
},
});
// url = "https://livecodes.io/#config/..."
Compress config for sharing
Compress a stringified config object for use in URL hashes or compact storage.
import { compress } from 'livecodes';
const config = {
markup: { language: 'html', content: '<h1>Hello World</h1>' },
};
const compressed = compress(JSON.stringify(config));
Decompress config
Decompress a string that was compressed with compress. Returns null if decompression fails.
import { decompress } from 'livecodes';
const decompressed = decompress(compressedString);
if (decompressed) {
const config = JSON.parse(decompressed);
}
Common Mistakes
HIGH Container element not found throws error
Wrong:
createPlayground('#nonexistent-container', { template: 'react' });
// Throws: "Cannot find element: \"#nonexistent-container\""
Correct:
// Ensure container exists before calling
const container = document.querySelector('#container');
if (container) {
createPlayground('#container', { template: 'react' });
}
// Or use headless mode (container optional)
createPlayground({
view: 'headless',
config: {
/* ... */
},
});
createPlayground throws if the container selector matches no elements. In headless mode (headless: true), the container parameter is optional.
Source: src/sdk/index.ts — throws "Cannot find element" for invalid container
HIGH Calling SDK methods after destroy() throws error
Wrong:
const playground = await createPlayground('#container', options);
await playground.destroy();
await playground.run(); // Throws: "Cannot call API methods after calling `destroy()`."
Correct:
const playground = await createPlayground('#container', options);
await playground.run();
// Use SDK methods while playground exists...
await playground.destroy(); // Last call — no more methods after this
Once destroy() is called, all subsequent SDK method calls throw with the message "Cannot call API methods after calling destroy()."
Source: src/sdk/index.ts — alreadyDestroyedMessage constant
MEDIUM Invalid appUrl throws error
Wrong:
createPlayground('#container', {
appUrl: 'my-playground', // Not a valid URL
});
// Throws: "my-playground is not a valid URL."
Correct:
createPlayground('#container', {
appUrl: 'https://playground.example.com',
template: 'react',
});
The appUrl must be a parseable URL string. Use the full URL including protocol.
Source: src/sdk/index.ts — URL parsing in getPlaygroundUrl
MEDIUM SDK method timeout after 60 seconds
SDK calls timeout after 60 seconds if the playground doesn't respond.
// This can timeout if playground has infinite loop or slow WASM load
await playground.run(); // Times out after 60s
Handle with try/catch for long-running operations:
try {
await playground.run();
} catch (error) {
if (error.message.includes('timed out')) {
console.error('Playground timed out');
}
}
Source: src/sdk/index.ts — API_TIMEOUT = 60_000 (60 seconds)