joyride-user-scripting
Apps & AutomationJoyride User scope scripting — scripts and source files in ~/.config/joyride/. Covers user activation scripts, global keyboard shortcuts, disposable management, and npm dependencies. Use when: creating or editing User scripts/source files, setting up user_activate.cljs, or configuring global keybindings.
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Joyride User Scripting
Reference files: This document links to
references/*.cljsfiles. Resolve them relative to this file's path usingread_file.
User scope scripts and source files live in ~/.config/joyride/ and are available globally across all VS Code windows.
If you haven't loaded the joyride skill yet, load it now — it covers core evaluation patterns, async handling, and API reference.
Activation Script
user_activate.cljs runs automatically when Joyride activates. Use it to set up persistent UI elements, event handlers, and other disposables.
The canonical pattern uses a !db atom to track disposables for clean reload:
(defonce !db (atom {:disposables []}))
(defn push-disposable! [disposable]
(swap! !db update :disposables conj disposable)
(.push (.-subscriptions (joyride/extension-context)) disposable))
(defn clear-disposables! []
(run! (fn [d] (.dispose d)) (:disposables @!db))
(swap! !db assoc :disposables []))
See references/user_activate.cljs for the full activation script with the Joy status bar button.
Script Execution Guard
Scripts run their main logic only when invoked as a script, not when loaded in the REPL:
(when (= (joyride/invoked-script) joyride/*file*)
(main))
Without this guard, loading a script namespace in the REPL triggers its side effects.
Source Files and ^:export
Source files in src/ expose functions callable from keyboard shortcuts:
(ns my-utils
(:require ["vscode" :as vscode]))
(defn ^:export my-command []
(vscode/window.showInformationMessage "Hello!"))
Call from keybinding:
{
"key": "ctrl+alt+j m",
"command": "joyride.runCode",
"args": "(require '[my-utils :as u] :reload) (u/my-command)"
}
See references/joy_button.cljs for a complete source file example with status bar items and QuickPick.
Keyboard Shortcuts
Add to VS Code's keybindings.json:
// Run a specific script
{
"key": "ctrl+alt+j u",
"command": "joyride.runUserScript",
"args": "my-script.cljs"
}
// Execute inline code (calling a function from src/)
{
"key": "ctrl+alt+j r",
"command": "joyride.runCode",
"args": "(require '[my-ns :as m] :reload) (m/my-function)"
}
Use :reload during development to pick up changes.
Managing Disposables
Register disposables with the extension context so they're cleaned up properly:
(let [disposable (vscode/workspace.onDidOpenTextDocument handler)]
(.push (.-subscriptions (joyride/extension-context)) disposable))
For reloadable scripts (activation scripts, status bar items), use the clear-disposables! + push-disposable! pattern from the activation section above. This prevents event handlers from piling up on re-runs.
npm Dependencies
Install in the user Joyride directory:
cd ~/.config/joyride && npm install lodash
Then require in scripts:
(require '["lodash" :as _])
Clojure Dependencies — deps.edn
{:deps {org.clojure/clojurescript {:mvn/version "1.11.54"}
funcool/promesa {:mvn/version "9.0.471"}}
:paths ["src" "scripts"]}
This file configures the classpath for clojure-lsp analysis. The Promesa dependency is for clojure-lsp — at runtime, prefer ^:async/await.
clojure-lsp Configuration
To get clojure-lsp to analyze user Joyride code:
-
Add a
:source-aliasto<user-joyride-dir>/.lsp/config.edn:{:source-aliases #{:joyride-user}} -
Add
:joyride-userto your global/userdeps.ednaliases:{:aliases {:joyride-user {:extra-deps {joyride/user {:local/root "<user-joyride-dir>"}}}}}
Version Control
Put the User Joyride directory under version control — treat it like dotfiles.
Getting Started Commands
- Joyride: Create User Activate Script — creates
user_activate.cljs - Joyride: Create Hello Joyride User Script — creates example script
- Joyride: Create User Source File... — creates a source file in
src/ - Joyride: Run User Script — run a user script by name
Example: git-fuzzy
A sophisticated source file demonstrating extension API access (vscode.git), progressive QuickPick batch-loading, live diff preview via onDidChangeActive, and item-level action buttons.
See references/git_fuzzy.cljs for the complete implementation.
Install as a user source file (Joyride: Create User Source File... → git-fuzzy) and bind to a shortcut:
{
"key": "ctrl+alt+j ctrl+alt+g",
"command": "joyride.runCode",
"args": "(require '[git-fuzzy :as gz] :reload) (gz/show-git-history!+)"
}
Example: keybinding-palette
A personal command palette for your keybindings. Reads keybindings.json (including comments via JSONC parsing), renders keys with Unicode symbols (⌘⌥⇧⌃), and executes the selected command — including commands with arguments. Add "title" fields to your keybindings for best experience.
Demonstrates: npm dependency (jsonc-parser), Node.js fs/path/os modules, platform-specific path construction, QuickPick with matchOnDescription and matchOnDetail, command execution with args.
See references/keybinding_palette.cljs for the complete implementation.
Installation
-
Install the npm dependency in the user Joyride directory:
cd ~/.config/joyride && npm install jsonc-parser -
Create the source file: Use
Joyride: Create User Source File...→ name itkeybinding_palette, then paste the reference content. Or copy the file directly to~/.config/joyride/src/keybinding_palette.cljs. -
Add the keybinding to VS Code's
keybindings.json:{ "title": "Keybinding Command Palette", "key": "ctrl+alt+j ctrl+alt+j", "command": "joyride.runCode", "args": "(require '[keybinding-palette :as kp] :reload) (kp/show-palette!+)" } -
Add
"title"fields to other keybindings inkeybindings.json— these become the searchable labels in the palette. Keybindings without titles are filtered out.
Platform note: The keybindings-path function currently constructs a macOS-specific path (~/Library/Application Support/...). For Linux or Windows, adapt the path construction to use the appropriate VS Code config directory.