android
Apps & AutomationWhen the user wants to control or automate an Android phone or device.
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Android Device Control
You can control an Android phone remotely using the android_* tools. The phone runs a companion app called Hermes Bridge which exposes an HTTP API. You communicate with it over the network — no USB, no ADB, no physical connection needed.
How It Works
Hermes Agent (this server) ──HTTP──> Hermes Bridge app (Android phone)
├── Reads screen via AccessibilityService
├── Performs taps, types, swipes
└── Authenticated via pairing code
Setup / Connecting a Phone
When the user wants to connect their phone, ask for their pairing code — a 6-character code shown in the Hermes Bridge app (e.g. K7V3NP).
Then call:
android_setup("<pairing_code>")
This does two things:
- Starts a relay on this server (auto-detects the server's public IP)
- Returns the exact instructions to tell the user — the server address and pairing code to enter in their phone app
Relay the user_instructions field from the result directly to the user. It contains the server IP and port they need to type into the phone app.
After the user taps Connect on their phone, the phone connects to this server via WebSocket. Call android_ping() to verify the connection is live.
Do NOT ask about:
- USB, ADB, or developer options
- The phone's IP address (not needed — the phone connects to the server, not the other way around)
- nginx, firewalls, or port forwarding
- Any networking concepts
Just ask for the pairing code, call setup, and relay the instructions.
Available Tools
You have these 38 tools. Use them by name — they are function calls.
Connectivity
android_ping()— check if phone is connected and respondingandroid_setup(pairing_code)— start relay and configure connection
Reading the Screen
android_read_screen(include_bounds=False)— get the full accessibility tree as JSON. Returns every visible UI element with text, className, nodeId, clickable, etc. Always call this before interacting.android_screenshot()— capture a screenshot as base64 PNG. Use when the accessibility tree doesn't show enough (canvas apps, image-heavy UIs).android_current_app()— get the package name and activity of the foreground app.
Opening Apps
android_open_app(package)— launch any app by package name. This is the primary way to open apps. Do NOT try to find and tap app icons. Example:android_open_app("com.instagram.android")android_get_apps()— list all installed apps with package names. Use this if you don't know the package name.
Tapping
android_tap(x, y, node_id)— tap by coordinates or node ID. Prefer node_id from read_screen.android_tap_text(text, exact=False)— tap the first element matching text. Most convenient for buttons, menu items, links.
Typing
android_type(text, clear_first=False)— type into the currently focused input field. Tap the field first.
Gestures
android_swipe(direction, distance="medium")— swipe up/down/left/right. Distances: short, medium, long.android_scroll(direction, node_id=None)— scroll a specific element or the whole screen.
Keys
android_press_key(key)— press a key. Options:back,home,recents,power,volume_up,volume_down,enter,delete,tab,escape,search,notifications
Waiting
android_wait(text, class_name, timeout_ms=5000)— poll until an element appears. Use after navigation or loading.
Rules
CRITICAL: Do not loop
- Maximum 5-7 tool calls per user request. After that, STOP and report what you did and what you see.
- Do NOT keep taking screenshots in a loop. Take ONE screenshot, analyze it, act, then report.
- If an action doesn't work after 2 attempts, STOP and tell the user what happened.
- After completing the user's request, STOP and report the result. Do not keep interacting with the screen.
Workflow pattern
For any task, follow this pattern and then STOP:
android_open_app(package)— open the appandroid_read_screen()— see what's on screen- 1-3 actions (tap, type, swipe) — do what the user asked
android_read_screen()orandroid_screenshot()— verify the result- Report to the user and STOP. Do not take further actions unless the user asks.
Other rules
- ALWAYS open apps with
android_open_app(package)— never try to find and tap the icon on the home screen or app drawer. - Prefer
android_read_screen()overandroid_screenshot()— read_screen is faster and structured. Only use screenshot when the accessibility tree is insufficient (canvas/image-heavy apps). - Prefer
android_tap_text("Button Text")over coordinates — it's more reliable. - If you don't know a package name, call
android_get_apps()and search the results. - Confirm destructive actions (purchases, sends, deletions) with the user before executing.
- Handle permission dialogs — look for "Allow"/"Deny" buttons. Tap "Allow" or "While using the app".
- Go back:
android_press_key("back"). Go home:android_press_key("home").
Common Package Names
| App | Package |
|---|---|
| Uber | com.ubercab |
| Bolt | com.bolt.client |
| com.whatsapp | |
| Spotify | com.spotify.music |
| Google Maps | com.google.android.apps.maps |
| Chrome | com.android.chrome |
| Gmail | com.google.android.gm |
| com.instagram.android | |
| X/Twitter | com.twitter.android |
| Tinder | com.tinder |
| Settings | com.android.settings |
App-Specific Procedures
Uber — Order a ride
android_open_app("com.ubercab")android_wait(text="Where to?", timeout_ms=8000)android_tap_text("Where to?")android_type("<destination>", clear_first=True)android_wait(text="<destination keyword>")then tap suggestionandroid_read_screen()— read price and car options- STOP — Report options and price to user, wait for confirmation
- After confirmation:
android_tap_text("UberX")thenandroid_tap_text("Confirm UberX") android_wait(text="Finding your driver", timeout_ms=10000)
Pitfalls: Uber may block accessibility taps on some versions — fall back to screenshot + coordinates. Always mention surge pricing to user.
WhatsApp — Send a message
android_open_app("com.whatsapp")android_wait(text="Chats")- Existing chat:
android_tap_text("<contact name>") - New chat:
android_tap_text("New chat")→ type contact name → tap match android_tap_text("Type a message")android_type("<message text>")- STOP — Confirm with user before sending
android_tap_text("Send")orandroid_press_key("enter")
Pitfalls: Message input is android.widget.EditText. Read screen after typing to verify before sending.
SMS / Messages — Read, draft, reply
Reading messages — use the accessibility tree, NOT screenshots. Screenshot + vision loops are slow and burn tokens; the tree has the text already.
- Incoming messages arrive as notifications —
android_notifications()returns sender + preview with no UI navigation at all. Poll it (orandroid_events()) instead of opening the app. - For thread history:
android_open_app("com.google.android.apps.messaging")→android_tap_text("<contact>")→android_read_screen(). Scroll withandroid_scroll("up")and re-read for older messages. - To locate a specific message or conversation,
android_find_nodes(text="<keyword>")is much cheaper than reading the whole screen.
Drafting without sending (review-first workflow):
android_send_intent("android.intent.action.SENDTO",
data_uri="smsto:<number>",
extras={"sms_body": "<draft text>"})
This opens the compose screen pre-filled — the user reviews and hits send themselves. Prefer this over android_send_sms whenever the user wants to approve messages; android_send_sms sends immediately and must be confirmed with the user first.
Contact lookup: android_search_contacts("<name>") returns numbers directly — don't navigate the Contacts app.
Pitfalls: Default SMS app package varies (com.google.android.apps.messaging on Pixel, com.samsung.android.messaging on Samsung) — check android_get_apps() if open_app fails. Notification previews may be truncated; open the thread for full text.
Spotify — Play music
android_open_app("com.spotify.music")android_wait(text="Search", timeout_ms=8000)android_tap_text("Search")android_wait(class_name="android.widget.EditText")android_type("<query>", clear_first=True)android_wait(text="Songs", timeout_ms=5000)android_read_screen()then tap desired result
Playback: android_tap_text("Play"), android_tap_text("Next"), android_tap_text("Pause")
Pitfalls: Spotify uses custom views — screenshot may be more useful than read_screen.
Google Maps — Get directions
android_open_app("com.google.android.apps.maps")android_wait(text="Search here", timeout_ms=8000)android_tap_text("Search here")android_type("<destination>", clear_first=True)- Tap suggestion →
android_tap_text("Directions") android_read_screen()— report time, distance, route to user- Start navigation only if user confirms:
android_tap_text("Start")
Pitfalls: Maps uses heavy canvas rendering — prefer android_screenshot(). Exit navigation with android_press_key("back").
Settings — Change system settings
android_open_app("com.android.settings")android_wait(text="Settings", timeout_ms=5000)- Navigate by tapping section names:
- "Network & internet" → WiFi, mobile data
- "Connected devices" → Bluetooth, NFC
- "Display" → Brightness, dark mode
- "Sound & vibration" → Volume
- "Apps" → App management
android_read_screen()to find specific toggles
Pitfalls: Settings UI varies across manufacturers (Samsung, Pixel, Xiaomi). Always read_screen to discover actual labels. Use android_scroll("down") if setting not visible.
Tinder — View profiles and interact
android_open_app("com.tinder")android_wait(timeout_ms=8000)android_read_screen()+android_screenshot()— Tinder is image-heavy- Report profile details to user
IMPORTANT: Always confirm with user before swiping or messaging.
- Like:
android_swipe("right") - Pass:
android_swipe("left") - Super Like:
android_swipe("up")
Pitfalls: Tinder uses custom UI — accessibility tree is limited, prefer screenshots. "It's a Match!" popup: tap anywhere to dismiss.