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golem-file-io-rust

Agent Building
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Reading and writing files from a Rust Golem agent. Use when the user asks to read files, write files, or do filesystem operations from agent code in Rust.

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Source SKILL.md: https://github.com/golemcloud/golem/blob/HEAD/golem-skills/skills/rust/golem-file-io-rust/SKILL.md

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File I/O in Rust Golem Agents

Overview

Golem Rust agents compile to wasm32-wasip1 which provides WASI filesystem access. Use the standard std::fs module for all filesystem operations — it works out of the box with WASI.

To provision files into an agent's filesystem, load the golem-add-initial-files skill.

Reading Files

Text Files

use std::fs;

let content = fs::read_to_string("/data/config.json")
    .expect("Failed to read file");

Binary Files

use std::fs;

let bytes = fs::read("/data/image.png")
    .expect("Failed to read file");

Writing Files

Only files provisioned with read-write permission (or files in non-provisioned paths) can be written to.

use std::fs;

fs::write("/tmp/output.txt", "Hello, world!")
    .expect("Failed to write file");

Appending to Files

use std::fs::OpenOptions;
use std::io::Write;

let mut file = OpenOptions::new()
    .append(true)
    .create(true)
    .open("/tmp/agent.log")
    .expect("Failed to open file");

writeln!(file, "Log message").expect("Failed to write");

Checking File Existence

use std::path::Path;

if Path::new("/data/config.json").exists() {
    let content = std::fs::read_to_string("/data/config.json").unwrap();
}

Listing Directories

use std::fs;

let entries = fs::read_dir("/data").expect("Failed to read directory");
for entry in entries {
    let entry = entry.expect("Failed to read entry");
    println!("{}", entry.file_name().to_string_lossy());
}

Complete Agent Example

use golem_rust::{agent_definition, agent_implementation};
use std::fs;
use std::io::Write;

#[agent_definition]
pub trait FileReaderAgent {
    fn new(name: String) -> Self;
    fn read_greeting(&self) -> String;
    fn write_log(&mut self, message: String);
}

struct FileReaderAgentImpl {
    name: String,
}

#[agent_implementation]
impl FileReaderAgent for FileReaderAgentImpl {
    fn new(name: String) -> Self {
        Self { name }
    }

    fn read_greeting(&self) -> String {
        fs::read_to_string("/data/greeting.txt")
            .expect("Failed to read greeting")
            .trim()
            .to_string()
    }

    fn write_log(&mut self, message: String) {
        let mut file = std::fs::OpenOptions::new()
            .append(true)
            .create(true)
            .open("/tmp/agent.log")
            .expect("Failed to open log");
        writeln!(file, "{}", message).expect("Failed to write log");
    }
}

Key Constraints

  • Use standard std::fs — it works with WASI out of the box
  • Files provisioned via golem-add-initial-files with read-only permission cannot be written to
  • The filesystem is per-agent-instance — each agent has its own isolated filesystem
  • File changes within an agent are persistent across invocations (durable state)
  • Third-party crates that use std::fs (e.g., serde_json's file reading) also work