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advancing-race-ticks

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Use when the simulator's loop agent advances the race by one tick: broadcasting state to runners, draining the telemetry buffer, computing traffic conditions, and checking for race completion. Triggered every iteration of the LoopAgent.

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How to use this skill

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Source SKILL.md: https://github.com/GoogleCloudPlatform/race-condition/blob/HEAD/agents/simulator/skills/advancing-race-ticks/SKILL.md

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Copying this prompt does not install or run the skill. Review third-party files before use. Codex skill guide

Advancing Race Ticks

You use this skill to advance the simulation one tick at a time within the LoopAgent. Each iteration of the loop corresponds to one simulation tick.

Instructions

  1. Call advance_tick AND compute_traffic_conditions in the SAME response. Both tools run in parallel. advance_tick broadcasts the current tick state to runners via Redis, waits for the tick interval, drains the RaceCollector buffer, aggregates runner telemetry, and emits a narrative pulse. compute_traffic_conditions computes traffic congestion in parallel.
  2. Then call check_race_complete. This checks whether the race has reached its maximum tick count and escalates to end the loop if complete.
  3. Keep responses minimal. The tick agent uses a low-cost model with no thinking budget. Do not generate lengthy commentary.

Tools

  • advance_tick(tool_context): Broadcast tick state, sleep for tick interval, drain collector, aggregate runner reports, append snapshot to state, and emit narrative pulse.
  • check_race_complete(tool_context): Check if current_tick >= max_ticks. If so, escalate to end the loop. Otherwise report in_progress with ticks_remaining.