Goal: Create a polished commercial storyboard presentation for a 15-second ultra-realistic cinematic vertical football campaign featuring the same female footballer in every frame, titled UNSTOPPABLE STARTS NOW.
Fields you can change: headline text, character description, football type.
Full prompt
Goal: Create a polished commercial storyboard presentation for a 15-second ultra-realistic cinematic vertical football campaign featuring the same female footballer in every frame, titled {argument name="headline text" default="UNSTOPPABLE STARTS NOW"}.
Canvas: Wide 16:9 black presentation board with thin white divider lines, a premium sports-agency layout, high contrast, realistic stadium photography in each panel, and a small top metadata bar. Use a black background, white condensed uppercase typography, and blue accent blocks for panel numbers and the word “STARTS.”
Header: Place a white Adidas-style three-stripe logo at top left, followed by the main headline “UNSTOPPABLE STARTS NOW,” with “UNSTOPPABLE” in white and “STARTS NOW” in electric blue. Under it, add small text: “COMMERCIAL STORYBOARD CINEMATIC FOOTBALL CAMPAIGN.” On the top right add small production labels: “DIRECTOR / SPORTS COMMERCIAL UNIT,” “BRAND / ADIDAS FOOTBALL,” a small “16:9” badge, and “CINEMATIC STORYBOARD.”
Layout: Use exactly 6 storyboard panels arranged in a 3-column by 2-row grid. Each panel has a blue numbered square, an uppercase scene title, one ultra-realistic cinematic image, and three tiny notes underneath labeled ACTION, CAMERA, and NOTES. Keep the same consistent reference character in all 6 panels: {argument name="character description" default="a young athletic blonde female footballer with a high ponytail, wearing a white Real Madrid-style football kit with black shoulder panels, blue trim, white socks, and football boots"}. Make the face neutral or softly obscured rather than celebrity-specific.
Storyboard panels, exactly 6:
1. “THE ARRIVAL” — The player emerges from a stadium tunnel into a packed football arena at sunset, dramatic orange sky, Real Madrid-style flags in the crowd, huge stadium lights, low-angle wide entrance shot. Text below: ACTION: She emerges from the tunnel as the stadium erupts. CAMERA: Low-angle wide entrance shot with dramatic scale. NOTES: Sunset + stadium lights create cinematic contrast.
2. “CROWD REACTION” — Handheld sideline view as excited fans press forward cheering, filming on phones, flashes and stadium lights behind her while she walks past confidently. Text below: ACTION: Fans stand, cheer, and film her entrance. CAMERA: Handheld sideline perspective for energy. NOTES: Flashes, motion blur, and real crowd atmosphere.
3. “THE FIRST TRICK” — Close sports-action tracking shot as she juggles a {argument name="football type" default="black and white football"} effortlessly with her knee near the sideline, crowd roaring, bright stadium floodlights, blue Champions League-style ribbon signage. Text below: ACTION: She juggles the ball effortlessly with her knee. CAMERA: Close sports-action tracking shot. NOTES: Ball frozen mid-air, crowd reacts louder.
4. “MATCH-DAY ENERGY” — Wide cinematic stadium view with the player moving along the sideline, crowd packed and waving flags, confetti and smoke cannons, advertising boards, dynamic match-day atmosphere. Text below: ACTION: She moves along the sideline, crowd goes wild. CAMERA: Ultra-wide cinematic stadium view. NOTES: Confetti, smoke, banners, and vibrant atmosphere.
5. “THE MOMENT” — Dramatic low-angle portrait on the pitch as she controls the ball with one foot raised, stadium lights glowing overhead, shallow depth of field, intense heroic pause. Text below: ACTION: She stops, controls the ball, and owns the moment. CAMERA: Dramatic low-angle portrait shot. NOTES: Shallow depth of field, cinematic lighting on face.
6. “ICONIC EXIT” — Rear follow shot of the player jogging toward center pitch with a black backpack, jersey number visible, match continuing in the distance, giant stadium screen showing her, crowd and lights slightly motion blurred. Text below: ACTION: She jogs to the center pitch as the match continues. CAMERA: Rear follow shot with stadium scale. NOTES: Epic finale frame, motion blur on crowd and lights.
Visual style: Ultra-realistic sports commercial photography, cinematic grading, crisp detail, stadium floodlights, crowd energy, slight motion blur, premium brand-storyboard aesthetic, clean editorial spacing, thin white borders around images, tiny but legible production-note typography.
Constraints: Use exactly 6 panels and no extra panels. Maintain the same player, kit, hair, and body type across all panels. Keep the board landscape 16:9 even though it describes a vertical video campaign. Avoid random logos except the Adidas-style header mark and football-stadium branding cues. Make it look like a finished professional storyboard sheet, not a comic page.
Analyze the entire composition of the input image. Identify all key subjects present (whether a single person, group/couple, vehicle, or specific object) and their spatial relationships/interactions.
Generate a coherent 3×3 “contact sheet” grid that shows 9 different shots of exactly these subjects within the same environment.
You must adapt standard cinematic shot types to fit the content (for example, if it’s a group, keep the group together; if it’s an object, frame the entire object):
Row 1 (establishing the environment):
Extreme long shot (ELS): the subject appears small within a vast environment.
Long shot (LS): the full subject or group is visible from top to bottom (head to toe / wheels to roof).
Medium long shot (American shot / three-quarter): framed from above the knees (for people) or a 3/4 view (for objects).
Row 2 (core coverage):
4. Medium shot (MS): framed from the waist up (or the central core of an object). Focus on interaction/action.
5. Medium close-up (MCU): framed from the chest up. An intimate framing of the main subject.
6. Close-up (CU): tightly framed on the face or the “front” of the object.
Row 3 (details and angles):
7. Extreme close-up (ECU): intense focus on key features (eyes, hands, signs, textures) with macro-like detail.
8. Low-angle shot (worm’s-eye): look up at the subject from ground level (epic/heroic feeling).
9. High-angle shot (bird’s-eye): look down on the subject from above.
Ensure strict consistency: the same person/object, same clothing, and same lighting must appear in all 9 panels. Depth of field should vary realistically (with background blur in close-up shots).
Create a professional 3×3 cinematic storyboard grid with 9 panels.
The grid should present a specific subject/scene from the input image across a full range of focal lengths.
Top row: wide environmental shot, full-body view, 3/4 cropped (knees-up).
Middle row: waist-up view, chest-up view, face/front close-up.
Bottom row: macro details, low angle, high angle.
All frames must have photo-realistic textures, consistent cinematic color grading, and correct framing tailored to the number and type of subjects or objects being analyzed.
Put this whole text, verbatim, into a photo of a glossy magazine article on a desk, with photos, beautiful typography design, pull quotes, and bold formatting. The text: {argument name="article_text_en" default="[paste the full unformatted article here]"}
Create decorative text based on the word "{argument name="word" default=""}". Write the specified word largely and create decorative text designs associated with the image of the word. Create original designs with flexible ideas, without being constrained by existing fonts. The background should be a single color, white or black, matching the design.