Transform a real person in a photo into a One Piece-style Devil Fruit ability user: dynamic pose, dramatic camera angle, ability-specific SFX, and a photorealistic manifestation of the specified Devil Fruit’s power. ). string. <<DEVIL FRUIT NAME>>.
Fields you can change: Devil Fruit Name.
Full prompt
{
"version": "1.0",
"description": "Transform a real person in a photo into a One Piece-style Devil Fruit ability user: dynamic pose, dramatic camera angle, ability-specific SFX, and a photorealistic manifestation of the specified Devil Fruit’s power.",
"variables": {
"DEVIL_FRUIT_NAME": {
"type": "string",
"value": "<<DEVIL FRUIT NAME>>",
"description": "The canonical Devil Fruit name whose ability should be interpreted and applied to the subject (e.g., Gum-Gum Fruit, Flame-Flame Fruit, Ice-Ice Fruit, Sand-Sand Fruit, Rumble-Rumble Fruit, Flower-Flower Fruit, Dark-Dark Fruit, Paw-Paw Fruit, etc.)."
}
},
"steps": [
{
"name": "DEVIL_FRUIT_ABILITY_EDIT",
"goal": "Apply a dynamic One Piece-style pose, dramatic camera angle, ability-specific manga SFX, and a photorealistic manifestation of the specified Devil Fruit’s ability.",
"instructions": "Use the uploaded photo as the base.\n\nKeep the person photorealistic (eyes, face, skin texture, hair, makeup). Do NOT convert the scene into manga. Do NOT replace the background.\n\n=====================================\nDEVIL FRUIT ABILITY TRANSFORMATION\n=====================================\nInsert your Devil Fruit name here: {argument name="Devil Fruit Name" default="[DEVIL_FRUIT_NAME]"}\n\nInterpret the canon ability of [DEVIL_FRUIT_NAME] realistically and apply it to the body or surrounding environment. The effect must look like a live-action One Piece movie.\n\nExamples:\n- Gum-Gum Fruit: stretched limbs, elastic skin, tension folds, rubber reflection\n- Flame-Flame Fruit: realistic flames, heat distortion, warm illumination\n- Ice-Ice Fruit: frost buildup, ice crystals, cold vapor\n- Rumble-Rumble Fruit: lightning arcs, photoreal sparks\n- Sand-Sand Fruit: sand disintegration, sandstorm motion\n- Flower-Flower Fruit: photoreal arms blooming from surfaces\n- Paw-Paw Fruit: shockwave compression ripples\n- Dark-Dark Fruit: gravitational distortion, dark smoke tendrils\n\nRules:\n- The face must remain recognizable.\n- Effects must integrate into real lighting and shadows.\n- No cartoon filters — supernatural physics must look real.\n\n=====================================\nONE PIECE-STYLE POSE TRANSFORMATION\n=====================================\nRepose the body into a dramatic battle pose:\n- wide stance, strong dynamic gestures\n- stretched arm for Gum-Gum, open palm for shockwave, ignition stance for flame, elemental charge-up for logias, etc.\n- clothing should deform."
Analyze the entire composition of the input image. Identify all key subjects present (whether a single person, group/couple, vehicle, or specific object) and their spatial relationships/interactions.
Generate a coherent 3×3 “contact sheet” grid that shows 9 different shots of exactly these subjects within the same environment.
You must adapt standard cinematic shot types to fit the content (for example, if it’s a group, keep the group together; if it’s an object, frame the entire object):
Row 1 (establishing the environment):
Extreme long shot (ELS): the subject appears small within a vast environment.
Long shot (LS): the full subject or group is visible from top to bottom (head to toe / wheels to roof).
Medium long shot (American shot / three-quarter): framed from above the knees (for people) or a 3/4 view (for objects).
Row 2 (core coverage):
4. Medium shot (MS): framed from the waist up (or the central core of an object). Focus on interaction/action.
5. Medium close-up (MCU): framed from the chest up. An intimate framing of the main subject.
6. Close-up (CU): tightly framed on the face or the “front” of the object.
Row 3 (details and angles):
7. Extreme close-up (ECU): intense focus on key features (eyes, hands, signs, textures) with macro-like detail.
8. Low-angle shot (worm’s-eye): look up at the subject from ground level (epic/heroic feeling).
9. High-angle shot (bird’s-eye): look down on the subject from above.
Ensure strict consistency: the same person/object, same clothing, and same lighting must appear in all 9 panels. Depth of field should vary realistically (with background blur in close-up shots).
Create a professional 3×3 cinematic storyboard grid with 9 panels.
The grid should present a specific subject/scene from the input image across a full range of focal lengths.
Top row: wide environmental shot, full-body view, 3/4 cropped (knees-up).
Middle row: waist-up view, chest-up view, face/front close-up.
Bottom row: macro details, low angle, high angle.
All frames must have photo-realistic textures, consistent cinematic color grading, and correct framing tailored to the number and type of subjects or objects being analyzed.
Put this whole text, verbatim, into a photo of a glossy magazine article on a desk, with photos, beautiful typography design, pull quotes, and bold formatting. The text: {argument name="article_text_en" default="[paste the full unformatted article here]"}
Create decorative text based on the word "{argument name="word" default=""}". Write the specified word largely and create decorative text designs associated with the image of the word. Create original designs with flexible ideas, without being constrained by existing fonts. The background should be a single color, white or black, matching the design.