Illustration / Character
Using the uploaded reference as the design source, create ONE original {argument name="object" default="[OBJECT, e.g. ceremonial revolver / antique brass diving helmet]"} as an ultra-high-end AAA cinematic 3D game prop sheet on a clean neutral off-white studio background. Keep the reference object's exact shape language, proportions and defining details, rebuilt as a production-ready hard-surface asset. Materials: {argument name="materials" default="[dark gunmetal, aged bronze, worn oxblood leather, composite]"}. Palette of 60% {argument name="main color" default="[MAIN]"}, 30% {argument name="secondary color" default="[SECONDARY]"}, 10% {argument name="accent color" default="[ACCENT]"}. Surfaces carry honest wear — machining grooves, edge polish, scratches, carbon residue, oil staining, fingerprint patina.
COMPOSITION — one single wide 16:9 image. Left 60%: front view, 90-degree side view, and back or three-quarter view of the exact same object, identical in every detail. Right 40%: two large close-up detail studies — upper right the primary mechanism or face of the object, lower right a secondary detail such as grip, hinge, engraving or interior. Clean professional spacing with empty background between studies.




