Yandex Games

Тысяча слоев

An incremental clicker about a blacksmith who forges a blade layer by layer.

Open on Yandex Games

About this game

There's only one rule. A hammer blow either puts a new layer of hardening, or it stabs the workpiece, and then the entire series burns down, no matter how many layers you collect. The deeper the hardening, the more expensive each next layer is and the scarier it is to hit further. Sparks only come from successful strikes, so even a failed attempt gets you closer to your goal. Spend them in the workshop: precision strikes, bellows, an anvil, an apprentice who hits instead of you, and warming up, from which the first layers fall without risk. The blanks come in ranks: nail, horseshoe, knife, axe, sword, blade of the master and then endless relics. The higher the rank, the longer the series is needed. One button, no timer, and no losing—just you, the hammer, and probability theory.

How to play

Press "Hit" or tap on the anvil — the hammer hits the workpiece. A successful strike puts a layer of hardening: the diamond ladder at the top fills up, and the top layer becomes white-hot. Unsuccessful — the blank shatters into fragments, and all the accumulated layers disappear. In full, without partial refund. To forge a blade, you need to collect as many layers in a row as indicated under the rank name. The current chance of a successful strike is also visible there. Sparks are added for each layer laid, and the deeper the layer, the more of them there are. Go to the "Workshop" and put sparks into skills: "Precision" increases the chance, "Warming up" makes the first layers guaranteed, "Apprentice" starts hitting himself, "Mechs" and "Legacy" increase the influx of sparks. Branches are opened as investments are made in the previous ones. Progress is saved by itself.

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