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Карты "СЕКА". Забери банк.

Four players are dealt three cards each, which do not change. To participate in the game, everyone pays a contribution to the bank. After analyzing your cards, you can place a bet or confirm the previous player's bet, you can pass or raise the bet. After the cards are revealed, the pot goes to the player who has the most points. Scoring: six - 6 seven - 7 eight - 8 nine - 9 ten, jack, queen, king - 10 Ace - 11 Six of Spades (joker) - 11. The points of two or three cards of the same suit are added together. The points of three identical cards of different suits are added together. Two aces - 22 points. Three sixes - 36 points. The "Joker" card connects any cards up to a higher number of points (then it does not go for 11 points, for example, two eights and a joker are three eights). Saves occur after the cards are revealed, i.e. payments to the players. You can continue playing in debt if your wallet goes into negative territory.

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Карты 1000

Each player is dealt 7 cards and three cards to buy. There is a bidding process for the purchase by increasing the bet, which the player must subsequently score. The purchase is given to the winning bidder. The one who received the purchase evaluates his 10 cards, makes the final bet and gives one card to each of the rivals. The same player starts a bribe - lays out one card, the other players do the same. The bribe goes to the one with the older card. Seniority – Ace (11 points), ten (10), king (4), queen (3), jack (2), nine (0). If a player who is not starting a bribe has a card of the right suit, he is obliged to give this card, if there is no suit, but there is a trump, he is obliged to give a trump card, if there is neither the same suit nor a trump card, any card. A trump card appears in the game if the player has a queen and a king of the same suit (a hvalenka or a mariage), and he lays out one of these cards as a bribe. A full description of the rules can be found in the game itself.

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Карты 101 Отдыхаем

Four people are involved. Each player is dealt 5 cards. The goal is to get rid of your cards faster than others. The dealer places any card in the center. The next one must lay out the same suit or the same value. The queen is an exception, she can be laid out on any card, and any suit is ordered for the next player. If the player does not have the right card, he takes one from the deck and, if there is no necessary card again, skips the turn. There are special cards, and when they appear on the table, the following happens: 6 – the next player skips a turn and takes one card from the deck. 7 - The next player skips a turn and draws two cards from the deck. Ace – the next player skips a turn. King of Spades – the next player takes a 4 and skips a turn. 9 – the one who laid it out must cover it with another card and, if there is no such card, takes it from the deck until he finds it. The full rules can be found in the game itself.

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Карты 9 Девятка

The goal of the game is to get rid of the cards in your hands. The one who holds the nine of diamonds starts by placing it in the center of the table, making the first move. The next player can continue the row of diamonds in one direction or the other by placing eight or ten diamonds, or he can start a new row of a different suit by placing a nine. During the game, the cards are laid out by suit in four horizontal rows, with each row opening with a nine. The moves are made one at a time, if the player does not have a card of the right suit and dignity, he is forced to skip the move. The player who lays out all his cards first becomes the winner of the round. The points of all the remaining cards are added together and added to the winner. The winner is the one who scores 50 points after several rounds. Card points: ace – 1, king – 2, queen and six - 3, jack and seven – 4, eight and ten - 5, nine – 6.

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Карты Кинг

The game consists of 12 rounds. In each round, 4 players are dealt 8 cards. Rounds 1-7 and 12 are without trumps. Rounds 8-11, the trump card is assigned according to the last card of the novice player. All rounds are unique and they have certain tasks for which points are awarded. Round 1 – do not take a bribe (-2 points for a bribe). Round 2 – do not take hearts (-2 points for one card of hearts). Round 3 – do not take jacks (-4). Round 4 – do not take queens (-4). Round 5 - do not take the last 2 tricks (-8). Round 6 – do not take the king of hearts (-16). Round 7 is a negative mess (you can't take everything listed in the previous rounds). Rounds 8-11 – take bribes (+3 points per bribe). Round 12 is a positive nonsense (the opposite of round 7, you need to take everything that was forbidden there). In rounds 2, 6, 7, 11, you cannot enter with hearts if there is another suit. In the 6th, 7th and 12th rounds, it is mandatory to lay out the king of hearts if there is no winning suit. The one who scored the most points is considered the winner.

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Карты Терц

There are 2 people involved. The game is played on bribes, for which points are given. But the main thing is the ability to make combinations. The highest combinations are 4 identical cards, with jacks scoring 200 points and the rest 100. 5, 6, 7 and 8 consecutive cards of the same suit score 100 points. 4 consecutive cards of the same suit – 50. Three consecutive cards of the same "Terz" suit - 20 points. King and queen of the same suit "Mariage" - 20 points. If you have combinations, they will be displayed at the top right of the screen. Combinations are announced on their turn and only while they have 9 cards in their hands. The announced combination can be interrupted by another player with his own combination. The one with the higher combination gets points. When declaring "Mariage", points are always credited. You can use any card, answer only in a suit, if not, a trump, then any one. The full rules can be found in the game itself.

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Карты Храп

Each player is dealt 4 cards, and a trump card is shown. Everyone looks at their cards and decides on the choice in turn. You can order a "Snore" or go into a pass. If everyone passes, the trump card is replaced. If they pass again, the cards are dealt again. If someone has ordered a "Snore", all other players are given the opportunity to decide again and already order a "Whist", "Five" or finally go into a pass. Next comes the replacement of cards. Whistling and snoring players can replace up to three cards. All cards are taken from the one who ordered "Five" and five new ones are given, of which the player must leave only 4. The snoring player must take 2 bribes, the whistler and the one who ordered "Five" - one bribe each. If the required or more bribes are scored, they go to the plus, the uncollected bribes go to the minus for the player. The seniority of the cards is ace, king, queen, jack, ten, nine, eight, seven, six. The trumps beat the other suits. The player must put the same suit on the laid out card, if not, then a trump card, then any card.

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Карты Червы

The game consists of rounds. In each round, the entire deck is distributed equally to the players, then the cards are exchanged between the players. The first move is made by the player who has the two of clubs, and he must use it; then the move is transmitted clockwise. The player who places the highest value card takes the bribe and starts the next turn. The player must lay down a card of the main suit when his turn comes. If there is no such card, he can lay down any card (except for the first move, when it is forbidden to lay out the red cards or the queen of spades). You cannot start a move with hearts if a card of this suit was not laid out as a bribe earlier in the round. For each red card in a bribe, the player who took it gets 1 point; for the queen of spades — 13 points. The player who collects all the point cards in a round gets no points, while the other 3 players get 26 points each. The game continues until one of the players scores 100 points, and the winner is the holder of the lowest amount.

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Карты в Дурака Отдыхаем

Four participants are dealt 6 cards each. A trump card is revealed. The goal is to get rid of your cards faster than others. The incoming player can lay out any card (or several identical ones). The player must beat each card with the same suit, but with a higher value or a trump card. The other players can flip cards of the same value that are already on the table. If the player is able to beat the cards, they fly away, otherwise the player takes all the cards from the table for himself. The rest get the cards from the deck up to 6. The first one who gives away all the cards gets 2 prize points, the second one gets one point, and the loser gets one point (if there are any points).

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Ковер: Пасьянс Косынка

Игра “Ковер: Пасьянс Косынка” - это карточный пасьянс, в котором игрок пытается собрать все карты в порядке возрастания от туза до короля каждой из четырех мастей. Игра использует стандартную колоду из 52 карт. Целью игры является сбор карт на тузах, которые выложены в ряд на игровом поле. Карты раскладываются по три, что позволяет игроку контролировать процесс и решать, какие карты оставить, а какие убрать.

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