Board & Card games

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Board & CardY8 Games

Rummi

Play Rummikub with cards against a computer opponent. Try to beat your opponent by being the first to play all cards on the table. Place cards on the table in runs and groups. A run is composed of 3 or more of the same tiles in consecutive order, a group is composed of 3 or 4 cards with the same value but different color. In a move you either have to take a card from the stack or place one or more cards on the table (meld). Check the in-game help on the meaning of the buttons.

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Board & CardY8 Games

Rummy 500 Card

Players are dealt 13 cards each and take turn drawing cards, making melds and discarding a card to end their turn. Melds are combinations of three or more cards consisting of a straight 3 cards in a sequence of same suit or 3-4 of a kind. The hand is over once a player plays his last card. Points are then awarded to each player from the melded cards. Cards left in player's hand count as negative and lower that player's score. Enjoy playing Rummy 500 card game here at Y8.com!

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Board & CardYandex Games

Russian Checkers vs. computer

Russian Checkers vs. Computer" is characterized by stunning, user-friendly graphics and intuitive interface, so that players of all ages can easily orient themselves and enjoy the game. Take part in exciting games against the computer, matching your skill level to the difficulty of the game, track your stats and improve. Artificial Intelligence uses advanced algorithms to plan your moves, taking into account not only your current position on the board, but also anticipating possible future scenarios. AI is able to quickly analyze the situation on the board and make optimal decisions in short periods of time.

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Board & CardGamePix

Russian Draughts

Russian checkers/Draughts (Shashki or Russian shashki) is the most popular type of draughts played in Russia, Eastern Europe and Israel. The goal of the game is to capture all the opponent’s pieces or prevent him to make a move. - The King can move diagonally to any free square, backward or forward. - If after capturing an enemy’s piece you still have an allowed a jumps move then you must continue the jump sequence (jump is mandatory). - The jump with a simple piece is done both forward and backward.

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